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Subject: [ poll ] Standardized Game Categorization -- Ticket to Ride rss

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Randy Cox
United States
Clemson
South Carolina
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I am embarking on a project to come up with standard ways of categorizing games and this is one of my test cases (I'm doing about 60 such polls). Please answer to help come up with a graphical way to show a consensus of game categorization (you define what the category means to you). I know that not every category and theme is included, but I tried to hit the high points. The poll is pretty demanding on the user as is. --if the game has expansions, disregard them...this poll is only about the base game unless specifically noted -- Thanks.
Poll: [ poll ] Standardized Game Categorization -- Ticket to Ride
1. Considering the game Ticket to Ride, which of the following game families would you classify it under? (leaving a row empty is the same as checking the rightmost column)
  Definitely belongs in category Might belong in category Does NOT belong in category (default)
Light Game
"Gamers" Game
War Game
Kids Game (10 and under)
Family Game (multi age, incl. non-adults)
2. Considering the game Ticket to Ride, which of the following categories would you classify it under? (leaving a row empty is the same as checking the rightmost column)
  Definitely belongs in category Might belong in category Does NOT belong in category (default)
Card Game
Action/Dexterity
Party Game
Abstract Strategy
Simulation
Deduction
Transportation
Racing
Negotiation/Trading
Word
3. Considering the game Ticket to Ride, which of the following general themes would you classify it under? (leaving a row empty is the same as checking the rightmost column)
  Definitely belongs in category Might belong in category Does NOT belong in category (default)
City Building
Combat
Economics/Money Making
Exploration
Horror
Sports
Territory Building/Control
Trains
Trivia/Knowledge
      53 answers
Poll created by Randy Cox

- - - - - - - - -
[No-------] [----Might|------Yes] 47 votes for Ticket to Ride
[---------] [----+----|----+----X Family Game (multi age, incl. non-adults) (97.9)
[---------] [----+----|--X-+----] Light Game (66)
[---------] [----X----|----+----] Kids Game (10 and under) (23.4)
[--------X] [----+----|----+----] "Gamers" Game (-7.4)
[---------] [----+----|----+----] War Game (-100)

[---------] [----+X---|----+----] Transportation (27.7)
[---------] X----+----|----+----] Card Game (0)
[X--------] [----+----|----+----] Racing (-43.6)
[---------] [----+----|----+----] Abstract Strategy (-48.9)
[---------] [----+----|----+----] Party Game (-68.1)
[---------] [----+----|----+----] Deduction (-71.3)
[---------] [----+----|----+----] Simulation (-80.9)
[---------] [----+----|----+----] Negotiation/Trading (-93.6)
[---------] [----+----|----+----] Action/Dexterity (-100)
[---------] [----+----|----+----] Word (-100)

[---------] [----+----|----+X---] Trains (81.9)
[---------] [---X+----|----+----] Territory Building/Control (22.3)
[---------] [----+----|----+----] Economics/Money Making (-74.5)
[---------] [----+----|----+----] Exploration (-84)
[---------] [----+----|----+----] City Building (-100)
[---------] [----+----|----+----] Combat (-100)
[---------] [----+----|----+----] Horror (-100)
[---------] [----+----|----+----] Sports (-100)
[---------] [----+----|----+----] Trivia/Knowledge (-100)
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Mike S.
Netherlands
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Blocking routes can end in some heavy war gaming ninja
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John Anderson
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Moorhead
Minnesota
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2 "does not fit in the Trains theme" votes? Hmm...
 
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