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Subject: Boardgamingcats #1 rss

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Peter Stenberg
Sweden
Malmö
Skåne
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Hi guys!
I want to have some feedback on the game, and have to create the wargamerules for it, I have implented some values:

Defense,Attack,Strategy



Defense
Based on how much the cat is protected by the gamebox/gameparts
Attack
Based on how aggressive the cat looks and alertness
Strategy
Based on how the cat looks at the game, if he´s planning
or organising attacks.

So now we just have to come up with the wargamerules, I´m all open for discussion on how to implent this :)


Thanks to the followingBoardgamegeeks
antonmarcelo catstar: Tita
Aelf catstar: Meeple
Annagul catstar: Nilo
Herr Niemand catstar: Franz, Andrea
Mark Steere catstar: Moe
dturnerfish catstar: Wilbur
Geekgirl1001000 catstar: Pooh
mdp4828 catstar: Jake
Mr Lookback catstar: Nibby
Marksteere catstar: Byte
Sorp222 catstar: bruce2
Rossum (Mischa) catstar: Zapruder
gamesgrandpa catstar: Misty
Get Earthworm catstar: Talisker
BudsBalkan catstar: Lenny
Kifty catstar: Katya
TabbySunLion catstar:Tigger&Pooh
Susie_Cat catstar: Susie
Turfmaster catstar: Maureen
joebelanger catstar:Chelsea,Snowy,Pippa
Akronas catstar:Anaïs Mine
Peter Stenberg catstar: Death
dturnerfish catstar: Wilbur
Pixiekatten catstar: Pixie (not a bgg)

Boardgamingcats internal gamepage:
http://peterscomics.com/webshop/boardgamingcats/boardgamingc...
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Justin Fitzgerald
United States
Mazomanie
Wisconsin
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I'm thinking that the cats should be fighting over a central position like the food dish or fresh water. Maybe after they get food/water they get a temporary boost to their stats. Sort of like Nexus Ops.

Very funny idea.
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James Hutchings
Australia
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KakarisMaelstrom wrote:
Maybe after they get food/water they get a temporary boost to their stats. Sort of like Nexus Ops.


The "nom nom nom" rule.
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