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Subject: The Purple Emperor: A Conquest Session Report rss

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Robert B
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The Emperor has been assassinated and the Roman Empire has descended into chaos. Four generals, spread around the Empire, declare themselves the new Emperor, but only one can truly succeed. The four contenders are: Vito (blue), Mark (red), Paul (purple) and Rob (green).

Who will be the new Emperor?



Vito begins with influence in Egyptus (X2), Hispania and Mesopotamia. Mark begins with Asia, Galatia, Narbonensis and Mesopotamia. Paul begins his quest with influence in Asia (X2), Achaia, and Egyptus. Rob begins with Egyptus, Hispania, Neapolis and Mesopotamia.

In the first season, Paul wins an alliance bid (30 talents) and Mark wins the second bid (10 talents). Paul (1st player) and Mark (3rd) are allies and Vito (2nd) and Rob (4th) are allies. Paul begins his round by moving his Caesar into Italia and converting two influence tokens for 20 talents. Vito moves and gains influence in Numidia, Mark also moves to Italia and gains two influence and Rob gains influence in Egyptus and gains the Army Training card.

Via a card, Paul gains political influence in Italia and then ruthlessly taxes the citizens, gaining 25 talents and 5 chaos points. Vito gains influence in Numidia and Mesopotamia. Mark raises new legions and moves to Neapolis to threaten Rob. Rob then thwarts the Barbarians at the Gate in Germania and gains 10 influence with the citizens of the Empire for his deed.

Paul acquires the Hail Caesar card, calls a vote, and wins 15 influence, then buys military units. Vito, who has a reputation for unpredictability, incites a slave revolt in Italia! The slaves prove to be hearty fighters (Sparticus?!?) and kill 6 of Mark’s legions. Vito then purchases more military units. Mark, who had been threatening Rob’s units in Neapolis, then moved his units back to Italia to protect his influence after the slaves had dispatched his guarding legions. Mark also acquired 4 senators. Rob purchased units and moved them to Neapolis to protect his interests (10 VP) in the region.

Slave revolt (yellow) in action.



Paul then again ruthlessly taxed the citizens and then called, and won, a vote for more influence in Italia. Vito started a battle against Mark’s forces in Mesopotamia, conquered the units and converted Mark’s influence to his own for 10 talents. Mark bribed a senator and Rob battled Paul’s lone legion guarding Egyptus. After defeating the lone legion, Rob converted Paul’s influence to his own, making him the most popular contender in Egyptus (15 VP).

The first season ended with Paul 50 VP, Rob and Mark 40 VP each and Vito, 35 VP. After taxing his citizens repeatedly, Paul generated the most chaos, all other contenders were tied for second.

The second season opened with Vito (1st player) and Rob (3rd) as allies and Mark (2nd) and Paul (4th) allied.

Vito converted influence in Hispania and purchased units. Mark converted influence (X2) in Narbonensis, making him the most popular in that province (10 VP). Rob moved and converted influence in Neapolis, maintaining his popularity so close to Rome. Paul acquired the services of the merchants in Italia and gained influence there.

Vito moved units and acquired 4 senators. Mark acquired 3 senators and purchased units. Rob moved to Sicilia and converted the lone influence available there, gaining popularity and hopefully maintaining the 10 VP in that province. Paul acquired 3 senators.

Vito moved some units and acquired 1 senator. Mark moved units and levied a special tax. Rob moved units. Paul had a busy round: Voted and won Hail Caesar for 7 senators, called a vote for influence in Italia, but he lost this vote to Mark for 9 senators, used his merchants in Italia to gain precious talents, and then purchased units.

For the fourth round of the second season, all four contenders levied a special tax on the citizens of the Empire. The citizens groaned in protest. Vito purchased more units and Rob built a city in Hispania.

At the end of the second season, Paul gained 50 VP (reduced by 10 due to overwhelming chaos), Mark scored 50 VP (reduced by 5 for chaos), Rob scored 45 VP and Vito 35 VP.

For the third season, once again Paul (1st player) and Mark (3rd) were allies and Vito (2nd player) and Rob (4th) were allied.

Paul called for, and won, a vote for more influence in Italia, then used his merchants to gain more talents. Vito, Mark and Rob all gained influence in provinces where they were currently entrenched.

Massive purple influence in Italia.


Paul moved units and founded a city in Asia. Vito moved military units into Galatia and then started a fight against Mark. Vito won the battle, but Mark then moved military units into Asia to protect his interests. Rob thwarted Barbarians at the Gate in Pannonia and gained 40 talents for his efforts.

Paul gained 4 more senators, Vito fought Mark again in Galatia, won, but Mark then purchased more units and moved them back into the province.

Paul called for votes, and won, for Hail Caesar and Bread and Circuses. All other players ended the season by taking double move actions.

Through use of a senate vote and the chaos-reducing properties of a city, Paul bled away much of his chaos. Mark scored 55 VPs, but was then reduced by 10 due to major chaos, Paul scored 50 VP, Rob 45 and Vito 35, then reduced by 5 for chaos.

For the last three seasons, Mark and Paul were allied and Vito and Rob were allied. This led to a certain amount of entrenchment in certain providences. Paul and Mark shared influence in Italia (although Paul had by far the most). Paul held Achaia alone, Vito held Numidia alone and Mark held Narbonensis undisputed. Vito and Rob shared Hispania, Mesopotamia and Egyptus. All contenders knew the Emperor would be selected at the end of the fourth season! It appeared Paul would be that person, but it was looking like a close run for second place. Vito (1st player) and Mark (3rd) were slated as allies. In order to break the old alliances, Paul bid an unprecedented 60 talents to ensure he would be allied with Rob (4th player). "Safe" provinces, where military units of the previous alliance had mingled, would become war-torn country sides were citizens would flee in panic!

Vito began the last season by converting influence in Numidia and acquiring a diplomat in Egyptus, insuring extra units at his disposal for all future battles in that province. Paul activated two merchants in Italia and gained an astounding 100 talents, which he then spent 80 to purchase military units. Mark gained influence in Galatia and purchased military units. Rob battled the units of his former ally, Vito, in Hispania, eliminated his opposition and converted Vito’s influence to his in the province. Vito responded by fighting Rob’s two legions in Mesopotamia, eliminated them and then converted Rob’s influence. Paul gained more influence in Italia and acquired 4 senators. Mark taxed the citizens and Rob converted Vito’s undefended influence in Hispania.

Vito moved units into Egyptus, where he and Rob had previously, peacefully, shared power. Rob had many units of combined arms in the region, but Vito called upon his diplomat and gained several units to fight for him. It was a bloody battle, but Vito prevailed. However, since he moved and fought, Vito was out of actions for this round. Mark moved units to Egyptus and converted one of Rob’s undefended influence tokens. Rob then moved his Caesar back into Egytpus. Since he still had some influence in the province, he was able to levy troops in that area to defend his remaining influence.

Brawl in Egyptus.


Vito then Looted the Countryside, gaining 50 talents from the fearful citizens, but gained 5 chaos. Paul’s units for the first time took offensive action and eliminated Mark’s units in Asia. Paul then converted one of Mark’s influence tokens there.

The game ended with Paul, the purple player, 225 VP, Rob 190 VP, Mark 170 VP and Vito 140 VP. Paul’s massive influence in Italia allowed him to call several senate votes (including multiple 15 VP votes), which accounted for his margin of victory. The new Purple Emperor! But, he should constantly watch his back - new contenders will once again rise up and try to gain influence in the Empire!
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CJ
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Good to see this great game getting some love. Nice report.
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Although this game has never brought me great success, I still enjoy playing it at times with the guys. Yesterday was probably the most fun I've had with Conquest, espically when I incited a slave revolt. That was a new record for the slaves - 6 units killed in Italia!

It was a great day to game yesterday with snow on the ground and cold tempreatures. Will my "unpredictability" help assasinate the Purple Emporer the next time we play? ninja

Vito
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Scott Bogen
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Nice report. We're playing a five-player game tomorrow. I can't wait. I love this game, and it's great to see other people are still playing this! All Hail!
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Paul Duroni
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I give this game a 10, it is by far one of my favorites if not THE favorite. So many different ways to win, so much fun creating alliances. It had been far too long since we had played, but I'm glad now that we have that the purple emperor rains supreme! All hail Ceasar!
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Scott Randolph
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Nice session report...this game is awesome...I've even got the "Purple Caesar" microbadge!
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