N Richland Hills
I'm a bit surprised by the way my players understand how an ambush works, It makes it weaker than I thought. Could you please confirm or infirm ?
One player is awake. The others get a sleep counter.
I place my monsters.
The players begin (that's the part I'm not sure of). They may immediately try to discard their counters.
That's in average two characters that may immediately react (one vigil and one awakened), so the ambush effect is nearly lost ; especially if one of the awake characters makes weakish attacks on his teammates to awaken them.
Anything wrong ?
As long as they are following the FAQ entries about attacking another hero then yes, you are playing it correctly. In RtL the rules for ambushes did not state that the OL goes first. In SoB they changed that. Personally, I'm tempted to house rule the SoB ambush rules into RtL to see what impact they have and measure if it's a better way to play them.
We do it as this as well. Not that it matters much since the craven group of "heroes" almost always run away from encounters. Pff.
Why are they running? Encounters tend to be a lot easier than dungeon levels when Lts are not involved.