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The African Campaign» Forums » Rules

Subject: Japanese Command and Jedko 2nd? rss

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Bradley Fletcher
United States
Maine
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I picked up the Japanese Command version of this from Todd Davis, and he also sent me what I think are the 1st ed Jedko rules. There are, though, clear differences in the game, and I'm wondering what I'm missing--and if all I need are the 2nd ed rules, and whether anyone can send them to me? Among my questions are the roles of hq's and leaders (not mentioned in the 1st ed--do they affect combat? supply? both/neither?), the CRT is quite different (can you trade-off retreat for losses?), and what to do with the two sets of air and replacement markers (one set of the latter has 0-6 strength/movement, the other are clearly markers--but how are they used?) These make me wonder if or what other changes there are? I'd appreciate any insight and would be happy to pay postage and some for the relevant rules. Thanks.
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Kim Meints
United States
Waterloo
Iowa
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I answered your question over on Consim's folder for the game
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