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Subject: A more accessible Miniature game that isn't a money sink. rss

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Victor
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Previous Warhammer experience:
Ok at first let me just state that I've tried, over and over again to get into Warhammer Fantasy Battle, I've never completed an entire army, I loved modifying the units and paint them, and I loved making terrain.
But somewhere along the way me and a friend always end up quiting, we've never played the game, actually we've never truly wanted to either, at least not without a fully painted army, and the large rulebook sorta scared us.
My friend has over the past years bought a huge box of empire miniatures, a box of skeletons, a box of kroots. I've bought a box of dark elves, some various wood elf miniatures and dark elf heroes, a small box of spacemarines.
For me the space marines were the funniest ones to paint, that box I just bought because I wanted to paint.
Sadly my friend has always been the one who's usually taken the iniatiative (and the economical hit) when I suddenly go on a warhammer craze saying "let's get into warhammer! (again)" we go to the Gamesworkshop store in stockholm, he buys something along with paint and ofc greenstuff, then we go to his place to paint them, then about halfway through we both get bored and quit again.
We usually quit when our skills doesn't meet our expectations aswell, like if we're working on some terrain piece and it turns out to be crap.

What I'm looking for:
So, I've decided to look for a miniature game that is fun to play while not being a total money sink, something you can easily play with a small amount of miniatures and the miniatures can't be prepainted, the painting and terrain making is a huge factor for me.
But because of my previous experience when I tend to drop interest after a while the miniatures needs be playable almost out of the box, no huge rulebook like Warhammer, but at the same time not too simple.

Oh and it also needs to be something that I can convince my friend to play, we enjoy all sorts of themes from sci-fi, steampunk to horror and fantasy, the geekier the better, usually..
My friend hates WW2 though, or any other modern theme.
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Paul Dale
Australia
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
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When will the die stop rolling? What face finishes showing?
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Try Hordes of the Things. Fairly simple rules and army sizes limited in number of miniatures and cost.

- Pauli
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Nomadic Gamer
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You buy a skirmish set of rules like Pig Wars, some terrain (
probably have that?)
and 30 25 mm figures. This is for the Dark Ages 700 ad
and covers Western Europe up to the Middle Ages.
Actually, a javelin man can be just about ant period you want.
Add figures if you want bigger battles.

hmgs.org
for links.
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Lee Wardle
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I'd go with Blood Bowl: Living Rulebook .

You can still paint any figures and can even use green stuff to adapt ones you already have from WFB. You only need 11 of them for each team.

The game is challenging and, with the 4 min turn rule, the game will run to a maximum of just over 2 hours.

You can also make scenery to match the game, like my dice tower, pitch, dugouts and scoreboard.




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Alexei Gartinski
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Try WARMACHINE (science fiction) or HORDES (similar rules but pure fantasy with beasts). Your starting battlegroup is just four models, so you need a total of two battlegroups (i.e. 8 models) to paint. You can also download the excellent Universal Head rules summary (2-pages' long) plus two action and combat flowcharts (2 pages more) from the files section here at BGG
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Stef Pauwels
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AT-43 Initiation Set: Operation Damocles
-Prepainted mini's.
-Fairly simple ruleset.
-Terrain pieces included in starter box and more available.
-Have been dumped cheap over the last year.
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David Winter
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Someone gave me 88gg for a rules translation and all I got was this lousy overtext
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Some games to look at

Warlord reaper miniatures fantasy game, you build an army from troops of 5-10 miniatures, each troop can have a variety of heroes/mages/ranged/melee and you can start playing with 10 or so figure, building up to 30-40 if you like. All the army lists are available as a pdf download.

Rezolution: A Dark Tomorrow is a sci-fi cyberpunk style game, you can play with 10 or so miniatures a side, and build up if you want to, they make their own miniatures or you can use any iof the myriad of availabe sci-f figures from other ranges

Song of Blades and Heroes is worth getting as i think the download is only $4, very quick playing fantasy game, you can start playing with 5+ miniatures a side, you can use any miniatures you like so this is definately worth owning alongside any other game you play.

Mordheim: City of the Damned is skirmish warhammer, and the rulebook is free to download.
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Matteo Badinelli
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Lonato
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If you already own miniatures my suggestion is for Unbridled Fury: Core. A nice fantasy skirmish game based on a solid ruleset.
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Jack Defevers
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Fort Thomas
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The answer to your question is Warmachine/Hordes.

You and your friend each buy a starter box (3 or 4 very nice miniatures, plus starter rules), paint them up, and start playing. It's a blast. Then add minis as you go, at whatever pace you choose.
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James White
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alexeigartinski wrote:
Try WARMACHINE (science fiction) or HORDES (similar rules but pure fantasy with beasts). Your starting battlegroup is just four models, so you need a total of two battlegroups (i.e. 8 models) to paint. You can also download the excellent Universal Head rules summary (2-pages' long) plus two action and combat flowcharts (2 pages more) from the files section here at BGG


I agree with this statement. Not only do you need fewer models, the game has a thriving community with many tournaments. I went from warhammer to warmachine, and I never regretted it.
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Paul Boos
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If you don't mind an off-the-wall subject, I would recommend Pig Tickler. Buy the base set and you have everything you really need. You can add more players if you want or terrain, but it is totally optional.
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Brian M
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Anima Tactics fits the bill well. The minis are fantastic and fun to paint, its a hybrid fantasy/sci-fi mix, and a typical game only needs 3-6 minis. (Most of my playing has been with 3 minis per side, and it works well that way).

The rulebooks is simple, but while its playable out of the box, the Dark and Light faction starters are hard to play against each other - the Dark force is much easier to play and likely to win at first, so its good to pick up at least one more mini for each side.

The tactics are very interesting; it requires managing limited actions per figure which makes for some interesting planning. It does tend to have a good dose of luck however; as there are are a low number of die rolls per game (especially compared to Warhammer!), each roll carries more weight.
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Michael Gentile
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I hope that Arcane Legions rocks. It looks promising and relatively inexpensive. I'm waiting for my FLGS to get a demo copy.

http://www.boardgamegeek.com/article/reply/3730318
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Gregory Cole
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Because of your friends dislike of Modern topics, this might be a stretch.

[GAMEID=32150Ambush Alley] is a Modern, squad level skirmish game. The company also has [GAMEID=38998Ambush Z]. A version of their game that plays with Zombies. I'm not a big Zombie fan but they seem to keep popping up everywhere. :p It might be something that he would consider.

The system is very quick play and easy to learn. It also requires a small number of minis relative to other games.
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Daniel Barrett
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Heroscape Master Set: Rise of the Valkyrie

It comes with prepainted mini's but many people repurpose other game mini's and just use the terrain.

Also here are some variant rules for using Warhammer mini's
http://www.boardgamegeek.com/filepage/43745
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Victor
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Wow, thanks for all the replies

I'm not too excited about games that doesn't have their own miniatures, I'd rather have a game with a complete art direction and theme
I'm a little picky when it comes to that since I'm a graphics designer myself.

So far I think Warmachine sounds quite interesting.
The steampunk theme seems really cool and the terrain possibilities really excite me, I'm thinking pipes, lotes of pipes and machinery, large cogs and metal scraps

Also it seems like it's rather popular, I'd hate to start with something that would quit production, and there's also a bigger chance to find more people to play with, but correct me if I'm wrong here.

I'm not gonna decide yet though, it just leans toward Warmachine, but then again I haven't gone through all of the suggestions throughly yet
 
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Bob Roberts

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Song of Blades and Heroes. If you want sci fi look at the sister game Mutants and Death Ray Guns. The rules are cheap, give an excellent game, and can make use of nearly any miniatures you might happen to have. Typical forces are 10-15 figs a side and games take 30-40 minutes, so you can fit several rounds in an evening.
This is probably the best $4 I ever spent on gaming, though I think the price went up to $5.
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Victor
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I gotta say that I also love the unique slick design some of the warmachine miniatures have, reminds me of japanese design and anime, based on that I'll definitely check out anima miniatures aswell, but I'm concerned about which has the best gameplay..
 
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Matteo Badinelli
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Seiseki wrote:
I gotta say that I also love the unique slick design some of the warmachine miniatures have, reminds me of japanese design and anime, based on that I'll definitely check out anima miniatures aswell, but I'm concerned about which has the best gameplay..


Hordes has a better gameplay than Warmachine, considering the last rules, in the near future Warmachine will be completely reworked so maybe it's best to wait the Mk2 rules.
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Paul Day
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For a system that's not tied to a particular minature line but

uses 2-6 minis per side
detailed combat system
is played on a 2 foot square table
is a minis game crossed with an RPG crossed with a boardgame
has rules sets (sharing common mechanics) for Pulp, Low Level Fantasy, 50's Sci Fi and also Weird War 2 and Dinosaurs
is scenario based

The small numbers and small board size lets you concentrate on presentation (and the game stsyem is good too)

Print or PDF's available

Rattrap Productions - http://www.rattrapproductions.com/

there are playable demo sets and free scenarios for all the genres

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Victor
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Pennicillina wrote:
..in the near future Warmachine will be completely reworked so maybe it's best to wait the Mk2 rules.


Hm, I can still collect and paint the miniatures though?
I'm planning on doing that anyways, before I introduce it to my friend, might even paint two separate teams to play with people who's not into miniatures at all, depending on the cost
I'm mostly in it for the painting anyways, but I love boardgames and strategy aswell so it's a sweet combo
 
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Andrew Smith
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Have you considered Doom: The Boardgame? I'm not sure if you're specifically after a skirmish/warfare/squad level game, but if you'd be happy with a boardgame played with a raftload of miniatures then Doom meets almost all your criteria.

My only doubt would be whether it's slightly lighter than you're looking for, but I think the streamlined rules are one of it's main selling points.
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John Bobek
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If low load on your budget is what you want. Go to The Games of War on BGG. Look at the files. Download A Nation Divided. It's a complete rules set for American Civil War miniatures. There are also the armies of Gettysburg orders of battle set up for these rules. Now, if you don't want to invest in plastic minis to paint them, go to http://www.pigames.net/store/default.php?cPath=27 Disposable Heroes has a whole series of cardboard minis that you can print or buy already printed.The Civil war minis are brand new and quite good. I would recommend getting the stands and using 2 figures to a stand (3 stands makes the usual brigade). I'd be happy to discuss how you would adjust the rules to the cardboard minis if you have any other questions.
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Patrick Hickey
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Well, no matter what, a miniature game is going to try to sell you miniatures. Its how they make their money.

But I'd recommend Infinity or Anima Tactics.

In science fiction, I'd recommend Infinity.

Infinity has some seriously high quality sculpts- some of the best in the entire miniature sculpting industry. This means that individual miniatures are a little expensive, but the game is designed so that you don't need many. Plus the rules are free online. So the cost of entry for a typical army might be about $100, representing about 10 figures, some of which would be relatively inexpensive "line troops" and some of which would be more expensive, fancier specialists. You will probably end up spending more than that eventually, because you'll want more variety and a bigger army, but that's the starting cost.

The rules are extremely tactical and EXTREMELY terrain oriented- more than basically any miniature game I've ever seen.

In fantasy, I'd recommend Anima Tactics.

The sculpts vary in quality, from mediocre to flat out phenomenal. A typical army is about six figures. Miniatures are priced at a steady, consistent $10 per regular figures, and $15 for a larger figure. Again, the rules are available online. The gameplay is quick, not incredibly dependent on terrain but not averse to it, and relies on round by round tactics mixed with some very interesting tempo issues that most players under utilize. A starting force for a full size game will run you about $60, representing six figures.

I'd really, really recommend giving these a look.
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John Bobek
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Quote:
Well, no matter what, a miniature game is going to try to sell you miniatures. Its how they make their money.


Excuse me?! I'm not selling ANY miniatures. I'm selling one book with 39 sets of rules. Use any minis or toy soldiers you have or would purchase. Please don't lump me with the game systems you're thinking about.
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