Franklin Turner
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Fultondale
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A good review.

My game group played with Pegasus for the first time tonight. This was my second game of BSG. It was a six player game with a cylon leader. One player was Admiral Caine and the airlock was used once (Tom was president and a sleeper cylon - she sent Starbuck to the brig in the middle of a massive cylon attack backed by Scar which instantly turned a good to great game for the humans into a disaster with four civilian ships and three vipers lost.) I was playing Starbuck and with two Running interference, three evasive manuevers and a massive firepower in hand could certainly have dealt with the attack.

The previous game had President Roslynn and the quorum cards were used extensively. There is a heavy contingent of Ameritrashers and wargammers in my group so that probably explains the very different play style. Feeling be damned, we want to win - no matter which side we are on.
 
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Denee Tyler
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You and your gamer friends are nicer than my family - we regularly execute people when playing this game.arrrh
 
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Allan Clements
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Oslo
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We have used Pegasus quite a bit especially when the pilots are Cylons. Remember that the negative only matters if there are those ships in the sector you are firing at. So if you get the raiders early or simply Strategic Plan your attempts you rarely see the negative have any effect.

Of course if you are using the Pegasus CIC and all of the crew is on Pegasus then that is a dangerous game!

 
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David Dirga
Czech Republic
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Heh, that's actually quite amusing - in my group, I don't remember weapon controls being used since Pegasus came out, pilots only work as meatshield, because all shooting is done from main batteries, if president isn't using quorum cards, you can be sure he's a cylon and we hardly use reckless checks, because usually nobody wants to risk a treachery card from a destiny deck :>
 
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Jason Beck
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Alexandria
Virginia
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Interesting that you think the Pegasus board is too high-risk to use, since it seems like other people have been saying that they think Pegasus makes it too easy for the humans.

If you are constantly being swarmed by Cylons, I could see why the President wouldn't be using Quorum cards, but otherwise the Quorum cards can be pretty spiffy. =)

If you are getting decimated to the point where you're unwilling to risk population to use the Pegasus weapons, you probably need to start using the weapons BEFORE it gets to that point. cool
 
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Alexander Mercer
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Huddersfield
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Wow, in our experience Quorum cards are the gamebreakers and unless their is something else in dire need of doing it's what the President does to the exclusion of all else...
 
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Basar Cenik
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Dallas
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Scheermes wrote:

-Pegasus is hardly used in my group. What I like to call 'Colonial One syndrome' is also apparent in the expansion. No one dares to risk civilians in order to destroy cylons. The airlock, an addition I really looked forward to sits there, unused thusfar. People seem to think it's too mean to execute anyone, even if the penalty is no more then a slap on the wrist, in my opinion.


It is an illusion that using main batteries is risky. If there is no civilian ship in the area, there is no risk; if someone has a strategic planning card, there is no risk; if someone has a calculations card, there is no risk; if Cat or Helo are activating the location, there is no risk....
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Joseph Cochran
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solanacea wrote:
It is an illusion that using main batteries is risky. If there is no civilian ship in the area, there is no risk; if someone has a strategic planning card, there is no risk; if someone has a calculations card, there is no risk; if Cat or Helo are activating the location, there is no risk....


Are you sure about the civilian ship thing? I thought it was just "pick one up from the pile and destroy it", not "destroy one in the area"...
 
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Sean McCarthy
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Yeah, it's definitely a ship in that area.
 
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Joseph Cochran
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SevenSpirits wrote:
Yeah, it's definitely a ship in that area.


I'm at home now so I checked the Pegasus game board and the rule booklet and I don't think this is the case. The rules for Galactica damaging Basestars say the raiders damaged should be in the same area on the space, but the space on Pegasus does not say "in the same area", nor is there any reference I can see in the Pegasus booklet about it, so unless there's a reference or FAQ limiting the "destroy" result, I would say you DO destroy one even if there are none in that area.
 
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Sean McCarthy
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Er, it says "choose a space area to affect". Where do you think it destroys the raiders?
 
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Joseph Cochran
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I can see what you're saying. I guess we need a ruling on it.
 
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Chris J Davis
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jsciv wrote:
I can see what you're saying. I guess we need a ruling on it.


The wording on the space is pretty clear. It says "choose a space area to affect and roll a die (etc)". If there's no civilian ship or viper in that area, then there can be no downside.

I agree though that it would be better if it *were* as you state it should be - as-is, Main Batteries is pretty much a very powerful, completely risk-free location.
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