Curious about this game and wonder how good the re-playability is. Does it have different scenarios and changing terrain or anything to make it not feeling like playing same thing again and again? Appreciate input! Thanks!
However, the hand of cards you are dealt prior to the first move, and the vagaries of the dice you roll each turn to determine what you can do, tend to make how the game plays out, different each time.
The way the cards come out, the dice roll, as well as the varying strategies I think make the replayability just fine. That being said, I don't get to play it that much due to length and interest level amongst my game group.
Still, for the few games I have played, I've enjoyed every one and look forward to my next one.
I think Battles of the Third Age adds specific scenarios, although I have not played it.
About how long are the games, I have seen in reviews from 1-3 hours, what has been your experience? Also I notice FFG says it is unavailable, but I see copies in online retailers shops, is it being discontinued because of new collectors edition?
Axis & Allies Developer and Playtester; War of the Ring Editor and Playtester
Between two and four hours is probably the average game time. The Collector's Edition is a very limited run, and it will not replace the standard edition. If FFG is out of stock, it's probably just time for a new print run.
Replayability's very good. It's not a game with a wide variety of completely different strategies that could be implemented from session to session, but the narrative, cards/dice and tuning make this one a joy to replay. The game's almost always a photo finish either way, usually lending to a long post-game analysis about the critical moments of the session. I very, very much enjoy this one and consider it one of my two current favorites.
You don't need to worry about replayability. Unless it's played very intensely with the same people over and over, the many choices and different strategies will keep you occupied. And, there is of course the expansion which changes the game quite a bit (ie offers new opportunities).
I wouldn't say game time is anywhere near 2 hours, but that might say more about me than the game itself. =) 3-5 hours is the time we use when we play it.
I live in the city of Gulf, on the shores of Lake Water. This fun fact has nothing to do with this badge you're pointing at.
Replayability's very good. It's not a game with a wide variety of completely different strategies that could be implemented from session to session, but the narrative, cards/dice and tuning make this one a joy to replay.
This. I've played this game maybe ten times, but every game had a different narrative going on.
About game length, last time I played it took 8 hours......but that was an exceptionally epic game that lasted over 20 turns. And we ate in between. And we both were totally paralyzed in analyzing it.
With the base game, there is no changing terrain or different scenarios, but I feel there is a great deal of replayability.
People have mentioned that the game changes depending on which cards are drawn and dice thrown. Additionally, the game feels and plays very differently whether you are playing the Free people or the Shadow armies. The other thing I noticed was that after playing for a while, I was trying new things and not always going with the tried and true strategies.
I average two to three games per month. I'd play more if my schedule didn't interfere. For a while, I was playing at least once a week. Even though I play against the same person each time, every session is a new experience.
As far as game length, ours average 90 minutes. Mind you, the very first game we played took at least 8 hours, or second 4 hours, and our third game ran about 2 hours. By then, we had a good grasp of the rules and weren't referring to the rule book every other action.
I've played minimum 200 times, and Magic Geek is still bitching at me to go explore underutilized play lines, effectively calling me a noob. The action dice are the ultimate in terms of creating replayability. Eventually, after 30-100 plays, you'll want to buy the expansion...
Look, if you are unwilling to explore the concept of Dol Amroth setting off for Mt Gundabad from the start of the game I just do not believe you are going to see it happen.
This is the strategy I am going to use next time I play, the wife will never see it coming!
Cmon guys, everyone uses that strategy.
Try "Dwarven Do South and South and East" for a real challenge. Muster up the Dwarves in Ered Luin. This will confuse your opponent. Then send them to Mordor via Gondor...swiftly taking out Minas Morgul and Barad-Dur for the win.