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Magic: The Gathering» Forums » Rules

Subject: Dragon appeasement rss

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Jeff
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Plano
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Not sure on the spelling but it's an enchanment that causes the player to skip their draw step. could u play it on a player besides yourself or if u have the card can it only enchant yourself
 
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Dave Hanlon
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The card is Dragon Appeasement from Alara Reborn. Text is as follows:

Dragon Appeasement wrote:

Enchantment, 3BRG
Skip your draw step.

Whenever you sacrifice a creature, you may draw a card.


This isn't an Aura, so there is no target when you play it. Therefore, you cannot have it enchant another player to prevent them from having a draw step. The "you" on the card refers to the controller, so if you could Donate the card in some way, that would allow you to turn off another player's draw step.

Check out Paradox Haze for an example of an aura that can enchant players.
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Marc-Andre Blanchet
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Sherbrooke
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You play it on the battlefield. It does not "enchant" anything. (It's not an aura.)

The text applies to the controller of the enchantment, in that case the caster.

If you want to change the controller, you need a special effect like donate.
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Jason Cawley
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The way to use this card is to play it (for yourself) after you have a creature-making engine up and running, one you do not expect the opponent to be able to take apart.

Example - Mycoloth is a rare green creature that produces a 1/1 at the start of each upkeep *for every +1/+1 counter on it*. And it comes into play with 2 +1/+1 counters on it for each creature sacrificed when it is cast ("devour 2").

Example - Necrogenesis, black-green enchantment, makes a 1/1 creature for 2 colorless mana. As many times as you want - while also removing a creature from any graveyard.

But in the Zendikar set there is a new artifact (sacrifice altar iirc) that costs 2 colorless and lets you draw a card for 3 colorless and a sacrificed creature - which is less on a commitment upfront, let's you keep your draw step, etc.

You can also combine it with effects that take control of enemy creatures, and then sacrifice them to draw and destroy them before they are returned. E.g. the planeswalker Sarkhan Vol's 2nd ability, or a Mark of Munity.

There is another (bizarre, situational) use of Dragon Appeasement. Some blue control decks attempt to win by "milling" the opponent - forcing him to draw with no cards remaining. They may use faster draw cards like Jace, Howling Mine, etc to help with this. Against those, if you already have a creature in play that can "race" the opponent to zero life, you may *want* to draw no more cards for the rest of the game...

 
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