United States
Florida
flag msg tools
designer
"If everybody is thinking alike, then somebody isn't thinking."
Avatar
mbmbmbmbmb


mb

thumbsup
8 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Bob Wilson
United States
Northampton
Massachusetts
flag msg tools
badge
Avatar
mbmbmbmbmb
KenHR wrote:
This famous chapter from the Wargame Design book has been posted here. Lots of other good stuff there, too.

It's interesting not only as a statement of Mr. Simonsen's philosophy on game graphics (I tend to agree with 95% of what he says), but as a snapshot into the game production process 30+ years ago and source of interesting tidbits and trivia (why unmounted maps?).

There's a bit on rules layout that would be applicable to another recent thread around here, too.


Thank you thank you. I want to make a "keep OOP games in the hands of players" badge. I would willingly donate GeekGold so you could get one for your efforts.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Chris Stevens
United Kingdom
flag msg tools
Avatar
mbmbmbmbmb
Redmond was the man.

And I still prefer SPI rules!
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Bill Lawson
United States
Rutland
Vermont
flag msg tools
Boston Redsox
badge
New England Patriots!
Avatar
mbmbmbmbmb
WarMonger2009 wrote:
Redmond was the man.

And I still prefer SPI rules!



Ditto!
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Germany
flag msg tools
Avatar
mbmb
I have pretty good eyesight and prefer fancy maps and counters, like those from Clash of Arms. If I fancied chewed for abstraction I wouldn't play wargames in the first place. I'm not a fan of the whole "keep it short and simple" philosophy anyways.

So why are SPI games not played anymore (as opposed to AH games)? Are they just worse rules-wise? I guess the fact that they look drab is a big issue.

I still have to say that the map for CITYFIGHT is cool.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Was George Orwell an Optimist?
United States
Corvallis
Oregon
flag msg tools
Jackie McLean - Let Freedom Ring
badge
Avatar
mbmbmbmbmb
KenHR wrote:
I tend to agree with 95% of what he says


So you're only wrong 5% of the time!
2 
 Thumb up
0.05
 tip
 Hide
  • [+] Dice rolls
Mike Hoyt

Butte
Montana
msg tools
Avatar
mbmbmbmbmb
Thanks for posting. I bought the SPI book this is from and really enjoyed this chapter. The map needs to be an intregal PART of the game, enhancing the GAMING experience, not a "work of art" in it's own right.

Make it as much a "work of art" as possible, right up to the point where it tends to detract from the expereine of playing on it.

Reference any number of lists of bad maps.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.