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Axis & Allies Europe 1940» Forums » Rules

Subject: Putting it all together? rss

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Scott Anderson
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Will there be a seperate rule set for merging the 2 games into 1? I'm assuming yes but how will it work?
 
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Eddy del Rio
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Cyscott1 wrote:
Will there be a seperate rule set for merging the 2 games into 1? I'm assuming yes but how will it work?


Also, with the entire world map before us and units representing "all" the worlds combatants, it would make sense to have separate scenario set-ups for other years of the war.
 
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Kevin Chapman
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Cyscott1 wrote:
Will there be a seperate rule set for merging the 2 games into 1? I'm assuming yes but how will it work?

Yes, there will, and you'll have to wait and see. ninja

edelrio wrote:
Also, with the entire world map before us and units representing "all" the worlds combatants, it would make sense to have separate scenario set-ups for other years of the war.

Maybe someday, but not right away.
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Greg Low
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edelrio wrote:
it would make sense to have separate scenario set-ups for other years of the war.
Combining A&A 1940, and A&A:E 1940, I bet you get a scenario based upon 1940.

There is always the possibility that adding the two together gets you a futuristic war set in 3880AD, but I wouldn't bet on it. You'll probably have to make your own house rule for that.

Best,
-Greg
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Ryan Hanson
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Hahaha.

Scenarios for the different years would be interesting actually.
 
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Stephen Meyers
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Good one Greg! LOL







Sorry about those Celtics!

No, not really!
 
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eric hill
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my fear is that there will be 1941 pacific then europe expansion..followed by a 1942 series of expansions...and then...well, you see where i am going
 
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Garrett Wright
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How do the powers work when you combine the two? I imagine you don't play with 9 players, so do some people control two powers?
 
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Jan Ozimek
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gww490 wrote:
How do the powers work when you combine the two? I imagine you don't play with 9 players, so do some people control two powers?

This question also often comes up with the older editions supporting up to 5 and 6 players, when groups need to play with fewer players. Basically all A&A games are two player games, as only one of two sides can win. As such you can divide the powers on each side among players as you wish. Just make sure each player only controls Axis OR Allies powers (obviously).
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Kevin Chapman
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It's designed for a maximum of 6 players:

Germany
Italy
Japan
UK and ANZAC
USSR and France
USA and China
 
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Jan Ozimek
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Garrett,

I read your question again, and perhaps I should clarify. If one player controls more than one power, the powers are managed seperately just as if they were controlled by different players.
 
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Garrett Wright
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Thank you for the quick replies. I figured that was how it would work (when my friends and I play 1942 and don't have enough, we just combine powers like that) but I didn't know if maybe there were specific pairings to use.

It would be possible to play with 9 people, though, right? I don't think I would want to (too crowded), but there are still 9 separate powers.

I can't wait to play Europe+Pacific.
 
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Kevin Chapman
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You could play with 9 players, but I would think those with minor powers would have an awful lot of downtime. The most I would consider would be 7, the 7th player having ANZAC, France and China.
 
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David Jensen
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Yes, and you must not have read some of the other posts in this forum yet.

Go to http://www.axisandallies.org and I have 5 previews of the Europe game. Preview 4 and 5 include everything you need to know about playing the Global game.

Cyscott1 wrote:
Will there be a seperate rule set for merging the 2 games into 1? I'm assuming yes but how will it work?
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Scott Anderson
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Thanks that's what I wanted to know.
 
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