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Forlorn: Hope» Forums » General

Subject: Like Space Hulk? rss

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ben saylor
United States
Delray Beach
Florida
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Is this like Space Hulk and the Aliens boardgame? I can't get enough of these Sci-Fi games...and am looking for a cheap non-rare one I can travel with and this looks like a winner.
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Bill
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Orlando
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This is a decent replacement or substitute for SH. It's the same theme, idea, and general game play. Just needs an expansion or two and it'd actually be better than SH....IMO....for a quick travel game.
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j b Goodwin

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Virginia
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Not familiar with the Aliens game, but it has a lot of the flavor of SH. There's not really any exploration or discovery to speak of, but it's a neat game. I would recommend it.
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Ted Conn
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Lee's Summit
Missouri
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There isn't any exploration in Aliens, either. The game is broken into scenarios based off the movie. Who lives in a scenario transfers into who plays in the next scenario (if playing as a campaign), otherwise there's a stock list of characters per scenario.
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Aaron
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Columbus
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Armydillo978 wrote:
This is a decent replacement or substitute for SH. It's the same theme, idea, and general game play. Just needs an expansion or two and it'd actually be better than SH....IMO....for a quick travel game.


I would agree with this. While they have the same theme and feel, there are substantial differences in the underlying mechanics which I think are almost always in the favor of Forlorn: Hope. The only thing really I miss about Space Hulk is the ability to destroy doors, but because of the range and interrupt attack mechanics in F:H it isn't a big deal. The blip system in SH was good for creating a certain amount of mystery and tension, but it also added a layer of complexity which I don't miss.

So the only real advantages to SH are component quality (which is balanced by the difference in cost), the number of scenarios, and the modular tiles. So I agree with Bill. An expansion or two would be enough to make F:H better than SH in almost every way.
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