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Arkham Horror: Curse of the Dark Pharaoh Expansion» Forums » Sessions

Subject: Say It Ain't So, Luke! rss

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Brian Mc Cabe
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There are those who look at things the way they are and ask why . . . I dream of things that never were and ask why not
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Yig

Amanda
Skids
Luke
William

!) Missing People Return: (No effect)
Unnameable l doom - one gate
Leng
Hound of Tindalos

A man in Egyptian robes intones to Amanda. She gives him her last dollar and is blessed. William, on the other hand, brushed against an object in The Silver Twilight Lodge and is cursed.

2) A Sandstorm in Arkham?
Independence Square 2/2
R'yleh
cultist

Father Iwanicki is unable to join William, but because William is cursed, he receives a vial of Holy Water to aid in his quest.

3) Private Security Hired Uptown
Woods 3/3
Yuggoth
Cthonian

The private security firm tracks down and drives off the cthonian.
The Hound of Tindalos brutally attacks Amanda, who is prepared with shrivelling and withering spells, easily destroying it, as Skids slid into Yuggoth at the vacated Woods.

4) Planetary Alignment
Witch House 4/4
Celeano
Second Cultist, with Yig as the Ancient One isn't looking promising.

Luke finally joins the investigation, having awakened in Dreamlands. He had been asleep so long, his body would not function immediately and he had been delayed. He did recover enough, however, to succeed in closing Plateau of Leng at The Unnameable. (4/3) Skids levered back the lid of a chest and discovered $8 inside, a treasure trove that was to come in handy later in the investigation.

5)Feds Raid Arkham
Black Cave 5/4
Dreamlands
Elder Thing

Both cultist moved to the streets, which proved to be their undoing. They were immediately arrested by Federal Agents and banished from Arkham.

They gained there blessing and curse at the same time, and Amanda and William lost them at the same time. Amanda found herself outside the Science Building holding an Enchanted Knife she had been shown by an elderly professor and was too embarassed to return it.

As William is drawn into Dreamlands at the Black Cave, Skids returns from Yuggoth and seals the first gate at Yuggoth.

6) Heat Wave
Woods (seal) This was to become a theme throughout and made the adventure a very-nearly run thing.

The Elder Thing ventured into Rivertown, where Amanda used her lethal combination of withering/shrivelling to destroy it.

Things were looking bad for the investigators when William was attacked by a cultist in The Dreamlands. Unfortunately, Luke failed to cast Denying The Ancient One and Yig began his inexorable march to awakening.

7) R'yleh Rising
Woods (sealed)

Skids (an Elder Sign) and Amanda (Powder of Ibn Ghanzi) took full advantage of Skids' cash find and went shopping at Curiosity Shoppe.
Amanda could feel the pull of her ancient ancestors emanating from the open gate to R'lyeh at Independence Square and gave Skids all but her wither spell and the enchanted knife.

William was forced to destroy a second cultist. However, in a rare feat for him, Luke succeeded in casting Denying The Ancient One, and there was no ill effect.

8) An Evil Fog
Graveyard 7/4
Great Hall of Celeano
Warlock

Skids slipped into the undefended gate to R'yleh at Independence Square in a desperate attempt to save Amanda.

William emerged from The Dreamlands and sealed The Black Cave location.

(Not much more, but I'm running out of time and will pick it up in a short while.

Brian
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Brian Mc Cabe
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There are those who look at things the way they are and ask why . . . I dream of things that never were and ask why not
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The battle against Yig continues:


9) Sunny and Clear
Black Cave (sealed)
Another Dimension

Luke, meanwhile, having received a .45 automatic and bullwhip from William, stemamrolled a warlock at the Graveyard and entered The Great Hall of Celeano, where he is forced to immediately dispatch another warlock.

10) Church Boycotts Exhibit
Historical Society 8/4
zombie, immediately enters The Southside Streets

Amanda feels a rumbling deep underground and screams in abject terror as she is pulled into a rapidly-opening gate, finding herself in Another Dimension . . . in more ways than one.

Skids succeeds in assuring Amanda's survival, at least for the time being, by using his Elder Sign to seal Independence Square. (7/3)

Still traversing Celeano, Luke comes upon a wizened old man, who finds him amusing a bestows upon him a blessing.

11) Plague of Insects
No gate opens, but Yig comes within moments of awakening (two doom). Had it not been for Skids having found the extra money earlier, he never would have purchased the Elder Sign and Arkham would have been all but destroyed at this point.

The citizens of Arkham get their first inkling of the terror confronting them and Erica Carlyle packs up and leaves town.

Attempting to obtain Father Michael's blessing in anticipation of a final all-out confrontation, Skids attacks and destroys the zombit on the Southside.

Luke returned from Celeano and seals the fourth gate.

12) Southside Strangler Suspected
Woods (sealed)

Anticipating Skids' intentions,the cultist release a Mi-go and a Star Spawn against him, but the Mi-go was easily-dispatched and The Powder of Ibn Ghazi given him by Amanda destroyed the Star Spawn and cleared the way.

Luke reentered Celeano at The Witch House, where a scrap of paper fluttered into his hands, which altered what he formerly believed of the origins of human kind.

13) Clothing Drive
Graveyard (sealed)

Amanda sealed The Historical Society and the battle came down to a race between Luke in Celeano for the second time and the cultists opening one last gate.

With two minutes to go, I'm going to have to leave it as a cliffhanger for a few more minutes.

edit: added Luke's encounter in Celeano on Turn 12.



Brian




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Brian Mc Cabe
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There are those who look at things the way they are and ask why . . . I dream of things that never were and ask why not
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As a distraction and an attempt to further terrorize the citizenry, the cultist state a break-in at a local residence.

14) Family Found Butchered
Graveyard (sealed) Arkham is saved! John Legrasse refuses to be convinced, however, and moves to Boston.

A blessed Luke returns to what was once The Witch House and FAILS TO SEAL! Say it ain't so, Luke!

Luckily, he has the awareness to realize that this is the last gate open in Arkham and uses the arcana he's collected during his investigations to close that gate and become the master of his universe.

Notes:

This was an incredibly unusual contest for me, especially with Yig.
Ironically, I was just commenting to myself yesterday that it was impossible to win on seals in twelve turns or fewer.

Technically, I was right, but fourteen isn't easy, either. Everything had to go just right.

At the end of the game, there were no monsters on the board. Ordinarily, a new gate is opening every turn and Arkham is flooded. This time, I had six bounces in only fourteen mythos and one with no gate; although, it was almost a game-breaker with those two doom.

Two monster surges were avoided when the gate on the mythos appeared the same turn the location was sealed, and the double-doomer appeared on the same turn in which Skids used his Elder Sign.

Luke couldn't quite make up his mind between champion and goat. He failed five three-dice checks, including two blessed. His first failure resulted in the adding of a doom upon the elimination of a cultist, but he redeemed himself a moment later when he cast and a second cultist appeared.

He eliminated two warlocks in one turn for an extra four clue tokens, which allowed him to leave one location immediately after sealing it and enter an OW in The Witch House just a moment later, a fete that was accomplished only because of the lack of monsters.

When the scrap of paper settled into his hand in Celeano, he had the requisite number of clues to sacrifice and still be able to seal for the win, and then failed . . . blessed!

Arkkham was only saved by the fact he had five clues (used one) blessed and that was the only gate remaining.

Brian
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