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Subject: What type of component should these tokens be? rss

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J L
Canada
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Hello fellow designers,

I'm building a better quality prototype of the game I've been working on as of late. I think my existing prototype makes the game less clear and satisfying to play. I want to introduce new playtesters to the game and I don't want people to get turned off with my paper tokens and sharpie marked up cards

I've got an idea of what each component should be made from and what information it needs to convey except for one. The game features 9 pawns, shared by all the players, that are moved about the board frequently during each round. Each pawn corresponds to a section on the board where 2 cards are dealt. The cards represent what is required to score for this pawn. Each round the cards are dealt anew to change the scoring criteria for the pawns.

My instinct is that the pawns should be physical pawns or meeples. Players move them around frequently and they should be easy to pick up and reposition. I'm trying to avoid using cardboard tokens as they can be fiddly and are less tactile.

However the problem with using basic meeples is that there are 9 distinct pawns to represent. 9 different colours may be a bit much and will certainly cause issues with colourblind players. I've considered using differently shaped meeples to reduce the variety of colours required. I've also considered just using cardboard tokens with iconography. Perhaps even using plastic stands to mount them vertically?

Can you suggest an alternative or provide feedback to the ideas I mentioned?

~John~
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Andy Van Zandt
United States
South Ogden
Utah
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a 1" cube with a colored shape sticker on top. easy to handle and identify.
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Clive Lovett
Canada
Kamloops
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In Canada we have a craft store called Michaels - not sure if it is in the US. If you find a good craft store they will have many wooden cubes, pawns, discs etc.
 
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Brent R.
United States
Oklahoma City
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Printed cardstock in a plastic stand (a la Arkham Horror) would be fine if you can get excellent graphics.

There are a wide variety of bits available if you want plastic or wood, and I saw several shops here:

http://boardgamegeek.com/article/4765273#4765273
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David Gregg
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Franklinville
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Meeples makes awesome pawns, solve the colorblind issues by using different shape meeples:



Pic is from DapperDevil.com
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Pete Belli
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Florida
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A battleship, a hat, a cannon, a dog, an old shoe...

(Just kidding.)

Quote:
9 different colours may be a bit much and will certainly cause issues with colourblind players.


Right. Also an issue in places with poor lighting.

Quote:
Perhaps even using plastic stands to mount them vertically?


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They are inexpensive, easy to handle, and they offer an opportunity for some nifty artwork.
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Jim Harmon
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Hilliard
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I think pawns or meeples could still work with 7 colors plus black and white. I know kill doctor lucky does 8 different color pawns and it would only be 1 more than that.

 
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ErikPeter Walker
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Rochester
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Get yer board, and split it up into a 3x3 grid.

Each square of the grid serves the purpose of the pawn. When/if you would move the pawn, move the cards instead. It might not work for your design but if it does it'd be a lot cheaper to produce than 9 distinct meeples.

If the pawns currently need to move because players change possession of them, then give players a colored token to show ownership, or make the 9 districts on a tile big enough to hold 2 cards that can still go from player to player (though that sounds pretty unwieldy to me).
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