No, no, I'm fine. How are you?
We tried our very first game of Red November the other week (a wedding gift, someone thought that drunken gnomes would be suitable...) and I'd like to have one thing cleared up ruleswise.
-The rules state that you can do ONE action each turn.
-They also state that trading items with another gnome is an action
-They also stat that you perform your action whenever you finished moving
Foes this mean that if you want to trade items you must stop in the room of the other gnome, and you cannot perform any other action? It feels like an action that could be possible as you run around and happen to pass another player somewhere.
Either way is fine, I just want to make sure we play by the correct rules.
Your interpretation is correct. The item swapping is in the Action section and so you cannot move afterward. Bear in mind that it only costs the active gnome one minute no matter how many items are swapped, so his or her turn will be coming up again shortly.
Also, when you move your personal marker and an action would for instance block a hatch that you haven't really passed yet, do you end your before that hatch or does all actions happen after you moved your gnome?
Are you talking about actions or events? All the event cards are resolved after you have taken your movement and action. Time is a little warped on the Red November and it is completely possible to walk through a hatch on your movement phase that then becomes blocked during event resolution.