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Napoleon's Triumph» Forums » Strategy

Subject: the use of leading an attack with zero units? rss

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Ram A
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Looks to be a great game, (now the challenge starts to find people willing to commit to learning/playing the game.
Ive got a question for th nt veterans: what's the use of leading an attack with zero units? If i understand correctly you can announce to lead with zero units, but why would you? You risk losing men, wouldnt a feint by a far better choice to make if you don't really want to attack?
Why do you get that option?
Thanks
Ramses
 
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Was George Orwell an Optimist?
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That might be the only way you can lead an attack, such as with cavalry attacking into a village. There are cases where you can win when leading with zero, e.g. a single French cav attacking a single Allied cav in reserve in that village.
 
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Jim Cote
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If you feint, no units are revealed. If you sacrifice a 1-strength unit, you get to see something, and usually reduce it. Maybe your opponent will be forced to reveal a heavy cav or a Guard.
 
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Wilhelm Fitzpatrick
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It's certainly a rare situation where this would happen, typically when no units on the attack are actually qualified to be named as leading unit, but you believe that no defending units can lead either, and you have some tie breaker in your favor.

Example would be a French cavalry chasing a Austrian cavalry out of a village. Neither unit can lead attack or defense (Page 5, section 11, top of third column), with a score of zero on both sides, but the French wins the tie (as long as the Austrian isn't in the approach).

But if you guess wrong, yeah, you'll get clobbered.
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Ram A
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aha, good to know, to get intel or if you know artillery is the only opposing force. Sphere, what's the issue you are referring to when attacking into a village with cavalry, can't cavalry lead in that case?
thanks for the quick replies
 
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Ram A
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i see, cavalry can't lead in the case of an obstruction as is the case with a village....
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Rusty McFisticuffs
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ekted wrote:
If you feint, no units are revealed. If you sacrifice a 1-strength unit, you get to see something, and usually reduce it.

(I don't think the "and usually reduce it" bit is right, since the defender loses one point per attacking leading unit, which is zero in this case.)
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