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Campaign Manager 2008» Forums » General

Subject: Availability At BGG Con? rss

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Erik Nicely
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Will there be any advance copies of this game available for sale at BGG Con?
 
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Jeff Coon
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Doesn't look like it will be available for sale. Will there be any copies available for demo? (even prototype copies?)
 
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Christian Leonhard
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I don't know about advance copies, but Jason will be attending and should have a prototype with him.
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Matthew M
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As is widely known now, copies were available, and the game is a delight!

-MMM
 
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Asa Swain
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Octavian wrote:
As is widely known now, copies were available, and the game is a delight!

-MMM


I'm hoping for some first impressions from the people who got to play.
 
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Richard Pardoe
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I made comments with my rating....

In short....

Quick playing game and with only 4 states active at any one time, there is a lot more back and forth here compared to say 1960 and Twilight Struggle where players can work in different regions of the map.

Rules are very simple (in fact, explained the game to several folks as I saw them opening the box to play). All the games I played were tense affairs coming to the end. First game, I lost as McCain as I ran out of cards at a critical junction allowing my opponent to gain the margin of victory. The second game came down to the final state...which happened to be Ohio for the win.

Several neat mechanisms in the game. The card drafting (you only use 15 of the 45 cards in a game) as well as the decisions about which states to put forth, etc make for a tense, quick playing game that appears to have great replayability.

And if it counts for anything...lots of table talk and fun trash talk in the games I've played. Had a blast with it and glad I got it early at the con.
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Matthew M
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I played three games. Twice as Obama and once as McCain. I won all three, and all three played very differently.

The first was with the preset decks. I suggest skipping that and going straight to deck construction. The preset decks give you a sense of the core of the game, but they are completely balanced. The fun in this game is the asymmetry created through deck construction, so balanced decks were a bit dry. It's easy enough to grasp what you need to do in the game without needing the presets, and it plays quickly enough that even a craptastic deck won't leave you suffering for long.

The second and third games used the drafting rules and played quite differently from one another. One had a number of "going negative" cards on each side, as well as a media control card for McCain that made all his going negative cards repercussion-free.

The third game had zero going negative cards on either side - both players delved heavily into wooing key demographics. This made the key demographic toggle a HUGE part of the game when it was only a minor consideration in the previous games.

Love the design. In my ratings comments I compare the tone of the gameplay favorably to Blue Moon, one of my favorite card games. Very glad I impulse bought it at the con!

-MMM
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Richard Pardoe
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Octavian wrote:
This made the key demographic toggle a HUGE part of the game when it was only a minor consideration in the previous games.


Yep. In the pre-constructed decks (basic game) there are only two demographics that matter. Catholics for McCain and Reagan Democrats for Obama. I told new players about this so that they didn't worry too much about this part of the game for the basic game beyond those two.

Card drafting is a key part of this game and lets the player truly be the campaign manager - developing and working a strategy for their candidate to win.
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