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Subject: Dicefest contest - a tribute to Chessex rss

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Kai Bettzieche
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Hello, my fellow designers!

I'm quite sure, you all know Chessex .. the creators of those beautiful dice ..
Here comes a little contest for all of you, including Chessexs' dice.
If you ask yourself, "what does Chessex dice make special?" .. well .. they are six siders with pips from one to six .. nothing special there ..
They come in beautiful colors .. beautiful .. nothing, that makes them special, but beautiful ..
They come in packs of four layers of nine - that's 36 dice of a certain color or combination of colors .. and that makes them special .. at least special enough for this contest:

If you play warhammer or WH40k, you propably have a use for these ..
But what, if you do not play either of these games?

And here is, where you - as the designer - jump in:

Create a game, where each player needs one whole unmodified set of Chessex d6.

i.e.: Each player needs a set of 36 dice, each one showing the pips from one to six. No lables are going to be attached to the dice.
It's up to you to decide, what the dice will be used for: Turn them into units, turn them into randomizers, turn them into whatever you can imagine. Make them all the same, give every one of them a different task - your creativity is the limit.

Even the rest is completely up to you:
Create a wargame, create a farming game, create a space themed game, create a dungeon crawl, create whatever you wish, add a gaming board, add playing cards, add paper miniatures but do not add more dice! 36 dice per player - no more, no less. That's the rule and the only rule there is.

Only one entry per participant / participating team.
I'd much prefer (and I guess I'm not alone with this) seeing a well elaborated game than two pieces of crap. If you think, you have finished your game long before the contest ends, playtest your game, tune it, make up some of additional rules, test them again, and tune some more. If you think, all this testing and finetuning is unnecessary, don't hope for winning this contest

Feel free to add your entry here in this thread, but edit your posting for every change instead of adding a reply, so all the information about your game stays at one place.
However since you are creating an own game, I guess that no one will take any offence if you open an own thread to discuss your game with others.

Timetable:

Registration for this content runs until Nov 30th, 12:00h (high noon) CET! Just drop a note in this thread to enter the contest.
No more free registrations. As mentioned in this posting:
Quote:
If anyone else still wants to join, all I ask for is to throw in at least 1 into the ante (= tip my original posting).

This might be a barrier for some, however the real barrier ought to be the fierce concurrence as well as the fact that they already are ahead of you

You may come alone, or in teams of 2. If you enter alone, you'll win more - however entering as a team may raise your chances to win.
The contest itself runs from the 1st of December up to the 31st of next March.
Since December most of you will most probably have other concerns than designing a game, you still have 3 months of time for designing.
The voting will be from the 1st of April through 30th of April.



Award:

For me, this contest is an all-or-nothing contest: Win as a single contestant, and you'll get 30 , win as a team, and the team will get 50 , both members may distribute among each other however they see fit.
Update:
The award for the first place has been raised to 60 - regardless of who wins (see posting on page 3).
It's up to you to have the second place win something, too, since I will divide all the tipped to this posting into two equal pools: one half of the pool will be added to the award for the first place, and the other half will be awarded to the second place.



I will not participate in this contest.
I will participate at the votings.



If you want to tip me for the idea of this contest, please use the following posting for this.



So: happy designing, everyone!

There is a -> Geeklist <- for everyone adding his game to the BGG Database

Cheers,
Kai

============================
List of single participants
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Steven Metzger
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Andrew Tullsen
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introducing Die!nosaurs

tim Tim TIm TIM TIMMY!!
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introducing Dicefest: Conflict of Nations

Hilko Drude
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introducing Zigg-fest

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introducing Pincer

Filip W.
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introducing Dice-Go

Carl Patten
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Brad N
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introducing Dice Towers

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introducing Prospecting for Pyramids

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introducing Epic Dice Battles

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David McCord
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introducing Diceopolis

====================
Participating Teams
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+ Aninka Bongers
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p.s.:
Since I've lost half of the original posting due to bad posting (writing <- not html-correct as '&'+'gt'+';' (without + and '') but as '<'+'-', I won't comment my edits in this posting anymore .. sorry about this, folks ..
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Kai Bettzieche
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And here comes the follow-up posting for those, that want to tip me some for running this contest
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Dan Cassar
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Is there a fixed set of colors for the dice? A fixed number of each color? Or are the colors random?
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Steven Metzger
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I'll register.
I might have something to show in 5 months but I'm not going to be busting my brain on it.

Can we modify the dice in any way, or use non-standard (notably different numbers of pips) dice?
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Andrew Tullsen
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Sure, I'm in. We'll see if I actually come up with something.
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Kai Bettzieche
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maltezefalkon wrote:
Is there a fixed set of colors for the dice? A fixed number of each color? Or are the colors random?


If you require a player to use a certain color, just say so in your rules. My guess is, that a game where color doesn't matter ought to have better chances of winning

As mentioned before: Each player requires one set of 36 dice, i.e. 36 dice of one color. It's up to you to decide, whether there is a point in having different players using the same color. However if e.g. 2 player have to use "gemini: copper-green-white", then tha game needs to include 72 of these dice.

metzgerism wrote:
Can we modify the dice in any way, or use non-standard (notably different numbers of pips) dice?


see posting above:
schattentanz wrote:
Each player needs a set of 36 dice, each one showing the pips from one to six. No lables are going to be attached to the dice.
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Stephen Tavener
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I'm in. Are entries limited to one per person?
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Kai Bettzieche
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Good question, Stephen.

Added the reply to the original posting as well:

Quote:
Only one entry per participant / participating team.
I'd much prefer (and I guess I'm not alone with this) seeing a well elaborated game than two pieces of crap. If you think, you have finished your game long before the contest ends, playtest your game, tune it, make up some of additional rules, test them again, and tune some more. If you think, all this testing and finetuning is unnecessary, don't hope for winning this contest
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tim Tim TIm TIM TIMMY!!
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I am a dice fan, so count me in!
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Nick Hayes
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Great contest idea, Kai.

Let me get this straight:
Each player must use a block of 36 dice. So if you design a four-player game, it will involve 144 dice.

I guess that's not too bad if you design around the concept of say, CCGs where each player comes to the game with his own store-bought components.
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Stephen Tavener
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Quote:
Each player must use a block of 36 dice. So if you design a four-player game, it will involve 144 dice.

I guess that's not too bad if you design around the concept of say, CCGs where each player comes to the game with his own store-bought components.

Not too bad? It's gross!
Sorry. Couldn't resist.

On a more useful note (for those of us in the UK), EM4 sell a box of 36 Chessax 12mm dice for £3.80.

http://www.em4miniatures.com/acatalog/Dice_.html
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A little lower and to the left, please.
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mrraow wrote:

Not too bad? It's gross!
Sorry. Couldn't resist.

*groan*
I... Ummmm... Will not be participating. (see geekbadge) Good idea, though. thumbsup
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Kai Bettzieche
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Black Canyon wrote:
Great contest idea, Kai.

Let me get this straight:
Each player must use a block of 36 dice. So if you design a four-player game, it will involve 144 dice.


Exactly!
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Mark Manning
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I'm in; I have a few idea's as it is but I wanted to ask two questions:

1) Can I submit more then one design
2) Is there a Max/Min number of players you have in mind for the game? A game for 1-3 player's with 36 dice each is easier (IMHO) then a game for 4-8 players with 36 dice each (Though not impossible).

EDIT: I should learn to read things slower so I don't miss details out.
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Dicky P
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mrraow wrote:

On a more useful note (for those of us in the UK), EM4 sell a box of 36 Chessax 12mm dice for £3.80.

http://www.em4miniatures.com/acatalog/Dice_.html


Also Chessex now have branch offices in the UK and Germany. See

http://www.chessex.com/Customer%20Service/Company%20Info%20O...

It isn't however clear how long it will be before these "local" websites will be up and running.

Edit - reduced the quote
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Kai Bettzieche
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Luthervamplord wrote:
2) Is there a Max/Min number of players you have in mind for the game? A game for 1-3 player's with 36 dice each is easier (IMHO) then a game for 4-8 players with 36 dice each (Though not impossible).


There is no limitation for the number of players.
It's up to you, whether you want to create a solo game or a party game for any number of participants or something in between for any given number of players.
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Mark Manning
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Okay, cool. Oh, and yes I'm definately in. (Seems some confusion in top post).
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Kai Bettzieche
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Luthervamplord wrote:
Okay, cool. Oh, and yes I'm definately in. (Seems some confusion in top post).


I was guessing about Nick - your statement above was quite clear, actually
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Nick Hayes
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No, I'm not registering in the contest yet. I love game design contests, but I'm really strapped for time recently. I'll probably kick around some ideas in my head over the next couple of weeks, and if I get any sparks I'll join the competition.
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Black Canyon wrote:
No, I'm not registering in the contest yet. I love game design contests, but I'm really strapped for time recently. I'll probably kick around some ideas in my head over the next couple of weeks, and if I get any sparks I'll join the competition.


You will not be able to resist the call!
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Celinashope wrote:
You will not be able to resist the call!

Yeah, the problem is that I already had the beginnings of an idea for this contest. So I've been trying to ignore it so I can work on other stuff.
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Hilko Drude
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Interesting contest. Count me in.

By the way:
Variomino has 73 dice (36 yellow, 36 grey and one red). It is a collection of games which use the dice and some tiles which hold one to four dice. Edition Perlhuhn encourages submissions for further game ideas to be published on their webpage and possibly in future rulebook version. Game ideas for Variomino should use the tiles in some way, but some games that come out of this contest might be suitable for that, too (I am not writing this to distract anyone from this contest, but I did find the number of dice too much of a coincidence to leave it unmentioned).
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Kai Bettzieche
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Black Canyon wrote:
Celinashope wrote:
You will not be able to resist the call!

Yeah, the problem is that I already had the beginnings of an idea for this contest. So I've been trying to ignore it so I can work on other stuff.


Come .. join the dark side .. we have cookies!

@Hilko: Thanks for the link .. very interesting
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Mark Manning
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schattentanz wrote:
Come .. join the dark side .. we have cookies!


Yeah, but no dental plan - that's how they get you.

Alright, this may be a little off-topic but I wanted to start putting info up for my game idea but wanted to know where people would suggest I do it; do I simply create a separate thread in this forum or would an external website/blog be a better place.

Thanks in advance for any advice here.
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Kai Bettzieche
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Tradition has it, that participants use a separate site for uploading data - like drop.io - and a single posting here in the thread, where they present their game along with the links to their files.
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