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Subject: Baycon 2009: Part VII (The Quest is getting sleepy) rss

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Peter Clinch
United Kingdom
Bedford
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# Previous game in chain The Really Nasty Golf Game

Incan Gold (supposedly the better version of Diamante) you either love it or hate it (a bit like Bovril!?). Anyway the objective is for the intrepid adventures to delve deep into the temple and return with the most treasure.
For anyone who doesn’t know it’s a simple game of bluffing & holding your nerve. Each turn the explorers must decide whether to continue deeper into the temple in search of more treasure, or cut & run with what they have. After each player has decided (by using 1 of 2 cards; Go In or Come Out), those that run share the spoils of any residual treasure left on the cards on the way out, otherwise a new card is turned over and any treasure is divided as evenly as possible between those continuing in, with leftovers placed on the card. The quantity on the card varies from between 1 & 17, but there are also hazards (snakes, falling rocks, etc). If one of these is turned over there is no treasure and if it is the first- then it’s just a warning. But if it’s the 2nd of the same type, then any explorers still in at the time lost all their accumulated treasure. So, the trick is to bug out at the right time taking the most treasure with you, if you go at the same time as someone else you’ll share the treasure. An added incentive are the Artefacts, these are not divided up and can only be picked up if you leave on your own. For such a deceptively simple game it can lead to some really nail biting finishes.

So we began, the deck does have a 50/50 split between treasure and hazards so long runs are unlikely. Within the first couple of cards an artefact turned up. Surprisingly 3 of us decided we’d like the said artefact and all chose to leg it at the same time. Which meant none of us got it and worse still the remainder was divided by 3 – a bad start!
Paul (being the only brave one left) carried on, and promptly turned over the 17!! Being the only player left in and the highest card in the game this was a boon! He continued in this vein turning over treasure after treasure with no hazards in sight. Then when the first hazard appeared, he wisely chose to leave having amassed nearly 40 points of treasure in the first run. The game lasts only 5 runs and from then on we were playing for 2nd place. It went from bad to worse because we all knew we had to take risks by staying in to get the rewards, but instead we got crushed by the hazards.
Suffice to say Paul won by a long stretch. At that time we called it a day for the first evening.

The following morning, we decided upon a “big un”, so we rolled out Le Havre
 
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