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Subject: Dungeon Lords PBF #6 rss

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Grant Johnson
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Alright, there's a solid amount of interest so I'm starting Dungeon Lords PBF #6. I'm happy to stand in as moderator for this one. It will be in the text based format that's standard now for forum play. Since rgalvan kindly stepped down in PBF #5 he's got a spot reserved. There's room for three more.

I'll also solicit input as to whether the players want items.

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I am in.

I would like to be Grondar the Great Guy.
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Brendan Cox
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I'm interested.

Player name: Blue Imp Group
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Dan Schaeffer
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I would like to play (I'd prefer to be the Yellow Peril). I'm not familiar with the items, but I'm OK with the full game.
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I would also prefer to play without items.
 
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Grant Johnson
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OK, sounds like we're trying to move forward without items. Once I've got rgalvan's name I'll get the initial orders out to everyone and this will get underway.
 
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2Dan:
So, we meet again once more.
 
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Remo Galvan
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I'm in ... and my name is Small Buu.

Thanks tallgrant.
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Grant Johnson
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Alrighty,

The initial player order is:

The Yellow Peril
Small Buu
Grondar the Great Guy
Blue Imp Group

I'll get the starting orders out a little later this morning. Respond via geekmail. It will be helpful if you include the player name at the top of the message.
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Grant Johnson
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All of you chose different dead orders to start. That's a nice spread to begin!

Winter Year 1

Events -
Spring: Monster Payday

Adventurers -
Spring: Warrior 3, Wizard 3**, Warrior 4, Priest 3**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer -
5: The Yellow Peril, Small Buu, Grondar the Great Guy, Blue Imp Group

Get Food - Small Buu
Improve Reputation – The Yellow Peril
Dig Tunnels – Blue Imp Group
Mine Gold: Blue Imp Group
Recruit Imps - Grondar
Buy Traps - Small Buu
Hire Monster – The Yellow Peril
Available: Vampire, Troll, Witch
Build Room - Grondar
Available: Mushroom Bed, Workshop
[The crossed-out names are that player's unavailable orders.]

Starting player: The Yellow Peril
Unavailable Orders: Improve Reputation, Hire Monster
Adventurers: none
Monsters: none
Gold: 3
Food: 3
Imps: 3
Traps: 0
Prisoners: 0
Dead Letters: 0
Evil: 5
Dungeon:
--+--
--+--
--+--
-----


[As everyone starts with the same setup, I'll only show the differences.]

Small Buu
Unavailable Orders: Get Food, Buy Traps

Grondar the Great Guy
Unavailable Orders: Recruit Imps, Build Rooms

Blue Imp Group

Unavailable Orders: Dig Tunnels, Mine Gold

Please geekmail me your orders for Winter Year 1.
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Dan Schaeffer
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tallgrant wrote:
All of you chose different dead orders to start. That's a nice spread to begin!

Winter Year 1

Events -
Spring: Monster Payday

Adventurers -
Spring: Warrior 3, Wizard 3**, Warrior 4, Priest 3**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer -
5: The Yellow Peril, Small Buu, Grondar the Great Guy, Blue Imp Group

Get Food - Small Buu
Improve Reputation – The Yellow Peril
Dig Tunnels – Blue Imp Group
Mine Gold: Blue Imp Group
Recruit Imps - Grondar
Buy Traps - Small Buu
Hire Monster – The Yellow Peril
Available: Vampire, Troll, Witch
Build Room - Grondar
Available: Mushroom Bed, Workshop
[The crossed-out names are that player's unavailable orders.]

Starting player: The Yellow Peril
Unavailable Orders: Improve Reputation, Hire Monster
Adventurers: none
Monsters: none
Gold: 3
Food: 3
Imps: 3
Traps: 0
Prisoners: 0
Dead Letters: 0
Evil: 5
Dungeon:
--+--
--+--
--+--
-----


[As everyone starts with the same setup, I'll only show the differences.]

Small Buu
Unavailable Orders: Get Food, Buy Traps

Grondar the Great Guy
Unavailable Orders: Improve Reputation, Get Food

Blue Imp Group

Unavailable Orders: Hire Monster, Recruit Imps

Please geekmail me your orders for Winter Year 1.


The unavailable orders you list for Grondar and Blue Imp Group don't match the crossed-out names above. Which is correct?
 
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Grant Johnson
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Got it fixed. Sorry about that.
 
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Grant Johnson
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Year 1 - Winter Orders

The Yellow Peril: Mine Gold, Buy Traps, Get Food
Small Buu: Mine Gold, Dig Tunnels, Build Room
Grondar the Great Guy: Buy Traps, Hire Monster, Mine Gold
Blue Imp Group: Improve Reputation, Hire Monster, Build Room

Get Food - I: The Yellow Peril
Improve Reputation - I: Blue Imp Group,
Dig Tunnels - I: Small Buu
Mine Gold - I: The Yellow Peril, II: Small Buu, III: Grondar
Recruit Imps
Buy Traps - I: Grondar, II:The Yellow Peril
Hire Monster - I: Grondar, II: Blue Imp Group
Available: Vampire, Troll, Witch
Build Room - I: Small Buu, II: Blue Imp Group
Available: Mushroom Farm, Workshop

Please geekmail me any details about any orders you execute, including paying any costs, which combat card to look at, where tunnels and rooms go, and which monsters and/or rooms you choose. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)
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Grant Johnson
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Year 1 Winter Results

Lots of mining going around. Otherwise fairly well spread out to start. Next season there are going to be some orders open to all players.

The Yellow Peril
Order results: -1 gold, +2 food, use 2 imps, +2 gold, +1 trap
Unavailable Orders: Buy Traps, Get Food
Adventurers: none
Monsters: none
Gold: 4
Food: 5
Imps: 3 (1 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Evil: 5
Dungeon:
--+--
--+--
--+--
-----

Small Buu
Order results: use 1 imp, dig 1 tunnel, use 2 imps, +2 gold, Build Workshop
Unavailable Orders: Dig Tunnels, Build Room
Adventurers: none
Monsters: none
Gold: 5
Food: 3
Imps: 3 (0 unused)
Traps: 0
Prisoners: 0
Dead Letters: 0
Evil: 5
Dungeon:
--+--
--+--
--+--
--R-- Workshop

Grondar the Great Guy

Order results: use 3 imps, +2 gold, -1 gold, +1 trap, Hire Vampire, +2 Evil
Unavailable Orders: Hire Monster, Mine Gold
Adventurers: none
Monsters: Vampire
Gold: 4
Food: 3
Imps: 3 (0 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Evil: 7
Dungeon:
--+--
--+--
--+--
-----


Blue Imp Group
Order results: -1 evil, looks at first combat card, Hires Witch, -1 food, +1 evil, Builds Mushroom Bed, -1 gold, Uses 3 imps in Room, +1 food
Unavailable Orders: Hire Monster, Build Room
Adventurers: none
Monsters: Witch
Gold: 2
Food: 3
Imps: 3 (0 unused)
Traps: 0
Prisoners: 0
Dead Letters: 0
Evil: 5
Dungeon:
--+--
--+--
--R-- Mushroom Bed
-----


I'll have Spring of Year 1 set up shortly.
 
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Grant Johnson
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Spring Year 1
Events -
Spring: Monster Payday
Summer: Tax Day

Adventurers -
Spring: Warrior 3, Wizard 3**, Warrior 4, Priest 3**
Summer: Priest 3*, Thief 3*, Thief 4*, Thief 4**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer -
7: Grondar the Great Guy
5: Small Buu, Blue Imp Group, The Yellow Peril

Unavailable Orders:
(Starting Player) Small Buu: Dig Tunnels, Build Room
Grondar the Great Guy Hire Monster, Mine Gold
Blue Imp Group Hire Monster, Build Room
The Yellow Peril Buy Traps, Get Food

Get Food - The Yellow Peril
Improve Reputation
Dig Tunnels - Small Buu
Mine Gold: Grondar
Recruit Imps -
Buy Traps - The Yellow Peril
Hire Monster - Grondar, Blue Imp Group
Available: Witch, Ghost, Slime
Build Room - Small Buu, Blue Imp Group
Available: Souvenir Shop, Chicken Coop
[The crossed-out names are that player's unavailable orders.]

Submit your orders!
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Grant Johnson
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Year 1 - Spring Orders

Small Buu: Recruit Imps, Improve Reputation, Buy Traps
Grondar the Great Guy: Build Rooms, Buy Traps, Improve Reputation
Blue Imp Group: Mine Gold, Recruit Imps, Buy Traps
The Yellow Peril: Improve Reputation, Dig Tunnels, Hire Monsters

Get Food -
Improve Reputation - I.The Yellow Peril, II.Small Buu, III.Grondar
Dig Tunnels - I.The Yellow Peril,
Mine Gold - I.Blue Imp Group
Recruit Imps- I.Small Buu, II.Blue Imp Group
Buy Traps - I.Grondar, II.Small Buu, III.Blue Imp Group
Hire Monster - I.The Yellow Peril
Available: Witch, Ghost, Slime
Build Room - I.Grondar
Available: Souvenir Shop, Chicken Coop

Please geekmail me any details about any orders you execute, including paying any costs, which combat card to look at, where tunnels and rooms go, and which monsters and/or rooms you choose. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)
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Grant Johnson
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Gentlemen,

You all have my sincerest apologies for the delay. I've been the victim of some identity fraud. (If one of you tried to spend $3800 on a hotel room in Greece using my credit card, you're getting an extra Paladin).

Anyhow, I'll be formatting my computer tomorrow morning to make sure its clean. As such there may be a bit of a delay before I get the next turn up. I've got one outstanding item left on the spring turn and I can post everything for summer. If it isn't in by around 9 CDT tomorrow morning I probably won't be posting until late tomorrow afternoon.

Again sorry for the delay.
 
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Remo Galvan
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tallgrant,

take your time to solve your problem !
 
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Dan Schaeffer
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Yikes! Definitely fix your real life issues. Our dungeon licenses can wait.
 
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Grant Johnson
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Format and windows reinstall is done. I'm updating software and searching for my MS Office CD around the house.

I've still got one outstanding item from last season left- check your geekmail.
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Remo Galvan
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tallgrant wrote:
I've still got one outstanding item from last season left- check your geekmail.


What do you mean exactly ? Nothing in my geekmail ...
Sorry, but English is not my main language ...
 
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Year 1 Spring Results

There is quite a crowd to spread good word in town. There's also a bustling market at the trap shop. The imps running the show decide this is a golden age of traps that never ends, and quadruple their staff in anticipation of a big summer sale.

Small Buu
Order results: -2 evil, -1 food, +1 imp, +1 trap, 4 imps in room, +1 trap
Monster Payday: Freeloader
Unavailable Orders: Improve Reputation, Buy Traps
Adventurers: Warrior 3
Monsters: none
Gold: 5
Food: 2
Imps: 4 (0 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Evil: 3
Dungeon:
--+--
--+--
--+--
--R-- Workshop

Grondar the Great Guy

Order results: -1 gold, - 2 evil, looks at first spell, -1 gold, +1 trap, Builds Souvenir Shop, 3 imps in room, +1 gold
Monster Payday: +2 Evil
Unavailable Orders: Buy Traps, Improve Reputation
Adventurers: Priest 3**
Monsters: Vampire
Gold: 3
Food: 3
Imps: 3 (0 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Evil: 7
Dungeon:
--+--
--+--
--R-- Souvenir Shop
-----

Blue Imp Group

Order results: +2 gold, +2 imps, -2 food, -2 gold, +2 traps, 3 imps in room, +1 food
Monster Payday: -1 food, +1 evil
Unavailable Orders: Recruit Imps, Buy Traps
Adventurers: Warrior 4
Monsters: Witch
Gold: 2
Food: 1
Imps: 5 (0 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Evil: 6
Dungeon:
--+--
--+--
--R-- Mushroom Bed
-----

The Yellow Peril

Order results: -1 evil, looks at first spell, dig 2 tunnels, Hire Witch, -1 food, +1 evil
Monster Payday: -1 food, +1 evil
Unavailable Orders: Dig Tunnels, Hire Monsters
Adventurers: Wizard 3**
Monsters: Witch
Gold: 4
Food: 3
Imps: 3 (1 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Evil: 6
Dungeon:
-++--
--+--
--+--
--+--
 
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Summer Year 1
Events -
Summer: Tax Day
Fall: VIP Visit: Each player must pay 2 Food or lose 3 Victory Points for each Food not paid.

Adventurers -
Summer: Priest 3*, Thief 3*, Thief 4*, Thief 4**
Fall: Thief 3**, Warrior 4, Wizard 4*, Priest 4**

[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer -
7: Grondar the Great Guy
6: Blue Imp Group, The Yellow Peril
3: Small Buu,

Unavailable Orders:
(Starting Player) Grondar the Great Guy: Buy Traps, Improve Reputation
Blue Imp Group: Recruit Imps, Buy Traps
The Yellow Peril: Dig Tunnels, Hire Monsters
Small Buu: Improve Reputation, Buy Traps

Get Food -
Improve Reputation - Grondar, Small Buu
Dig Tunnels - The Yellow Peril
Mine Gold -
Recruit Imps - Blue Imp Group
Buy Traps - Grondar, Blue Imp Group, Small Buu
Hire Monster - The Yellow Peril
Available: Troll, Vampire, Goblin
Build Room -
Available: Printing Press, Magic Room
[The crossed-out names are that player's unavailable orders.]

I've held this thing up long enough- let's get rolling again!
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Year 1 - Summer Orders

Grondar the Great Guy: Build Room, Hire Monster, Mine Gold
Blue Imp Group: Mine Gold, Improve Reputation, Dig Tunnels
The Yellow Peril: Mine Gold, Get Food, Buy Traps
Small Buu: Recruit Imps, Hire Monster, Build Room

Get Food - I.The Yellow Peril
Improve Reputation - I.Blue Imp Group
Dig Tunnels - I.Blue Imp Group
Mine Gold - I.Blue Imp Group, II. The Yellow Peril, III.Grondar
Recruit Imps - I.Small Buu
Buy Traps - I.The Yellow Peril
Hire Monster - I.Grondar, II.Small Buu
Available: Troll, Vampire, Goblin
Build Room - I. Grondar, II.Small Buu
Available: Printing Press, Magic Room

Please geekmail me any details about any orders you execute, including paying any costs, which combat card to look at, where tunnels and rooms go, and which monsters and/or rooms you choose. (You can make conditional orders depending on what others might pick, or ask to wait to see what they choose.)
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Year 1 Summer Results

I've assumed that everyone paid all taxes- Geekmail me if that's not the case. We have a nice clear picture on the evilometer:

Grondar the Great Guy
Order results: +2 gold, Hire Troll, -2 food
Tax Day: -2 gold
Unavailable Orders: Hire Monster, Buy Gold
Adventurers: Thief 4**, Priest 3**
Monsters: Vampire, Troll
Gold: 3
Food: 1
Imps: 3 (0 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Evil: 7
Dungeon:
--+--
--+--
--R-- Souvenir Shop
-----


Blue Imp Group
Order results: -1 evil, looks at second spell, +2 tunnels, +2 gold
Tax Day: -3 gold
Unavailable Orders: Improve Reputation, Dig Tunnels
Adventurers: Thief 3*, Warrior 4
Monsters: Witch
Gold: 1
Food: 1
Imps: 5 (1 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Evil: 5
Dungeon:
--+--
--+++
--R-- Mushroom Bed
-----


The Yellow Peril
Order results: -1 gold, +2 food, +3 gold, -1 gold, +1 trap
Tax Day: -3 gold
Unavailable Orders: Get Food, Buy Traps
Adventurers: Thief 4*, Wizard 3**
Monsters: Witch
Gold: 2
Food: 5
Imps: 3 (0 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Evil: 6
Dungeon:
-++--
--+--
--+--
--+--


Small Buu
Order results: -1 food, +1 imp, Hires Vampire, +2 Evil, -1 gold, Builds Printing Press, 3 imps in Printing Press, -1 evil
Tax Day: -2 gold
Unavailable Orders: Hire Monster, Build Room
Adventurers: Priest 3*, Warrior 3
Monsters: Vampire
Gold: 2
Food: 1
Imps: 5 (2 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Evil: 4
Dungeon:
--+--
--R-- Printing Press
--+--
--R-- Workshop


Fall information coming shortly. Be prepared- there are rumors of awful things being planned in the local taverns!
 
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