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Subject: Upcoming Agricola tournament in Pennsylvania rss

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Mindy Kyrkos
United States
New York
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It was the Police Patrols, snooping into people’s windows. The patrols did not matter however. Only the Thought Police mattered.
I’m talking about the Agricola tournament at the WBC!

General WBC Information
The WBC ("World Boardgaming Championships") is a five+ day convention of boardgaming tournaments held each year in Lancaster, Pennsylvania in early August. It features over 150 boardgame tournaments, including 17 of the BGG top 20 games and over 40 of the top 100! It also has lots of space for open gaming, a game library, seminars, an auction, a sizeable vendor room, free Juniors events, Teen events, game demos throughout the week, and a two day Sampler Showcase on Monday and Tuesday for learning new games before the tournaments even start.

There’s still time to register, pre-registration is open for another week and is only $70.00 for Monday to Sunday admission; at-the-door registration is only $10.00 more. That price gets you into all WBC events, there are no extra fees.

For more information about the WBC, check out the official website, the BGG WBC guild, and some Geeklists about the WBC.
To see which of your favorite games (besides Agricola) are included, checkout the list of this year’s of tournaments

WBC 2009 Agricola Tournament schedule
WBC tournaments run from 6:00pm Tuesday, August 4 to Sunday, August 9 in the early afternoon.
Agricola’s schedule is as follows:

Demo*: Tuesday, August 4, 8:00pm
First round, heat one: Wednesday, August 5, 9:00pm
First round, heat two: Thursday, August 6, 9:00pm
Semi-final: Friday, August 7, 6:00pm
Final: Friday, August 7, 9:00pm

*Agricola is a rated "B" event, which means you must at least know the rules in order to play, the game will not be taught during the tournament. However, new players are absolutely welcome, and a demo is offered for players to get a chance to learn the game before the first heat. If you would like to play and won’t be able to attend the demo, send me a geekmail and we can discuss setting up an alternate demo time (I will be in Lancaster from Saturday, August 1).

Size of the tournament
It is difficult to predict how many players there will be this year. Last year’s attendance (48) is not an good indicator, since the English version of the game was released during the con and not many people had played it. Based on its popularity here and the attendance levels for similar events, I expect around 100 players.

For comparison, here’s the average attendance of a few other top-ten "heavy" Euros (Agricola has a weight of 3.6):
Puerto Rico (#2, 3.3) - 166 players
Power Grid (#3, 3.3) - 100 players
Tigris & Euphrates (#7, 3.6) - 52 players
Caylus (#10, 3.8) - 53 players

Number of players per game
All games will be four player whenever possible, with three-player being the preferred alternative if there is an odd number. There will be no five-player tables unless there is a shortage of games. (In a five-player game, the player who goes last on the first turn starts with one extra food). PLEASE bring your copy if you are able, at this point it looks like I will only be able to provide two copies.

The semi-final will be four tables of four players each, unless there is a shortage of players (unlikely) or a shortage of games. Again, please bring your copy with you if you can. The final will be a four-player game.

Chances for advancement
You may play in one or both heats, but playing in both is recommended. Only 16 players will advance to the semi-final, and if attendance meets or exceeds expectations, there will be some one game winners who will not advance. Current standings after each heat will be posted by 10:00am the following morning at the latest so that players can plan their schedules accordingly.

To determine who advances, Agricola will be using the WBC standard "Heats: Single Win (HSW)" tiebreakers as follows:

1 - Win in first Heat entered
2 - Most Wins
3 - Win in second Heat entered
4 - Scoring differential in best game (e.g., winning by two would be a +2, losing by one would be a -1, tying for a win would be 0).
5 - Most seconds
6 - Average finish in all heats entered (e.g., a 2nd and two 3rds = 2.67 and beats two 2nds and two 4ths = 3)
7 - High dice roll.

In-game ties
Because there is no provision for breaking ties in the game rules, in the first round, all tied players will be awarded the tied position. Players behind them will not move up a position.

In the semi-final and final, ties will be broken in reverse turn order on the final turn.

Cards to be used
Only the K (Complex) deck will be used, and no cards will be removed. The expansion Through the Seasons will not be used. The designer player boards set and any customized playing pieces that do not alter gameplay are welcome.

Errata & Clarifications
A complete errata (based on the Compendium) with all card interaction rulings for the tournament will be available. Any rules conflicts or issues not covered will be ruled on by the GM or assistant GM. (If you would like a copy of this document prior to the tournament, please geekmail me with your email address).

Bonus prizes
Bonus prizes generously provided by Lookout and Z-Man games will be given to the top finishers!
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