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Dominion» Forums » Variants

Subject: New Card: Spoils of War rss

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Sebastián Bauer
Argentina
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I came up with this one, while I was traveling in bus.

Spoils of War
Treasure/Attack
+1 Coin
Whenever you use this to buy a card, if it is:
- an action card: the rest of the players discard two cards.
- a treasure card: the rest of the players get -2 coins.
- a victory card: the rest of the players take a Curse card.
Cost: 6

Never tested it, so I don't know if it is balanced. Any thoughts?
 
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Dan Schaeffer
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LNAlem wrote:
I came up with this one, while I was traveling in bus.

Spoils of War
Treasure/Attack
+1 Coin
Whenever you use this to buy a card, if it is:
- an action card: the rest of the players discard two cards.
- a treasure card: the rest of the players get -2 coins.
- a victory card: the rest of the players take a Curse card.
Cost: 6

Never tested it, so I don't know if it is balanced. Any thoughts?


It's an interesting thought, but why make it a Treasure/Attack? I should be an Action/Attack, just like every other Kingdom card that gives you bonus coins.

Also, tracking the -2 coins for the other players is going to be pretty difficult.

As a top-of-the-head alternative, undoubtedly inadequately thought through: When you use the bonus coin to buy a card, each other player reveals cards from his deck until he reveals a card of the same type (Action, Treasure, VP) as you bought. He trashes that card and discards any other revealed cards.

That may be too powerful.
 
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Just call me Erik
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Maryland
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Instead of trashing the card of same type, he could just discard till he finds one. That way, even if you're making him discard VP, he has to drill through a bunch of actions and treasure to do it.
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