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Dominion» Forums » Variants

Subject: Dominion Cards I made up !!! Post yours in this thread rss

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Matthew Calhoun
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Recycling
COST: 4
ACTION

Trash up to 2 cards from your hand, +2 coin for each card trashed in this way.


Deal with the Devil
COST: 6
ACTION

Gain a curse and a card costing up to 6.


Coin of Reflection
COST: 2
ACTION - REACTION - TREASURE

Worth 1 Coin
When played as a reaction, your opponent suffers the consequences of their attack as well.


Traitor
COST: 5

+2 Action
+2 Card
Each other player draws a card

After playing traitor, place it in the discard pile of the player to your left.


Mayor of the Village
COST: 4
ACTION

+1 Card
+1 Action
+1 Buy

If you have played five or more actions this turn counting this one, +3 coin.



Time Twister
COST: 6
ACTION-ATTACK

Each player, including you, discards their hands, shuffles their discard pile into their decks, and draws five cards.



Yawgmoth's Will
COST: 6
ACTION

For the rest of the turn, you may play action cards from your discard pile as if they were in your hand. At the end of your turn, trash any action cards played in this way.



Leprechaun
COST: 6
ACTION

Trash this card and gain a card from a deck that is not currently on the board.


7/8ths of a Province
COST: 7
VICTORY

Worth 5.25 victory points


Con Artist
COST: 5
ACTION - ATTACK

Each opponent reveals their hand, if they have no money cards then there is no effect. Choose and trash one money card from each revealed hand. Each player who gets a money card trashed in this way gains a number of copper equal to the coin value of the trashed card.


thats all for now!

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Alex Rockwell
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Lynnwood
Washington
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calhoun137 wrote:

Yawgmoth's Will
COST: 6
ACTION

For the rest of the turn, you may play action cards from your discard pile as if they were in your hand. At the end of your turn, trash any action cards played in this way.


Great when combined with things like:
Dark Ritual
Cost: 1
+3$
Put Dark Ritual in your Discard Pile

Lions Eye Diamond
Cost: 0
+3$
Discard your hand

and of course:

Tendrils of Agony
Cost: 4
Attack
You gain 2 points and target player loses 2 points.
Copy Tendrils of Agony for every Action played so far this turn.


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John Weber
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Ellicott City
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My favorite, which I came up with over a year ago, actually playtested a bit with a handmade copy:

SORCERER

Cost: 7

Multi-Purpose Card: Green (VP)/White (Action)/Yellow (Treasure)

If used as Action, can't be used as Treasure and vice-versa:

Worth 2 VP at end of Game
Worth 2 Treasure if used as Treasure
If used as Action, it duplicates any Action Card in the game
 
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David desJardins
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Burlingame
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Please post these in Variants forum.
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Mason Louie
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You've got a lot of interesting cards. I'll probably make playtest versions for many of them with better names.

Traitor looks too expensive. I'd cost it at 3.

I like the Conspirator action on the Mayor, but don't think villages have mayors. I think they have elders.

As noted by Alex, some of your cards aren't so original. I'm not sure why you'd want to Time Twister, especially when there's Minion. Yawgmoth's Will looks very situation and for that reason looks totally over-priced. Cellar covers almost 50% of it.
 
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Byron Leung
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Vancouver
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Yawgmoth's Will
COST: 6
ACTION

For the rest of the turn, you may play action cards from your discard pile as if they were in your hand. At the end of your turn, trash any action cards played in this way.


This card is not possible. The rule stated that you cannot look through your discard pile.
Even if you reword to "play the top card of discard piles", it introduces a new but inconvenient burden of choosing your discard order every clean up phase.


Recycling is absolutely underpriced
Trading post let you trash 2 cards and put 1 silver in your hand.
Burst spendings is quite powerful than long term investment (not to mention Silver is not great long term) And your card cost 1 coin less and does not force people to trash exactly 2 cards.
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Mason Louie
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theatog wrote:
This card is not possible. The rule stated that you cannot look through your discard pile.
Even if you reword to "play the top card of discard piles", it introduces a new but inconvenient burden of choosing your discard order every clean up phase.

I think you're being overly orthodox again. The rules in the book stand until a card breaks one (or more). +2 action is not in the rules, but it's fine on a card. The Will card doesn't require an order one way or another. Are you concerned about it affecting cards like your Graveyard and my Rewind? If so, add a "shuffle your discard pile" line. The main thing I see is that this card would only be useful about 25% of the time when a) there are cards in my discard and b) when there's so kickin' action that got burned. High probability I'd never want to buy it.

In Magic, you've got time to sit around and try to gather up combos. In this game, you've got 10-20 tries to get your combo on and then game over.

theatog wrote:
Recycling is absolutely underpriced
Trading post let you trash 2 cards and put 1 silver in your hand.

I disagree. The best case scenario, Recycling does a Baron and a Steward. Worst case, it does nothing which comes up more and more after the game's midpoint unless you're getting unwanted cards for a Gardens or Witch type game. The worst case actually suggests to me that it's underpowered seeing as that happens a lot if you're playing well.
 
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john morrison
New Zealand
Auckland
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Based on one game I played in the other night (where someone kept doing this :-) ), we came up with this idea:

The Gift Horse:

+ 1 action
4 treasure cost

Discard any unplayed card from your hand into another player's discard pile.
 
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Joseph Courtight
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I thought about a card called refurbished it would let you take 2 card from the trash pile and place them into your hand. I'm not sure how it would word with feast though.
 
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Mason Louie
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jumpingjohnflash wrote:

The Gift Horse:

+ 1 action
4 treasure cost

Discard any unplayed card from your hand into another player's discard pile.

It's a neat idea, but it's too much of a direct attack. theatog's Town Cryer is better in that it's indirect and faster.

Dalek5 wrote:
I thought about a card called refurbished it would let you take 2 card from the trash pile and place them into your hand. I'm not sure how it would word with feast though.

It's not a bad idea, but your version needs a lot of work. I like spiel's Scholar better with the fix I proposed.
 
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Byron Leung
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masonlouie wrote:


I disagree. The best case scenario, Recycling does a Baron and a Steward. Worst case, it does nothing which comes up more and more after the game's midpoint unless you're getting unwanted cards for a Gardens or Witch type game. The worst case actually suggests to me that it's underpowered seeing as that happens a lot if you're playing well.


I think i just made my case. You are doing what a 4-cost card and a 3-cost card doing altogether at cost of 4. Doing a better job than Trading Post which is costing 5. More versatile than Trading Post while it could be done with trashing just 1 card. Skipping the "transitional" Silver and potentially bring you right to the Gold.



Again. Overpowered, underpriced.

Oh and hey, btw: Trading post is absolutely useless after mid game too. Even more useless than Recycling.
 
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