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Subject: Any card combinations that make Archers useful? rss

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DK Kemler
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So has anyone seen a card combination that makes the Archers worth buying? I've seen succesful use of each hero except the archers, and can't seem to find a way to make them useful. Both the Amazon and the Feyn archers are just outclassed by other basic heroes.

I'm hoping for some kind of bow or spell that will make archers stand out in the expansion, because right now, they just seem like a waste of space.
 
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Eagle-Eyed Superhawk
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I totally agree, archers=awful.

We've been playing with four dungeon ranks instead of three. Not only has this helped with the end-of-game Thunderstone problem, it has also helped the archers to suck less.
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Bwian, just
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I played with a village whose only source of light was torches, and the only hero who created light was the Faelyn (sp?). That hero stack was the first (and maybe only) to empty out.
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