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Subject: AP's Great War at Sea + Miniatures Rules? rss

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Ernest Schubert
United States
Polk Township
Pennsylvania
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I'm sorry, I'm pretty sure I saw something like this posted before...

But anyway...

In looking at GWaS from Avalanche Press, the actual ship-to-ship combat part of the game seems a little weak. Then I thought I remembered someone saying that they would resolve the 'tactical' level game using the counters as 'miniatures' and play using a set of WWI naval combat miniatures rules...

How well does this work?
Which rule set would work best? Something a step above the GWaS tactical system, but not too awfully complex.

Oh yeah... Hey Happy Thanksgiving to all us Yanks... who don't happen to be Native Americans...
 
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Fred Schwarz
United States
New Baltimore
Michigan
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You could use the computer Warship Combat: Navies at War game to resolve the tactical fights. That is if you are playing solitaire.
 
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Wulf Corbett
Scotland
Shotts
Lanarkshire
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Try getting a hold of Great War at Sea: Dreadnoughts - this includes a whole new GWAS tactical system using all the standard GWAS material, with a lot more detail & options.
 
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jay white
Canada
Bowen Island
British Columbia
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I'm thinking exactly the same thing you are! I bought Fear God Dread Nought from Clash of Arms last month, and have Great War at Sea in the mail. This is something I'd like to play online eventually - especially some kind of referee'd game.
 
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