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Conflict of Heroes: Storms of Steel! – Kursk 1943» Forums » General

Subject: Just obtained SoS...Wow. rss

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Joseph Noll
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Grafton
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I've been playing CoH:AtB solo for a little while and decided to purchase SoS. I've been playing war-games long enough to expect that not all games, even if part of series, will be of equal quality. I was pleasantly surprised with I opened SoS and found it to surpass the quality of AtB.

I think Uwe should teach some of these other game companies, especially those that have deep pockets, about how to put together a good, fun war-game. Though I am not intending this to be review of CoH, I will say that I like the complexity level of the CoH series, and the 'feel' of the overall game.

In contrast, Combat Commander: Europe which I own and have played, falls slightly flat only on the weakness of it's presentation. Overall I think CC:E is a more innovative game than a CoH game, but is less enjoyable for me to play because of it's less deluxe feel. Maybe the best way for me to describe it is CC:E feels like a game, and CoH feels like an event. Given the choice I'd choose to play CoH.

In my opinion a CoH game represents a good return on investment, especially at internet prices. Thanks Uwe for a great game. Now lets move this CoH train a bit closer the contemporary, shall we.
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David Janik-Jones
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Up Front fan, Cats were once worshipped as gods and they haven't forgotten this, Combat Commander series fan, The Raven King (game publisher) ... that's me!, Fields of Fire fan
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"Maybe the best way for me to describe it is CC:E feels like a game, and CoH feels like an event."

I'm actually the complete opposite. Both are superb games, but my own opinion is that CoH feels like a game, CC feels like an event. A tense, exciting story if you will. But different strokes makes for lots of good wargames, no?

PS. Though both use hexes ... a personal pet peeve. That's why I'm "leaving" both systems for 28mm minis using Troops, Weapons & Tactics or CrossFire: Rules & Organizations for Company Level WW2 Gaming for my platoon level WW2 gaming, and NUTS! Second Edition for man-to-man skirmish stuff. Barry Doyle's brilliant (and free) Valor & Victory (aka ASL Lite) will remain my one concession to hex and chit.
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Malte Menger
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Just try lock'n load... I have to say I played all of those games but I found the overall presentation and the gameplay of lock'n load beats the heck out of it's competitors.

Even though i would second that CoH is the game whereas CC:E is an event . Much more memorable outcomes in the later because of the intense storyline that is created by random events.
 
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Joseph Noll
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I have to agree the narrative in CC:E does make that game feel like a story, and I do wish CoH had a bit more of that. But for me the look of the game is what puts it on the table, and keeps me coming back. I really dislike the CC:E counter art, and the maps are nice, if plain. If you could meld the two together it would be perfect for me.

As for LnL I have played BoB, and I prefer the CoH game. Don't know why I just couldn't get into it. I'm thinking about getting World at War, or White Star Rising when it comes out.
 
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Joseph Noll
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DaveyJJ wrote:


PS. Though both use hexes ... a personal pet peeve. That's why I'm "leaving" both systems for 28mm minis using Troops, Weapons & Tactics or CrossFire: Rules & Organizations for Company Level WW2 Gaming for my platoon level WW2 gaming, and NUTS! Second Edition for man-to-man skirmish stuff. Barry Doyle's brilliant (and free) Valor & Victory (aka ASL Lite) will remain my one concession to hex and chit.


I'm a recovering miniatures gamer, Blitzkrieg Commander was my game of choice. Too much painting, not enough time, had to switch to board games.
 
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