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Subject: 4 or 5 players for the best experience? rss

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Sylvain Martel
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Stoneham
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I read the posts here and I couldn't see any definitive opinion on what is the best setup for this game, 4 or 5 players... I have a copy of the base game on it's way and I'm wondering if I should also get the 5th player extension or not.

Opinions?

 
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Steve Bachman
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Kinwolf wrote:
I read the posts here and I couldn't see any definitive opinion on what is the best setup for this game, 4 or 5 players... I have a copy of the base game on it's way and I'm wondering if I should also get the 5th player extension or not.

Opinions?

I've only played the 5-player version once, but for 4-players it is tough to beat this great game. I'd pick the 5th player expansion (it's inexpensive) just so you can play the game when you have more than 4 players.
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Dan Owsen
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Perfect with four. I've only played with five once, and it was OK, but it seemed like Carthage was not an exciting power to play. I don't like the three player game much.
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Juan F. Santana Miralles
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San Juan de Aznalfarache
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I like both versions, but most of my gaming group prefer the game with the 5th player expansion. Carthage has some really nice rules but it somehow changes completely the playing of the other powers, specially Greece.

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Jeff Kinney
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1 pro, 1 con, and 1 indifferent, that should answer your question for ya.

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Sylvain Martel
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jakinney wrote:

1 pro, 1 con, and 1 indifferent, that should answer your question for ya.



Indeed laugh
 
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Dave Rubin
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"It may be doubted whether so small a number of men ever employed so short a space of time with greater or more lasting effects upon the history of the world.” — Sir George Otto Trevelyan on the Battles of Trenton and Princeton
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Quote:
4 or 5?


Yes!
 
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Richard Young
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In my opinion four is the sweet spot for this game. The careful balance of the four factions in the base game is not helped by adding Carthage to the mix. I would be willing to play it when five players preclude me from playing the base game, but it can have some odd moments.
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Dan Owsen
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I agree with Richard.

And as for your original question of if you should buy the expansion, the answer is yes. Why wouldn't you?
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Warren Bruhn
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Just played this for the first time today. It was a 4 player game. I was playing Greece, and was worried about unplayed Carthage all the time. I'm not sure how I could have made any headway at all if Carthage actually had a player. It seems like Carthage with a player and Greece would be in a deathgrip with each other the whole game. Still, I look forward to trying that.
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Wray Ferrell
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> Just played this for the first time today. It was a 4 player game. I was playing Greece, and was worried about unplayed Carthage all the time. I'm not sure how I could have made any headway at all if Carthage actually had a player. It seems like Carthage with a player and Greece would be in a deathgrip with each other the whole game. Still, I look forward to trying that.

Well in the 5th player game Carthage has more to worry about than just the Greeks. The Neutral Powers Activate cards can be used against Carthage to make their life difficult, plus their mercenaries are always leaving them. The 5th player expansion seems to be a love/hate thing, a lot of people love it and some think it ruins the balance. The main "problem" people have with the 5th player expansion is the possibility of a Greek/Carthage alliance. A house rule to prevent that alliance is fine, but I wanted the players to have the maximum range of possibilities when playing so I did not prohibit it.
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