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Subject: Jag's Revenge - Return to 5er Arena rss

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Cassandra Project
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Player List According to Cassandra:
jageroxorz
Kaldar
lvoverride
miraria
raid1280

5 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/4487...
 
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Jage
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Greensboro
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I just signed up on Cassandra.
 
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David Key: Totally Bouse
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I just signed up on Cassandra.
 
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Jeff Fournier
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Belmont
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Wonders how this is the third time he's been forcibly promoted to mod (and the second where the other mod then drops )
 
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Jage
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Ooooooooh yeah
 
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Jeff Fournier
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Do we have a 5th?
Or should I just remove the seer?
 
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Jeff Fournier
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At least you didn't accidentally do it. It can be tricky adding comods and not deleting yourself, apparently
 
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Archidamia
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Hazel Park
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I just signed up on Cassandra.
 
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Jeff Fournier
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we have 5.
 
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Raid1280 wrote:
nyriv wrote:
At least you didn't accidentally do it. It can be tricky adding comods and not deleting yourself, apparently


Eh, sometimes I forget. Its a quick fix. The ctrl key if your friend.


.....as is F5.


As long as you don't refresh the page, you can still act as if you are a mod in that field, I've found, and add or remove yourself back in or out.
 
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Jage
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4 player is:

2 villagers
1 Wolf
1 hunter

Villagers Must kill the wolf D1 to win.

Hunter can achieve a personal victory by being the last person alive.

Hunter also wins with the villagers.
 
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Jeff Fournier
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OK, everyone should have a role and a chat in Cassy. please confirm both.

If you're a seer or a sorcerer, please provide me with N0 views

Dawn is at 9:45 (I hope)

(And that you can't see anyone else)
 
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Archidamia
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Hazel Park
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aren't lovers linked in death?
 
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nyriv wrote:
OK, everyone should have a role and a chat in Cassy. please confirm both.

If you're a seer or a sorcerer, please provide me with N0 views

Dawn is at 9:45 (I hope)

(And that you can't see anyone else)


**8:45 BGG
 
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Archidamia
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that seems like it would make it almost a three player game, but one of hte players has a 50/50 shot of being hit and the other 2 only a 25% chance of being hit. that would be interesting.
 
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Chris M.
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ninja man i keep missing out on these 5 people games ninja
 
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Jage
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Raid1280 wrote:
jageroxorz wrote:
4 player is:

2 villagers
1 Wolf
1 hunter

Villagers Must kill the wolf D1 to win.

Hunter can achieve a personal victory by being the last person alive.

Hunter also wins with the villagers.


Didn't you do a 4 player set with lovers too? (the 2 villagers basically)


That's what that roleset is. I called them "lovers" for thematic reasons, but they're really just villagers as they don't die together (that would be too easy for the wolf).

If a villager is lynched D1, the wolf has a 50% chance to hit hunter
If the hunter is lynched D1, the wolf wins

The villagers MUST find the wolf D1, the hunter NEEDS to stay hidden.
 
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Jeff Fournier
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From the Pentagon Arena, the five warriors stood in their respective gates, but two studies their opponents more closely...

[dawn]

Dusk is at 9:30 BGG time
 
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Well, this game is easy.

I am the seer!

Mir is a wolf!

I rock at viewing!

[vote mir]
[vote nightfall]


Done.

cool
 
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Archidamia
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i will be away for about 5 minutes.
 
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Jeff Fournier
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redemption99 wrote:
ninja man i keep missing out on these 5 people games ninja


Wait 90 minutes?

 
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David Key: Totally Bouse
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Kaldar wrote:
Well, this game is easy.

I am the seer!

Mir is a wolf!

I rock at viewing!

[vote mir]
[vote nightfall]


Done.

cool


Well, that's pretty sick.

Do we have a counter?
 
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The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in bracekts: [vote jmilum]

3. Only one vote per post.

4. If you [vote nightfall] your vote will be locked (voting
nightfall is allowed in the same post as a vote for a player, but it
must come after it, this does not violate Rule #3)

5. Vote tallies will be automatically posted to the game thread hourly
if the tally has changed. The Tally and Vote Logs (for each game day)
are also available on the Cassandra game page.

6. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

7. Case does not matter and simple typos will not cause the vote to fail.

8. You may [vote no lynch] if your game allows it.

9. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)

10. Editing a vote post will invalidate the vote and it will not be counted.


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Retrieve Final Lynch Time Vote' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/4487...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/4487...
 
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Cassandra Project
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The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in bracekts: [vote jmilum]

3. Only one vote per post.

4. If you [vote nightfall] your vote will be locked (voting
nightfall is allowed in the same post as a vote for a player, but it
must come after it, this does not violate Rule #3)

5. Vote tallies will be automatically posted to the game thread hourly
if the tally has changed. The Tally and Vote Logs (for each game day)
are also available on the Cassandra game page.

6. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

7. Case does not matter and simple typos will not cause the vote to fail.

8. You may [vote no lynch] if your game allows it.

9. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)

10. Editing a vote post will invalidate the vote and it will not be counted.


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Retrieve Final Lynch Time Vote' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/4487...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/4487...
 
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nyriv wrote:
redemption99 wrote:
ninja man i keep missing out on these 5 people games ninja


Wait 90 minutes?



The way my viewing went? Come back in 5. cool
 
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