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Combat Commander: Pacific» Forums » General

Subject: Japanese Machine Guns rss

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Chris Spray
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Cardiff
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Why are Jap LMGs so heavy as to warrant a -1 move cost?
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Richard Pardoe
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Might want to read All right, I gotta ask: Why does the Japanese LMG have a -1 movement modifier? first and then ask any questions you might have in that thread.
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M·ANTONIVS·M·F·M·N
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Essentially ...... The average Japanese infantry man has a small wiener and girl arms.
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Chadwik
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Where did you come up with that, Tony?
 
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Chris Spray
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Cardiff
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Chad Jensen wrote:
Where did you come up with that, Tony?


From an episode of South Park, the one where Pokemon subverts America's children.

Quite funny though.
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Chadwik
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Pokemon -- *shudder* I was running a retail game store at the start of that craze. Angry moms hammering your door at opening time, berating you for being sold out of cards for their precioussss....
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Paul Humphreys
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RPardoe wrote:
Might want to read All right, I gotta ask: Why does the Japanese LMG have a -1 movement modifier? first and then ask any questions you might have in that thread.


...and then slowly walk away and hope the thread doesn't re-ignite...
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William Garramone
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We could always re-ignite the mortar direct fire vs indirect fire thread. Or, perhaps the "Why do bunkers have a 360 degree firing arc? That just kills ALL desire for me to play this game" thread.....zombie
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Paul Humphreys
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Keesvanloomacklin wrote:
We could always re-ignite the mortar direct fire vs indirect fire thread. Or, perhaps the "Why do bunkers have a 360 degree firing arc? That just kills ALL desire for me to play this game" thread.....zombie


Oh yes! I hadn't thought about that. That's an outrage! When I'm moving small squares of cardboard around with various numbers printed on them, I don't want any abstraction in the rules, I want my cardboard squares to experience the true reality of war!

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Chadwik
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And note how I gave Jungle terrain a move cost of 3 MP instead of the much more realistic 2.59 MP. How dare I!
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Mark Christopher
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In the wonderful game, Bonaparte at Marengo, this is how to get nasty Frenchies out of a village.
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Chad Jensen wrote:
And note how I gave Jungle terrain a move cost of 3 MP instead of the much more realistic 2.59 MP. How dare I!


Yah, Chad, you're just a lazy designer.
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Kevin Reynolds
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The torrential rain in the jungle is causing my forces to molder, bogging them down to what I consider to be a way more realistic 8mp.
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John McLintock
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[Digs hole]For what it's worth...[/Digs hole]
[Places mine]I don't like this rule myself.[/Places mine]
[Fills hole]And I'm not persuaded by Chad's rationale.[/Fills hole]
[Assumes ambush position]But it's not a deal-breaker for me...
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