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Subject: Would like some help on naming my game... rss

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Steven Metzger
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Thematically, I am making a crayon-rail game that is set in the future on a planet that humans have recently colonized.

Ideally, the name of the planet would be the title of the game. It doesn't necessarily have to be.

Does anyone have a great name for the first foreign planet that humans discover and colonize?
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Daniel Danzer
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How about Age of Steam Expansion: Mars – Global Surveyor?
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Bret Clifton
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What is the primary crayon color? You could name it "[planet name] and the Cyan Express" or "Planet Wax in the Age of Mag-lev"
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Christian Link
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Crayon Transways on Mars?

Mars Transways: the crayon edition?

More interestingly say future humans found a future use for the 'canals' on Mars for transportation. Hence,: Mars Canalways Limited

In the 1960's Russians came up with an idea to put a nuclear train on Mars for exploration, called TMK-E. This could be TMK-C (for colonization)...with a cool 60's retro, Russian, alternate universe theme ...

...give more specifics and I can provide more ideas...
 
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Steven Metzger
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I guess I should clarify - the 'crayon-rail' part of the game is less about crayons and rails (neither of which are in the game), and more about the overall game concept and mechanics. It's also not on Mars.

The planet is a psuedo-Earth, basically that humans found another world practically just like this one, and now we're colonizing.

This is very much NOT a theme-driven game, the theme was basically tacked on because it made the most sense.

However, I like the 60's Soviet theme (in fact anything that smacks of Cold War to me is pretty damn cool), so I'll be considering that.
 
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Nick McElveen
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metzgerism wrote:
Thematically, I am making a crayon-rail game that is set in the future on a planet that humans have recently colonized.

Ideally, the name of the planet would be the title of the game. It doesn't necessarily have to be.

Does anyone have a great name for the first foreign planet that humans discover and colonize?


I'd expect humanity to give the new planet some sort of idealistic name, ie 'Hope' or 'Charity', and then proceed to build a dystopian society.

But why not incorporate the theme of the game into the planet name? Like if it is an economic game, call the planet Comercia or Mercado or Bourse...
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Steven Metzger
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nickmcelveen wrote:
I'd expect humanity to give the new planet some sort of idealistic name, ie 'Hope' or 'Charity', and then proceed to build a dystopian society.

But why not incorporate the theme of the game into the planet name? Like if it is an economic game, call the planet Comercia or Mercado or Bourse...
The game mechanics suggest a super-capitalist economy with profit-sharing and a benign social policy. It's really paradoxical, but since when did great games make complete thematic sense? I like the vagueness and hypocrisy of terms that you suggest.

I have to admit, I design abstractly and then work from there. As I said before the theme is colonizing a planet in outer space...and that's about as far as it goes. The best idea combining theme and name would be "Roadworld" or something.
 
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Joe Salamone
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How about "Trace for the Galaxy." (ouch) gulp
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How about "Urth"? It gives a suggestion that this is familiar, but different, and also hints at a science-fiction setting (especially for Gene Wolfe fans).
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Jesse
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Ruthless Railway/Roads
Roads of *Planet Name* - ie Terra Nouveau
Liberation Highways - for a the hopeful/dystopian theme
 
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Stephen Brackman
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Terra is always a popular name choice in SF writing.
Terra Nova- New Earth
Terra Nocturna- Night/Dark Earth
Terra Nullius- Earth belonging to no one
Terra Tractus- Earth Trail

Please excuse my Latin

Another choice is the Star Trek way of naming planets, star name with a number designating the order from the sun, Siruis II being the second planet from the star Siruis.

 
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Stefano Castelli
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metzgerism wrote:
Thematically, I am making a crayon-rail game that is set in the future on a planet that humans have recently colonized.

Ideally, the name of the planet would be the title of the game. It doesn't necessarily have to be.

Does anyone have a great name for the first foreign planet that humans discover and colonize?


I say Crayongenics.
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Jeremy Arcus-Goldberg
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What is the object/victory conditions of the game?

Some names that keep it basic:

Colony
Space Colony
New Earth
 
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Dave
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Castef wrote:
metzgerism wrote:
Thematically, I am making a crayon-rail game that is set in the future on a planet that humans have recently colonized.

Ideally, the name of the planet would be the title of the game. It doesn't necessarily have to be.

Does anyone have a great name for the first foreign planet that humans discover and colonize?


I say Crayongenics.


I was just thinking "Cray-olony"
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John Bobek
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New Genesis
 
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joe_salamone wrote:
How about "Trace for the Galaxy." (ouch) gulp


Casey for the Galaxy.
 
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Jim McMahon
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Future Tracks
 
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Stefano Castelli
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super_d wrote:

I was just thinking "Cray-olony"


Let's settle it for Craylus.
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Just call me Erik
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We may name the planet after the Greek goddess personifying the Earth: Gaia.

Terra is the roman name for this goddess.

It also fits our current naming scheme of naming planets after gods and goddesses from mythology. Jupiter, mars, etc...

I'm really interested in seeing this game, it sounds like fun. This may be the kick in the butt I need to make a prototype of my non-random crayon rail strategic wargame.
 
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Celso Távora
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Expedition: Nova Terra
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Tomas Lundin
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I'll second that! Good name!
 
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Steven Metzger
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tevacircus wrote:
What is the object/victory conditions of the game?
There's a pretty basic victory-point collection system that dictates scoring. I still ultimately am figuring out the victory conditions - the game very well may end abruptly and randomly. This is something that playtesting will figure out (I will be trying multiple methods).

unixrevolution wrote:
We may name the planet after the Greek goddess personifying the Earth: Gaia.

Terra is the roman name for this goddess.

It also fits our current naming scheme of naming planets after gods and goddesses from mythology. Jupiter, mars, etc...

I'm really interested in seeing this game, it sounds like fun. This may be the kick in the butt I need to make a prototype of my non-random crayon rail strategic wargame.
Good to see some interest - although I can tell you that this game is probably NOT going to resemble yours.
 
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Tony Ripley
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Steven,

This sounds interesting. I admit that I had to do a little quick research to figure out what "Crayon-rail" games were. The only game I ever played that included a crayon was "Black box"!

Name: "New Destiny". I think this covers both the broader theme of a new planet and possibilities and the more individual aspect of the player/character potentially winning the game (getting to be the rich guy!).

Look forward to learning more.

Onward
 
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