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Subject: 'Right way up' for tiles? rss

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Murray Lewis
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Hey, I just got Blokus and noticed that one side of the tiles is more 'square' than the other, therefore fitting better into the main board.

It seems to me that this side is the 'right way up', but no-where in the rules does it mention that you can't turn the tiles upside down.

Am I correct in assuming, then, that you can rotate/flip the tiles freely?
 
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Russ Williams
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MurrayL wrote:
Am I correct in assuming, then, that you can rotate/flip the tiles freely?

Yes.

Try playing a game at the official site http://blokus.com if you wish to confirm.
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Mi Myma
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It's possible you got pieces that weren't molded as precisely as they should have been. I've never noticed a difference in the sides on my pieces. And yes, you can flip them any way you want.
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Murray Lewis
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Seems strange that all of my pieces would have a defect, though, considering they're probably mass-produced by colour.
 
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Todd Redden
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MurrayL wrote:
Hey, I just got Blokus and noticed that one side of the tiles is more 'square' than the other, therefore fitting better into the main board.

It seems to me that this side is the 'right way up', but no-where in the rules does it mention that you can't turn the tiles upside down.

Am I correct in assuming, then, that you can rotate/flip the tiles freely?

I wouldn't consider it a defect. Many materials end up having slightly different qualities on each side, but require both sides to be used in a game. A good example of this is die-cut cardboard tiles with different languages on each side. I think there's actually a term used to describe the difference between the flat side and the rounded punched side. The same must be true for plastic molds, where the base of the mold fits the plastic more precisely and the top doesn't get squared off quite exactly the same. Doesn't matter! In Blokus, both sides are used and the pieces can be flipped as you see fit.
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Murray Lewis
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Thanks guys!
 
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