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Subject: Replenish phase goes slow rss

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Jonathan W
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New York
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I've played two games of Agricola. I'm enjoying it thus far, however the only thing I dislike about the game is the replenish phase.

Does anybody have any ideas on how to speed up the replenish a bit?

I'm thinking instead of baggies, I use a small box with sections for each piece (ie: a section for wood, a section for clay, etc.). I think it'll allow who ever does the replenish phase to pick all the pieces needed up in one shot without going into a baggie and getting them one at a time.

Anybody else have any good organizational skills with Agricola pieces and would like to give me a suggestion?

 
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ɹǝsɐɹɟ
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Melbourne
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Back in the days when there were less maps we played every map back to back
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d10-1 Have a piece banker
d10-2 Build up stacks (for each turn I usually end up with two stacks plus the animeeples) of what it to be replenished for the next couple of turns.
d10-3 Replenishing takes a few seconds
d10-4 During other people's turns the banker builds the next stacks (a couple of turns in advance). With a normal set you should be able to stay at least two turns ahead of the game.
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Jonathan W
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Karlsen wrote:
d10-1 Have a piece banker
d10-2 Build up stacks (for each turn I usually end up with two stacks plus the animeeples) of what it to be replenished for the next couple of turns.
d10-3 Replenishing takes a few seconds
d10-4 During other people's turns the banker builds the next stacks (a couple of turns in advance). With a normal set you should be able to stay at least two turns ahead of the game.


I'll try doing this next game. Thank you.
 
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Carl Olson
United States
Connecticut
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Download this file, laminate it, and cut the pieces apart. It can be filled during game downtime, and the contents transferred to the board.

There is at least one thread on this subject: http://www.boardgamegeek.com/thread/459066/replenishing-reso...?
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United States
Wurtsboro
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We always have time for the things we put first.
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We have a nuts and bolts drawer set from a hardware store instead of baggies. Each drawer has a resource. Easy to set up, and easy to get our hands into. During the restock phase, one of us does wood-clay-reed-fish, and the other person does animals and stone (we play 2p most of the time). We've found if you divvy it up, and assign people a section to do, it goes faster.
 
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Tor Sverre Lund
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You could use dice on the spaces. We've tried that a couple of times.
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Jonathan W
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Thanks for all the ideas!

I'll try them all out and see which ones work better. laugh
 
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Bryan Maxwell
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Burtchville
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Either:

- A Plano box (they sell these at places like Target and Meijer with the fishing equipment)

- or a storage box from Hobby Lobby. These are with the do it yourself jewelry stuff (along with baggies perfect for storing components for board games.)

These boxes are generally $5-$10 and really help. They work well for Le Havre or Arkham Horror also.
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David Larkin
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Brighton
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Personally I don't like bits in boxes, I find they are easier to pick up off the table.
We just allocate different resources to different playes, doesn't usualy take too long as each peson doesn't have to much to focus on.
 
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Keith S.
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Karlsen wrote:
:d10-1: Have a piece banker
:d10-2: Build up stacks (for each turn I usually end up with two stacks plus the animeeples) of what it to be replenished for the next couple of turns.
:d10-3: Replenishing takes a few seconds
:d10-4: During other people's turns the banker builds the next stacks (a couple of turns in advance). With a normal set you should be able to stay at least two turns ahead of the game.


+1. I've found that replenishing is a pretty minor part of each round with a little setup beforehand. Do make sure you're replenishing correctly; animals waiting to be claimed do not "breed" during harvest rounds, nor does the amount added each round change (unless a card grants a bonus to a player who takes a gathering action, and in that case the extra is simply taken from the supply).

Also, don't bother with multipliers on the action spaces (with the possible but unlikely exception of "3 Wood"); I haven't yet run out of individual markers to represent a resource or animal, nor had so many on a space that the markers were necessary. That may just be the way my group plays the game (it's unusual for a space, especially a multi-unit space, to go more than three rounds without its resources being claimed).
 
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Todd
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Bridgewater
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Like someone has mentioned, grab a Plano 3500 from wherever, it should be about 3 bucks. it has 9 slots in it which is enough for all the wooden pieces but player pieces. You will still have to bag the food and other punchouts.
 
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Pasta Batman
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If you don't mind a little effort with poster board, consider making something like the tray in the bottom of this picture ...
 
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I hacked out something similar but much less fancy. Works great, and cost me nothing except a little time and a scrap of foamboard. I might try adding some ramps like that shown in the picture, and also the little holder for the tiles. Full details can be found in this write-up of cambone's amazing storage solution.
 
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