(funnier in person)
First : I apologies if I hurt anyone's feelings but yes, I think this game is deeply broken. Everyone just keep the LOW price option on their stocks unless they have a monopoly. I saw other posts reporting the same issue.
I feel like this game COULD be fixed with some major game mechanic re-design.. Any suggestions? Anything will do.. You own idea or someone else's.. Or even another game's mechanic that would blend with Fantasy Business' cards..
Please put this game out of its misery, it doesn't even deserve a place on my self! It will soon go in the garage, poor thing..
If you are playing with 4-5 players I cannot really see this happening - Here is why.
- If I have Swords, and the guy across the Table has Swords, It's very in my interest to Keep Swords High. This is because I want to maintain my relative position on the entire table. If one guy is slightly ahead of me, it's just a problem to deal with later in the game (With a price betrayal and with lucrative deals with other players - Who also want to win by amassing the most money.)
-Also, You do know that you can only Price Fix on items that you own Stock of right? In other words, you can only poison your own well(s). So it's far better to try to work agreements with other players than to hope and pray you can maintain a monopoly or two until the end of the game.
-This game has strong player interaction, to do well you need to be able to read your business partners and be able to tell when they are about to betray you by undercutting the market. There are other implications though; If you betray a business partner early in the game you may find that other players do not trust you and will automatically bottom out the price of anything they share with you (to avoid having you do that to them) Meanwhile players who have maintained trust and good business relations with each other will keep selling Swords and Horses at top dollar and the untrustworthy seller (who betrayed too soon) will certainly lose. This game is all about maintaining good relations in the early game, keeping an eye on your relative position, and timing your betrayals well.
I hope this helps. Maybe I should write a review/strategy article...