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Age of Steam Expansion: Barbados / St. Lucia» Forums » General

Subject: Steam Solo Scores on Barbados rss

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James Forsythe
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What are folks getting playing Steam rules on Barbados? I seem some postings with Age of Steam rules, but not sure how they compare to Steam. I got 55 on my first try (45 VP + 10 Income).
 
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Rob White
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Hey James,

1. How many cubes have you been putting in the supply chart? I've been using 2 cubes. Just guessing that's right.

2. I've played twice and I've gotten 61 (53 + 8) and 57 (48 + 9). I feel like a high score depends a lot on the initial cube placements.

Rob
 
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James Forsythe
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I'm not sure what I did the first time, but the second time, I did 2 cubes, and scored 59.
 
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Rob White
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forsytjr wrote:
I'm not sure what I did the first time, but the second time, I did 2 cubes, and scored 59.


Yeah, 2 goods feels find. Just scored 68 in my third game. Seemed like everything was going just right though,
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James Forsythe
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I tried this last night with Age of Steam Rules. Although I like the Steam rules, for solo, I think AOS rules worked better. This is because there is some uncertainty about when/if the cubes will come out during the production round. So it gives you something to react to as the game progresses. With Steam rules, everything is known at the very beginning, so you can just plan all your actions out at the very beginning.
 
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Brandon Pennington
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I just got 40 in my first try using 2 cubes. I was using my AoS components so I am sure that had something to do with it

I agree that the AoS rules work better with the solo maps from Ted. They are however, still fun with the Steam rules.
 
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jim b
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My scores have followed a similar progression to the above, best is 85 now (shipping only one yellow cube, which was one too many).

I'm enjoying Barbados with Steam - planning your game to the supply has its benefits, and its good discipline for larger games. (I could see Barbados getting played out, but I'm still learning.)
 
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jim b
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There was some question about goods setup above. Here's Ted Alspach's setup instructions, from his Barbados rules for Steam -
- 2 cubes on each yellow city
- 2 cubes in each of 6 supply areas
- remove purple, yellow, and 2 gray new cities
- no purple cubes
- play 10 full turns

4 actions are available - engineer, locomotive, urbanization, and city growth; all have to be selected once, before any can be selected again. (The 4 actions recycle every 4 turns.)

Ted's rules say to score by summing your VP and Income tracks. I don't see why normal Steam scoring isn't used here, though?

(I didn't do the variant scoring - I counted track points in my score above, and usually adjust my vp's for income/expenses as normal. My score was 70 without track-points.)
 
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Brandon Pennington
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Man, I just got 59 points and thought I did good. I just suck at this map I guess...lol
 
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jim b
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You want to target shipments of something like 2 (turn #1), 3, 4, 5/5, 6/6 (turn #5-#10) - about 91 shipment points are there, ideally. (A lot of cube-draws seem to actually put this within reach, or close. Use 1 delivery on turns #1-3 to upgrade locomotive, and select locomotive-action on turns #4 and #5.)

Also, you'll usually complete 15-16 track links.

So there's ~105 VP's available, in principle.

Depending on how many are used for income .. I think a score above 90 is certainly possible.

(In my games, I tend to overlook something, and get a poor shipment during turn 7 or 8; or, I have to use the 5-point delivery for income. And, I probably spend poorly. I score in the low 80's as a result.)

I'm thinking about cutting down to 5 supply spaces w/ 2 cubes each (instead of 6) - six is just too phat - if I've screwed up my planning, I can still use urbanize and city-growth at the very end, which seems too easy.

edit - corrected initial shipment target/total
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jim b
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If you're interested, here's the start and end of an example game scoring 81, along with some commentary.
 
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I tried your setup, and scored 86 (Steam scoring rule) or 76 (Barbados scoring rule). 67 VP, 9 IP, 15 links. This was a major improvement over my first Barbados game, where I scored 51 I think.

I followed your advice on shipping black cubes to Brighton the first rounds. I urbanized a red city in Holetown in round 5, and the blue city was urbanized in South Coast in the 9th round. I think you said you did Loco in rounds 4 and 5, but I felt I needed to urbanize in round 5 in order to make any shipments. I did the next Loco in round 6.

I see no reason why a different, yet so similar, scoring rule was introduced for this map. It's just silly and slightly confusing.
 
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jim b
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brikke wrote:
I think you said you did Loco in rounds 4 and 5, but I felt I needed to urbanize in round 5 in order to make any shipments. I did the next Loco in round 6.

Cool! (I think I did with that setup, too.)

brikke wrote:
I see no reason why a different, yet so similar, scoring rule was introduced for this map. It's just silly and slightly confusing.

Yeah - one major virtue of solitaire is to improve your 'real' play - changing VPs queers that for no good reason. (Maybe Barbados's rules for Steam are ambiguous re: whether completed links should count, and they're supposed to, as normal. Regardless, the income/expense contribution should be normal Steam too.)

So far, the various Steam updates from Bezier seem the minimum possible to carry Bezier's maps from AoS to Steam. The Bezier maps don't work the way a Steam player would expect or desire, imho; instead, they work the way an AoS player who doesn't play Steam might translate them.
 
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Rob White
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I didn't think that the Barbados map was supposed to include scoring for links.
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Filipe Silva
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I made 65 pts in my first play (55+10).
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Robert Aube
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Rob in Richmond wrote:
I didn't think that the Barbados map was supposed to include scoring for links.

That's also my understanding.
 
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Bruce Murphy
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jimb wrote:

So far, the various Steam updates from Bezier seem the minimum possible to carry Bezier's maps from AoS to Steam. The Bezier maps don't work the way a Steam player would expect or desire, imho; instead, they work the way an AoS player who doesn't play Steam might translate them.


Indeed. Fortunately if you're going to start buying lots of maps you might as well just buy a copy of AoS to play them with.

B>
 
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Jason Adultman
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tawny wrote:
Rob in Richmond wrote:
I didn't think that the Barbados map was supposed to include scoring for links.

That's also my understanding.


The rules printed on the map that came with 3rd edition AoS says to pay back your shares at $5/each, and your score is just your leftover money.
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tom moughan
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Jasonbartfast wrote:
tawny wrote:
Rob in Richmond wrote:
I didn't think that the Barbados map was supposed to include scoring for links.

That's also my understanding.


The rules printed on the map that came with 3rd edition AoS says to pay back your shares at $5/each, and your score is just your leftover money.


Yes, that's what the rules say. My score was 64 remaining dollars and I started with 1 cube in each city. First time out!
 
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