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Panzer Grenadier: Cassino '44, Gateway to Rome» Forums » General

Subject: how is this game? rss

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Ian Borrows
United Kingdom
Leeds
West Yorkshire
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Anyone who's got this game want to say how it is? How does it compare to other PG games? More of the same or does the map and scenarios make this a game worth spending serious money on?

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Wulf Corbett
Scotland
Shotts
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Biosphere wrote:
How does it compare to other PG games?
It's heavier & more expensive... cool
 
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Martin Gallo
United States
O'Fallon
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There is a LOT of game in that box. Huge map and five sheets of fighting counters. I have just started soloing one of the scenarios so cannot really comment on the scenarios. It has been interesting trying to figure out how to get the Allies going. The German defense looks pretty thin, though. Should be fun if I can ever get time to play.
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Andrew Larmer
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Im interested also how this games goes, As Ive just purchased it and am waiting for it to arrivewhistle
Cant wait to unleash the mighty Maori battalion hoards on the Germanscool
R
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Ian Borrows
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I'll keep my eyes on these pages, i'd like to hear how the scenarios play out. I interested in how the scenarios will play if they are largely the Germans in defensive positions whilst the Allies try to break through sometimes uphill. I wonder if there is much room for manouevering. Time will tell as hopefully the dedicated PG crowd will post a few AARs.

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Eric Landes
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Beaverton
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Red63 wrote:
Im interested also how this games goes, As Ive just purchased it and am waiting for it to arrivewhistle
Cant wait to unleash the mighty Maori battalion hoards on the Germanscool
R


Scenarios 12 and 13 focus on the Maoris while scenario 20 has them as part of a mixed force.

 
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Neon Joe, Werewolf He-yump
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Lincoln
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I think this game is pretty awesome. I've played a scenario of breaching the Gustav Line, which was very interesting (and also included Maoris!), and am currently working on one with 2 Polish battalions trying to beat back German Mountain troops and Fallshirmjagers from the mountains behind the monastery, which covers one of the 4 mapsheets.

I'm especially taken with fighting in the mountains, as it's radically different from anything else in the series. Direct and indirect fire get -1 in the mountains, movement is 1 hex, and the named peaks, which grant units dug-in status automatically, all combine to give an interesting look at mountain warfare.

Also, while they're only in this scenario, it's a lot of fun to see mountain troops fighting in their own terrain. They're able to move 2 hexes, even their HMGs, which allows them to put up one hell of a fighting withdrawal, as they just move back to new named peaks as each one gets overwhelmed.

It's definitely pricey, but the oversized hexes, huge mix of nationalities and unique fighting situations (breaching a formidable fortified line, mountain warfare), and the campaign system make it well worth while.
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Martin Gallo
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I finally managed to finish my first game (scenario one) and had a blast. Very tight scenario that could have gone either way.
 
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