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Pandemic: On the Brink» Forums » Sessions

Subject: Death Rides a Pale Snail rss

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Dave J McWeasely
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The world stood in peril as five epidemics ravaged the globe.

Two heroes - an Epidemiologist and a Medic - stood against it.

Five quick outbreaks stemmed from extremely early 'Epidemic' card plays: Istambul, Osaka, Kinshasa, Tokyo-Osaka (double).

The Epidemiologist found a cure to the purple fever, curing it from the new research center in Istambul. With swift action, purple was eradicated.

Epidemiologist found that he'd never used his power, and cubes were getting out of hand. He went back to school and became the Generalist. Probably Archivist would have been stronger, but we'd just played an Archivist game. These are fateful decisions for the world...

We found a cure for blue, and eradicated it as well.

We had a choice to laboriously - 11 actions - trade a yellow card. Instead we opted to cure and eradicate Red Death.

Black was cured, but we had drawn out all the yellow cards, and had them in a 4-2 split between the players. We had no centers in Africa, and it was a loooong walk form Europe and South America. So we could not share knowledge.

We lost the game with only 5 cubes on the board, all 1-cube-high stacks. Black was 1 cube from eradication. Yellow had only four cubes but was uncured. I had held 4 yellow cards in hand for ~4 turns.

One lesson from this game was to not pair two "treat cube guys" on the board at the same time. Medic and Containment Guy are the chief posterpeople for this, but the way we were using the Generalist, he was just an efficient cube treater.

Instead we should have chosen a hand-management role. Researcher / Archivist / Scientist would have been good choices.

Sigh, yet another game lost due to sloppy hand management. The Mutation Challenge heinously punishes you for sloppy hand management.
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I could not count the number of times I've been in a game that was lost for lack of long-term planning. We'd realize the deck was running out and either the cards needed would be distributed among several players' hands, with no way to get them together in time, or we'd failed to pay attention early in the game, and discarded too many of one colour.

A valuable lesson indeed!
 
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