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Subject: Good as a newbie introductory game? rss

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James Derbyshire
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Norton Mandeville
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It's been a while since I played Java. It's rated 9 by me and my wife, but I can't remember how easy it would be for a newbie gamer to pick up?

I've been asked to loan a game for a husband and wife couple to begin (hopefully) their descent into gaming.

They are both bright people, but whilst we find games like Agricola and Through the Ages easy enough, I remember being very put off by some of the heavy games and mechanics.

From memory Java was pretty simple. What do you think?

Thanks
 
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Loveland
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I'd definitely go with Mexica over this as an introductory game. It introduces the idea of Action Points and majorities and so forth, and still has plenty of room for clever play, but lacks the 3-D aspect--which makes this the thinkiest of the Action Point games.
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James Derbyshire
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Norton Mandeville
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Good point. Thanks
 
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Dave Eisen
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And I would suggest Tikal. It has the clearest theme integration and the actions you do to achieve your goal are clear. Nice graphics too.

Java feels a little more abstract and has some rules twists that might add complexity for a beginner.
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Andrew Faehnle
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I wouldn't use any of this trilogy for the stated purpose.

If they are going to be self-teaching (as the "loan" implies), I would choose something that isn't as dry, and is a better two-player game. Also, something simple: Battle Line is a good, addictive, fast two-player.
 
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Amy Wiles
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Macon
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I love all three games, but here's another vote for Tikal as a good introductory game. Java can be a brain-burner.

 
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Chaddyboy
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Yup, another vote for Tikal. I've used it as an introduction to Euros several times, and in all cases they've wanted to play again!

It's a great intro to action points/area majority, as the goal of the game is pretty clear cut, and the actions themselves are all pretty simple and straight forward.
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Jeroen Harkes
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No. Especially not if they will be self teaching. I have come across lots of perpective-challenged people while teaching. I think Java is a real hit or miss type of game.

Looking through your collection I see lots of games that would be more appropriate.

Fearsome floors, through the desert (these two I use a lot for introduction)
Lost cities, finca(? don't one it), samurai, winner's circle, thebes.
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Todd Redden
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Scott Firestone IV wrote:

I'd definitely go with Mexica over this as an introductory game. It introduces the idea of Action Points and majorities and so forth, and still has plenty of room for clever play, but lacks the 3-D aspect--which makes this the thinkiest of the Action Point games.

It will be real easy to wipe the pants off newbies at Mexica even if you explain all the rules clearly and completely. Still, that's the way of it with most games, so whether they like the game or not will be dependent on their ability to handle loss and move on. devil
 
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Gordon Adams
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Tikal. Easy to learn and fun to play
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John Farrell
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Norbert666 wrote:
It's rated 9 by me and my wife, but I can't remember how easy it would be for a newbie gamer to pick up?


The box is really big and heavy, but most fully-grown men could manage it. UNLESS... you'd made them play it beforehand, in which case they would be a mewling husk in the corner of the room. Seriously, the two hardest games I've played are this and Reef Encounter, and although it's theoretically possible to play them with newbies you might snap their neurons.
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P B
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I regularly introduce Java to newbies that have no little to no experience with boardgames. It is always very well received.

After the third turn, players throw away the action point aid. The game is very intuitive and easy to learn. Just because it is a deep game, does not mean it is complex to learn.

Mexica and Tikal are great options as well, but I find them unplayable for only 2 people.
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Gunter Van Sweevelt
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Kimball Bent wrote:
I regularly introduce Java to newbies that have no little to no experience with boardgames. It is always very well received.

After the third turn, players throw away the action point aid. The game is very intuitive and easy to learn. Just because it is a deep game, does not mean it is complex to learn.

Mexica and Tikal are great options as well, but I find them unplayable for only 2 people.


I agree with Kimball.

The rules are not that difficult.
You just have a lot of possibilities.
It's a great game with virtually no luck,
the only luck lies in drawing palace cards.
Plays well with 2. (mexica is also good with 2 players but java is much better)

A really ,really great game.
 
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