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Subject: Components only. rss

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Ray Smith
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Several disclaimers:

1. The very kind folks at Quantuum Magic very generously sent me a large smattering of x610z material. The intent was to reward my initial interest in the game, and I suppose for me to garner further support for it over here in the States.

2. I have not played a face-to-face game yet, but thought I'd get the ball rolling with my opinion of the components.

3. Within this thread, I hope the designers at QM will answer some questions I have posted below (i.e. ???).

The Box:

Um . . . aah . . ., none. I received a map board, seven starter decks, twelve boosters, four posters, and six sets of playing pieces, all packaged in a typical triangular shipping box. The starter decks and boosters were packaged in the normal manner -- shrink wrapped tuck box and sealed boosters respectively -- but how you would receive the necessary map board is a mystery to me. It is not folded up in the starter decks. (???)

The Board:

I was sent a super deluxe over-sized vinyl game board, and on the back of each poster is a game board. The poster paper board is fully functional with minor graphic changes and slightly smaller in size than the vinyl version. I assume this is what a consumer will receive when purchasing a starter deck, while the vinyl is an additional purchase. (???)

The paper map will need to be laminated, but don't even bother; get the vinyl! If it's reasonably priced, it is very well made, can be rolled or folded in any way and will still lay flat without creases when opened. A must have if you intend on making x610z a big part of your gaming existence.

As for the art/poster aspect on the flip side of the paper board, they simply enlarged renditions of some of the cards. I'm disappointed in the images they chose to enlarge as there are much cooler looking cards, but they may have others I haven't seen. (???)

The Game Pieces:

There are four playing pieces for each player representing your Life Base, Dragon, Vessel, and Beast. Choice of colors are green, black, white, red, yellow, and orange (yea!), but no purple (boo). How you obtain/purchase them, and how many sets you receive, I don't know. (???) Completely functional and easy to handle, but are a hollow plastic with a very cheap feel. I will be finding some suitable replacements asap.

The Rules:

Each starter comes with a set of rules on a folded single sheet which is well laid out and very colorful, but only in Dutch. Not a problem, as their website and BGG has a fine English translation you can check out.

The Cards:

Now for the meat of the game. Since it's always the artwork that grabs me first, and although highly subjective, I really like the style throughout. Crisp, clean, and a mixture of realism and computer animation without being too cartoony. You can make your own judgment from the posted images.

The durability of the cards are of average quality which I can see becoming easily worn with repeated play. And, since it seems that every card game is in cahoots with the sleeve manufacturers by always having black borders that wear off, sleeves will be necessary. (Which doesn't bother me, since I'm the mad sleever who sleeves all cards.)

The size and style of the font on each card is easy on the eyes and not too small.

With all the minor nitpicks above, I do have one major concern. I realize that this is only Act I of future expansions, but don't even bother getting any booster packs. In the twelve boosters I was gifted, there were only a total of five cards that I didn't already have in the starter decks! And, even though a couple were labeled at the "Rare" end of the collecting spectrum, they didn't seem to be anything "Ooo, wow!". Which, on the other hand is a plus for me, because it eliminates it as a collectible card game. Just have a starter for each player and you're ready to go.

Conclusion:

With the above questions and caveats, I've gone from a wishlist title of "Thinking about it" up only one slot to "Like to have". I'll reserve final judgment until Act II is released, and of course how it plays is the real deal (duh) which could shoot its status up farther. From its uniqueness, art, and rules preview, I really want to like this game. I'll keep you posted.

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Patrick Ruedisueli
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Hi Ray, thanks for your review!
I've placed some answers in your message

rdsmith wrote:
Several disclaimers:

1. The very kind folks at Quantuum Magic very generously sent me a large smattering of x610z material. The intent was to reward my initial interest in the game, and I suppose for me to garner further support for it over here in the States

2. I have not played a face-to-face game yet, but thought I'd get the ball rolling with my opinion of the components.

3. Within this thread, I hope the designers at QM will answer some questions I have posted below (i.e. ???).

The Box:

Um . . . aah . . ., none. I received a map board, seven starter decks, twelve boosters, four posters, and six sets of playing pieces, all packaged in a typical triangular shipping box. The starter decks and boosters were packaged in the normal manner -- shrink wrapped tuck box and sealed boosters respectively -- but how you would receive the necessary map board is a mystery to me. It is not folded up in the starter decks. (???)


We unfortunately don't have unlimited budgets, since we do everything ourselves (development, art, production). We wish we could make the game as we ultimately want it (and we will accomplish this)! The paper game board and pawns are given for free when a player purchases a starterdeck. Sustainable game boards are given for free when a player buys a package of a starter and boosters. Which one (size, material) depends on the package. We do plan to publish X610Z in a box with 2 preconstructed decks, "hard" gameboards (all ACT's) and miniatures.for 2 players ...

rdsmith wrote:
The Board:

I was sent a super deluxe over-sized vinyl game board, and on the back of each poster is a game board. The poster paper board is fully functional with minor graphic changes and slightly smaller in size than the vinyl version. I assume this is what a consumer will receive when purchasing a starter deck, while the vinyl is an additional purchase. (???)

The paper map will need to be laminated, but don't even bother; get the vinyl! If it's reasonably priced, it is very well made, can be rolled or folded in any way and will still lay flat without creases when opened. A must have if you intend on making x610z a big part of your gaming existence.

As for the art/poster aspect on the flip side of the paper board, they simply enlarged renditions of some of the cards. I'm disappointed in the images they chose to enlarge as there are much cooler looking cards, but they may have others I haven't seen. (???)


The paper game boards are temporary.There are 10 different posters on the backside. We like to hear you are so positive about the vinyl game board, it's nice to use. You got the latest version, with the Quest dots... this is because in ACT III we will integrate quests in the game. And in august we will introduce a miniset with quest cards for ACT I en ACT II.

rdsmith wrote:
The Game Pieces:

There are four playing pieces for each player representing your Life Base, Dragon, Vessel, and Beast. Choice of colors are green, black, white, red, yellow, and orange (yea!), but no purple (boo). How you obtain/purchase them, and how many sets you receive, I don't know. (???) Completely functional and easy to handle, but are a hollow plastic with a very cheap feel. I will be finding some suitable replacements asap.

Also an aspect that really needs improvement. We are looking for a producer of miniatures... but ouch, that's very expensive. Too expensive for now, but we got great plans. We know nice miniatures increases the (RPG) play fun.

rdsmith wrote:
The Rules:

Each starter comes with a set of rules on a folded single sheet which is well laid out and very colorful, but only in Dutch. Not a problem, as their website and BGG has a fine English translation you can check out.

The Cards:

Now for the meat of the game. Since it's always the artwork that grabs me first, and although highly subjective, I really like the style throughout. Crisp, clean, and a mixture of realism and computer animation without being too cartoony. You can make your own judgment from the posted images.


ACT II is already a big improvement for the artwork, we are in a tremendous learning curve

rdsmith wrote:
The durability of the cards are of average quality which I can see becoming easily worn with repeated play. And, since it seems that every card game is in cahoots with the sleeve manufacturers by always having black borders that wear off, sleeves will be necessary. (Which doesn't bother me, since I'm the mad sleever who sleeves all cards.)

We had the cards full black. That was HOT, but you could see a lot of difference in the "blacking" of the cards. But did you Black borders cheats our eyes, as if it seems that color differences aren't there? Something we learned from Cartamundi ^^

rdsmith wrote:
The size and style of the font on each card is easy on the eyes and not too small.

With all the minor nitpicks above, I do have one major concern. I realize that this is only Act I of future expansions, but don't even bother getting any booster packs. In the twelve boosters I was gifted, there were only a total of five cards that I didn't already have in the starter decks! And, even though a couple were labeled at the "Rare" end of the collecting spectrum, they didn't seem to be anything "Ooo, wow!". Which, on the other hand is a plus for me, because it eliminates it as a collectible card game. Just have a starter for each player and you're ready to go.


You can play with just a starter deck, it's developed for that. One little thing, you could use a few extra Summons in your deck.
The rarity of the cards is very fair.A small set is good to collect completely and we publish 2 - 3 sets per year. Furthermore, we didn't want X610Z to be a rich man's game. Most CCG's make new sets a bit stronger that the previous one (marketing driven), and that's THE reason why we do things different.
In a box of 36 boosters: 1 x Ultra Rare, 4 x Super Rare, 15 x Rares, guanranteed!
Also, all cards have a great gameplay. We dont wan't to waste paper on useless cards, aswell as you don't wanna buy non-working cards.

BTW: ACT II boosters contain 15 cards and reprints of ACT I will also contain 15 cards (pricing is NOT increased).

rdsmith wrote:
Conclusion:

With the above questions and caveats, I've gone from a wishlist title of "Thinking about it" up only one slot to "Like to have". I'll reserve final judgment until Act II is released, and of course how it plays is the real deal (duh) which could shoot its status up farther. From its uniqueness, art, and rules preview, I really want to like this game. I'll keep you posted.



Thanks dude! I hope you got answers to all your questions. We got GREAT plans for this game, which we will realize as soon as we can. For now, the game on itself is the main thing. Play it once and you like it. Play it 3 times and you see more is possible than you thought. Play it 10 times and... welcome to you existenz .

P.S. My apologies for my poor English!
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I got a similar package today. I'll write up a more comprehensive review in a few days after I've had a chance to tear into it a bit more.

In response to the component issues:

The game mat should be in the starter, but since I also got a stack of posters with the mat on them I'm giving them a pass here. The vinyl mat I got is all kinds of awesome. Great quality.

The game pieces are perfectly serviceable and do the job. They aren't amazing by any means, but they don't need to be. They're just little pieces to be pushed around the mat.

Can't comment on the rules. I haven't read them yet.

The cards are right in the middle for mass produced card quality. The worst I've ever seen were in Duel in the Dark, the best being the later sets of Overpower when they switched a sort of plastic card. These are very similar to the cards from Babylon 5 Collectible Card Game which had some issues with the black borders and tiny little dings. Buy some penny sleeves and move on. There is nothing wrong with these cards.

The artwork is... different. I'll post some scans from some of the cards I got to illustrate this point. I was a little disappointed to not get a living figurehead. From all the artwork I've seen so far it is by far my favorite.
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Patrick Ruedisueli
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thanks for your review so far Tonto.
The fav art you chose (Living Figurehead) is artwork of a new card in ACT II: Spoils of War. This set is released end of may. All the new cards will be shown on our website soon and I'll make sure to post all cards in the BGG X610Z picture gallery. The artwork of our latest set has improved a lot, we're learning as we go. And last week we got a few more new talented illustrators aboard with amazing talent (specialist in Dragons eg). Lots of good stuff is added soon (we're so excited!!!).

Here's the card with everything on it, one of the first previews of a complete card of ACT II... I hope you will enjoy it!

 
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