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Subject: TESTOSTERONE CITY 6: BACK TO BASICS (14/15) rss

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This the sixth in a series of experimental game. Balance is not promised.

The concept of this game is all about the Mexican Standoff.

a) In additional to their normal roles, each player will be Tough. Each player will need to be lynched, brutaled and/or nightkilled twice to be killed. Players WILL NOT be told when their "Tough" is spent.

b) Each player will have a one use Secret Vote order. This order will allow the player to place a secret vote on one player of their choice.

c) Each player will have a Brutal. Brutals order are mandatory, and conditional brutal orders will not be accepted. If no brutal order is inputed by the player, the Mod will choose a player from that player's team, in the following order (Repeats will not be selected by the Mod either):

Good Team
1) Seer
2) Aux Seer
3) Day Priest
4) Night Priest
5) Hunter
6) Villager, Normal (Randomly selected by Cassie)
7) Villager, White Hat
8) Villager, Tinker

Evil Side
1) Wolf (Randomly selected by Cassie)
2) Wolf Cub
3) Sorcerer
4) Aux Sorcerer

d) Dusk and Dawn will occur at 4:00pm BGG, THE SAME TIME!. All orders (Brutals and Night Orders) are due by then. If an order is not submitted, no order will permitted. No exceptions.

g) Orders will take place in the following order:
1) Views
2) Lynches, Night Kills, and Brutals


Special 15-Player Ruleset

Good Roles:
Seer: Each night receives a vision of a target player as 'Positive' (Wolf, Wolf Cub (After Promotion), or Tinker)' or 'Negative.' The seer WILL NOT receive a vision on Night 0.

Aux Seer: Each night receives a vision of a target player as 'Positive' (Sorcerer, Aux Sorcerer, Wolf Cub (Before Promotion), or Tinker) or 'Negative.' The Aux Seer WILL NOT receive a vision on Night 0.

Passive Day Priest: As long as this player is alive, the role of any player killed during the day phase will be revealed in the thread.

Passive Night Priest: As long as this player is alive, the role of any player killed during the night phase will be revealed in the thread.

Hunter: If only two players remain in the game and the hunter is one of those players, then the good team wins even if the other player is a werewolf.

5 Villagers: Ordinary villagers with no special powers. One of the Villagers will be an unaware Tinker (viewed positive by the Seer, Aux Seer, Sorcerer, or Aux Sorcerer). One of the Villagers will be an unaware White Hat (Role revealed upon death)


Evil Roles:
2 Werewolves: The werewolves know each other's identity, and may private message/chat without restriction. Each night the wolves choose one target player to kill. There is no kill on Night 0.

Sorcerer: Each night receives a vision of a target player as 'Positive' (Seer, Aux Seer, or Tinker) or 'Negative.' The sorcerer WILL NOT receive a vision on Night 0. The sorcerer wins if the wolves win, but does not count as a werewolf for parity purposes.

Aux Sorcerer: Each night receives a vision of a target player as 'Positive (Day Priest, Night Priest, or Tinker)' or 'Negative.' The sorcerer WILL NOT receive a vision on Night 0. The Aux Sorcerer wins if the wolves win, but does not count as a werewolf for parity purposes.

Wolf Cub: The first time a werewolf is killed, this player will immediately be promoted to Werewolf.



Victory Conditions:
Good: All good players win if all werewolves are eliminated, or if the last two players remaining are the hunter and one werewolf. The Sorcerer and Aux Sorcerer does not have to be eliminated in order for Good to win.

Evil: All evil players win if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining (including the sorcerer, aux sorcerer, and wolf cub before promotion), evil wins. However, if one wolf is left with the hunter, then good wins. The sorcerer, aux sorcerer, and wolf cub counts as a 'non-wolf' for these purposes.

Other Information:
Dusk: 4:00pm BGG
Dawn: 4:00pm BGG
 
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Re: TESTOSTERONE 6: BACK TO BASICS (0/15)
Player List According to Cassandra:
annab
bwt2q
Gelatinous Goo
jageroxorz
Kaldar
lvoverride
Melriken
redemption99
saberwolf13
Spud
Vox_Dargard
yohanleafheart

12 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/5065...
 
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Chris M.
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (0/15)
I just signed up on Cassandra.
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (1/15)
Considering I gave the other one the middle finger instead of even trying to participate...
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (2/15)
I just signed up on Cassandra.
 
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The Last Post Bandit
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (3/15)
I just signed up on Cassandra.
 
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Goo
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (4/15)
I just signed up on Cassandra.
 
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Mrs. Ho
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (6/15)
Oh yeah.
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (6/15)
I was researching the lineage of the Testosterone City series.

1. How Tough Are You: 9-player, everyone is tough (the game thread is called 'Ver. 2.0' but I couldn't find a tough game predecessor). I like how the name is different. It's kind of The Hobbit to the larger Testosterone City series. One of my favorite WW games I've played.

2. Testosterone City - Experimental Game: 15-player, everyone is tough and now brutal. Though my wolf-slip pretty much lost the game for my evil team, it was still one of my favorite WW games I've played.

3. Testosterone City 3 - This Time With Nukes!: This and 4 are kind of the Halloween III of the bunch--similar to the others only in name. If the Halloween movies aren't your thing, you could say they are the Star Trek V of the bunch.

4. Testosterone City 4 - Nukes - Part Deux: see above

5. Testosterone City 5 - Nuke Free: Added the element of create your own item. The items introduced chaos and power imbalances that totally removed the deduction and strategy elements of the first 2 in the series. Apparently, this game also introduced the element of Secret Vote, but we were all so excited flashing our shiny new items that no one bothered to use their secret vote (nor enter their brutal orders). The choose-your-own-adventure items may have been a game breaking (or at best ruining) bomb from the get-go, but a quiet village, lack of familiarity with the rules, and player forgetfulness dropped this game's soap in the shower. It kind of felt like the latter episodes of Happy Days when characters entered the scene and the crowd went nuts, but in the end, it pales to its prior glory.

6. Testosterone City 6 - Back To Baics: Currently in pre-production while casting is finalized. Many of the stars from the previous games are back (some possibly to reprise their roles). There are also a few new up-and-coming stars. The buzz is high. The fans are lining up. If player interaction and involvement is high, this could be the best in the series. Don't miss it!
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (6/15)
Gelatinous Goo wrote:
1. How Tough Are You: 9-player, everyone is tough (the game thread is called 'Ver. 2.0' but I couldn't find a tough game predecessor). I like how the name is different. It's kind of The Hobbit to the larger Testosterone City series. One of my favorite WW games I've played.

ninja I was going to run the original "How Tough Are You?" but I was told that it slanted the game too far in Good's favor. Since I try not to run games that aren't fun, I scrapped the idea. Disp, however, really liked it, and so ran version 2.0

In case you cared about the mysterious hidden predecessor ninja
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (6/15)
I just signed up on Cassandra.
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (6/15)
Anyone up for a pre-emptive lynch Kaldar? [vote kaldar]
 
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Brian
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (7/15)
Vox_Dargard wrote:
Anyone up for a pre-emptive lynch Kaldar? [vote kaldar]


[vote kaldar]
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (7/15)
Melriken wrote:
Vox_Dargard wrote:
Anyone up for a pre-emptive lynch Kaldar? [vote kaldar]


[vote kaldar]


Don't make me claim seer on your asses.

And have it be true. whistle
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (7/15)
I just signed up on Cassandra and will be forcing all participants to submit to radiological screening.
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (9/15)
Kaldar wrote:
Melriken wrote:
Vox_Dargard wrote:
Anyone up for a pre-emptive lynch Kaldar? [vote kaldar]


[vote kaldar]


Don't make me claim seer on your asses.

And have it be true. whistle


 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (10/15)
I just signed up on Cassandra.
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (11/15)
alright. Now we need four more!
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (11/15)
I just signed up on Cassandra.

You have to ask yourself one question. Do I feel lucky? Well, do you, punk?
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (11/15)
yohanleafheart wrote:
I just signed up on Cassandra.

You have to ask yourself one question. Do I feel lucky? Well, do you, punk?
Don't know about you, but...

Bring it on. devil
 
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Re: TESTOSTERONE CITY 6: BACK TO BASICS (12/15)
Ok, I'll join...

Last time went pretty well, though that was largely thanks to my item and wolf counterpart. I'm hoping this time I can actually get through this unscathed on my own. And remember to use my secret vote...
 
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Just one player needed!
 
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Samuel Sol
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[vote annab]

I will never forgive you for last time.
 
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GAME THREAD
 
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