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Subject: Additional info on the game rss

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Jussi Autio
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Five years after the first prototype, Modern Society is finally getting published. As was the case with our previous title The Club, Modern Society is flying to the world not only through our own hands but also through those of our American partners at Fred Distribution. This time things are slightly different though, as the logo that will be next to the Swan of Tuonela is that of the Gryphon Games brand instead of Fred’s regular one.

This is a thread where we will reveal information on the upcoming game along with our company's blog. Also we wish to inform you that we're publishing two other marvellous games Soul Hunters and Inquisitio as well.

Company blog: [url]
http://www.tuonelaproductions.com/blog/[/url]
Only Modern Society related stuff: [url]
http://www.tuonelaproductions.com/blog/?cat=49[/url]


Modern Society is a game about the modern world, the world as we know it. In the game the players are statesmen and opinion leaders who are trying to convince the deep ranks of the people to rally behind their own agenda. They have a vision of how the world should be and they try to acquire power in order to push through certain laws. The laws that players push through give them victory points (and special abilities) and thus, whoever has had the greatest impact on the legislation will be the winner of the game. The game is a battle between players and 4 principal values - militarism, economical values, human values and green values. Each value has its own deck of laws, but only true opinion leaders can guide the world in their direction. The populists who are waiting for an easy ride will soon find out that their message is too shallow and that their road is blocked.

The game features simultaneous action selection so downtime in the game is near absolute minimum. The players plan their moves using 88 topic cards that also represent real world phenomena, trends and news, ranging from women’s priesthood to war on terror, from youth culture to big corporations and beyond. Each of the topic cards will also have one or two special features (from 9 different) that link them directly to other topic cards. Skillful planning and carefully timed use of cards will be what determines a true leader of the people from a mere agitator.


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