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Subject: "Board Game Manufacturing" Company rss

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Rob W.
Canada
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Hey there,

Like many people here I'm in the process of trying to bring a board game to market. I'm done the design stage, and I'm onto exploring ways to publish it. One way that I'm considering is having the manufacturing done by a company calling itself "Board Game Manufacturing" (url: www.BoardGameManufacturing.com). Now, all the credentials and whatnot on their site seem legit, and the communication I've had with them reassures me, but I would be remiss in not researching them further before entering into a business arrangement. Does anyone here have experience with this company? Can anyone verify their claims? Does anyone have a warning to give about these people?

I don't recognize any of the games they purport to manufacture, but my experience is that lots of games get manufactured that either sink without a trace, or that I don't hear about. Obviously I'll be attempting to look them up, and seeing what their background is, but I figure this is the right place to ask after heresay and scuttlebutt. After all, if they seem legit, then they might be an option for other members here to explore for their own projects, and if not then it's a good public forum for such warnings to be aired.
 
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Paul DeStefano
United States
Long Island
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It's a Zendrum. www.zendrum.com
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They may be great.

BUT

Their website is builf like a scam site. The design is 5 years old, and the bottom of the pagse are filled with poorly hidden keyword spam.

Again - they may be great.

But quality companies usually have decent designers and they don't need to try to cheat web search engines,
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(funnier in person)
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Poking around their site, I can't even find a list of the games they've published. Have you found any of them on BGG? I think getting a look at any pictures of components (if there are any) from any of the games they have made would help.

The fact that they sell spinners, is discouraging however.
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J Holmes
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3 things spring to mind:

If you initially feel its a bad deal, then it probably is zombie

If you are entering into a proper contract with them then assumedly you are signing contracts and writing cheques, and not just paying via credit card over the net. This way you have some recourse from the banks and via legal avenues if it turns sour.

Its possible they are legit but will just do a poor but legal job of things.


With all of that said, the alternatives are:

They might just have a poorly designed website

They might have taken bad advice regarding search engine techniques

As the old Lebanese/Arabic saying goes

"Trust in God, but tie up your camel" it should suit you well in these circumstances.
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Rob W.
Canada
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Yeah, the site design is one thing that's raising a big red flag for me.

Here's their referrals page: Click on "About Us" and scroll down to the bottom of the frame, where there's a link saying "Go to the Customer/Clients Comments Page Here"

Designs they claim to have produced:Click on "About Us" and then run a search in the frame that opens up for "game designs" and click on the "designs" link. It's rather well hidden...There's also a button at the bottom of the "About Us" frame that links to the designs page.

Games include:

"Roar of the Jungle"
"Firehouse"
"Smugglers"
"Select Your Service"
"Animoes"
And so on. It's a pretty extensive catalog, it seems.

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http://www.silcom.com/~tomjolly/design2.htm
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Rob W.
Canada
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Okay, checking out random selections:

http://www.animoes.com
http://www.knightweavergames.com/(from their referrals page)
http://www.mjscreations.com/pages/games/game_roarofthejungle...
http://www.originalfirehouseboardgame.com/pages/main_frame.h...
http://www.boardgamegeek.com/boardgame/33453

Medieval Alliance
http://www.drtoy.com/awards/4927.html
http://www.boardgamegeek.com/boardgame/47359
http://www.boardgamegeek.com/boardgamepublisher/9987

Homogenius
http://www.homogeniusthegame.com/
 
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Rob W.
Canada
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Thanks Jesse. That list was where I first found out about Board Game Design/Production.
 
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Travis Worthington
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California
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2010 Releases ........................................ The Resistance, Haggis & Triumvirate ..................................... Now accepting submissions for 2011 releases ........................................ www.IndieBoardsandCards.com
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these guys are legit, they are based out of Nevada. They used to be outside of Reno, but think they moved to Fallon area recently.

I can't speak to their quality though.
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Nello Cozzolino
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Brascogames London U.K. www.brascogames.webs.com
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http://www.made-in-china.com/showroom/royalwill
 
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Steven Metzger
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T Worthington wrote:
these guys are legit, they are based out of Nevada. They used to be outside of Reno, but think they moved to Fallon area recently.

I can't speak to their quality though.
Yeah I saw the area code - wish I had seen this earlier. I could have taken the time to visit before I left Reno yesterday.
 
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Curt Woodard
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Enough with the spamming, please.
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Christine Fei

Seattle
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Re: "Board Game Manufacturing" Company:
www.cnlijia.com.cn Ningbo Lijia industry. They say they did Razzle for Anjar Co., Monopoly series for Hasbro."
They say, "We can produce whole game, custom playing cards, cards game,board games,metal, plastic and wooden game pieces and we will do quantities as small as 500. For quotations please email Melinda: sales4@cnlijia.com.cn, or call them at 0086-574-88255396."
 
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Oliver Kiley
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Nurglitch wrote:
Hey there,

Like many people here I'm in the process of trying to bring a board game to market. I'm done the design stage, and I'm onto exploring ways to publish it.


Have you considered the full range of options available for bringing a game to market to decide which is best for you? I'm not an expert by any means, but from what I've seen here is a a rough "range of options:"

(1) Find an established publisher to pick up to develop/produce/market/distribute your game at a moderate/high volume (1000+ copies most likely)

(2) Become a publisher to self-publish your design at a moderate/high volume (1000+ copies). This means you need to coordinate all component + printing needs with a manufacturer, as well as work with distributors to get your game into the market. This centralized approach requires a lot of initial investment. Investment funds might be generated via kick-starter.

(3) Self-publish via a do-it-yourself approach, similar to Victory II's designer (http://www.viktorygame.com/viktoryiihistory/). Game production uses a combination of sources components with your own time/labor spent assembling game copies and shipping them out. This approach might allow you to avoid needing a huge print-run to produce the game, but could be more expensive from a time and money standpoint.

(4) Work with a Print-on-Demand service to make lower volume copies of your game, which you can sell either on your own or through their websites. Possibilities include TheGameCrafter, Print-N-Play Productions, SuperiorPOD, BluePanther, etc. Avoid the need for lots of capitol, less risky, but less profit potential too. Retains ability to escalate production or progress to one of the above options if initial sales/reception is strong.

(5) Publish your game as a true Print-and-Play, providing digital files for a price (or free) to allow others to make a copy of the game.

Anyway, you need to decide how you want to get your game to the market first, being honest with your available resources. Then figure out the specific options within your larger choice that will work best.
 
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