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Dungeon Lords» Forums » Play By Forum

Subject: Dungeon Lords PBF #14 rss

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Brendan Cox
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Attention aspiring Dungeon Lords! Yes this means you!

Another Dungeon Lord license exam is about to begin! We're looking for four candidates to submit their interest here. You may submit your preferred player names and colours as well!

Interested candidates may also vote on whether we do the Standard Dungeon Lording Exam, the Dungeon Lording Exam with Standard Items Variant, or the Dungeon Lording Exam with Tricky Items Variant.

We will begin the exam when we have four interested candidates, so don't wait, reserve your spot now!

Spoiler (click to reveal)
The Ministry of Dungeons has approved this message.


Spoiler (click to reveal)
Mod note: This is my first time modding a game and I wanted to add a little flavour. Enjoy!
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David Goldfarb
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I'm in. Call me Ockham the Outrageous again (Ockham for short) and I'll take green.

ETA: I'd vote for using the tricky items variant.
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Jake Hermance
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I'll Join as Lord Yellow Belly


i'll do tricky variant also.
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Grant Johnson
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I'm too used to seeing Geekmail from leafboy- I'll go through withdrawl if I can't play. Call me Grantred the Ghastly and I'm up for tricky items!
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Loc Nguyen
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Call me Spiderguy and I'll take Red.

Any variant is fine with me.
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Brendan Cox
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--- MINISTRY OF DUNGEONS RELEASE ---

We have our four candidates to take the Dungeon Lording Exam with Tricky Items Variant.

Unavailable orders requests have been sent. Once we get a response from everyone (thanks to those who responded already), we can begin the exam.

Your evaluator for this exam will be The Nameless Demon from the Infinite Planes of Eternal Damnation.

Good luck...
 
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Grant Johnson
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Quote:
The Nameless Demon from the Infinite Planes of Eternal Damnation.


Oh no, not him again....
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Brendan Cox
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--- SUBTERRANEAN NEWS ---
Winter, Year 1 edition

WELCOME
Welcome to your Dungeon Lording Examination! With it, you get a free two year subscription to Subterranean News. Enjoy.

ENTERTAINMENT
It's dark times at the local tavern as we see a Vampire and a Witch performing. But get there soon; otherwise the resident Troll will have eaten everything!

ADVENTURER REPORT
The village seems to have released some thieves from jail on a work-release program to "explore" your dungeons. Beware!

DUNGEON RENOVATORS
We've got a lovely Chicken Coop for sale if you don't mind the smell! If you do mind, why not buy a Workshop and work on protective devices?

UPCOMING EVENTS
The Ministry of Dungeons is reporting a large deficit, so they'll be sending the tax imps out early this year. Be ready!

BUSINESS NEWS
The Trap shop is expecting a lean Winter. And the Demons will be pleased about this one...there won't be too many "dungeon lords" kissing up to the townsfolk this season!

--- END NEWS REPORT ---

Year 1 - Winter

Events:
Spring: Dungeon Taxes

Adventurers:
Spring: Thief 3*, Thief 3**, Priest 3**, Warrior 5
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer:
5: Grantred the Ghastly, Spiderguy, Lord Yellow Belly, Ockham the Outrageous

Get Food -
Improve Reputation - Grantred, Spiderguy, Yellow Belly
Dig Tunnels - Yellow Belly
Mine Gold - Ockham
Recruit Imps -
Buy Traps - Grantred, Spiderguy, Ockham
Hire Monster -
Available: Vampire, Troll, Witch
Build Room -
Available: Workshop (outside, 4 imps = 1 trap), Chicken Coop (upper, 3 imps = 1 food)

Grantred the Ghastly (Starting player)
Unavailable Orders: Improve Reputation, Buy Traps
Adventurers: none
Monsters: none
Gold: 3
Food: 3
Imps: 3
Traps: 0
Prisoners: 0
Dead Letters: 0
Evil: 5
Dungeon:
--+--
--+--
--+--
-----


(Showing only differences as everyone starts with the same setup.)

Spiderguy
Unavailable Orders: Improve Reputation, Buy Traps

Lord Yellow Belly
Unavailable Orders: Improve Reputation, Dig Tunnels

Ockham the Outrageous
Unavailable Orders: Mine Gold, Buy Traps

Please check the setup to make sure it's okay.

Please geekmail me your first, second and third orders, along with any questions you may have.

Include your player name in the subject header to make it easier for me to keep everything straight.

When you have done all this, thumb up this post

Spoiler (click to reveal)
Mod note: Yes, I did the player order at random, and it came up Red, Blue, Yellow, Green...lol.
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--- MINISTRY OF DUNGEONS RELEASE ---

The Ministry of Dungeons has approved all minions' orders. They are as follows:

Grantred the Ghastly: Mine Gold, Hire Monster, Build Room
Spiderguy: Build Room, Recruit Imps, Dig Tunnels
Lord Yellow Belly: Get Food, Mine Gold, Recruit Imps
Ockham the Outrageous: Dig Tunnels, Get Food, Recruit Imps

As a result, the schedule is:

Get Food - I Yellow Belly, II Ockham
Improve Reputation -
Dig Tunnels - I Ockham, II Spiderguy
Mine Gold - I Grantred, II Yellow Belly
Recruit Imps - I Spiderguy, II Yellow Belly, III Ockham
Buy Traps -
Hire Monster - I Grantred
Available: Vampire, Troll, Witch
Build Room - I Spiderguy, II Grantred
Available: Workshop (outside, 4 imps = 1 trap), Chicken Coop (upper, 3 imps = 1 food)

Geekmail me the details of your orders (and production if applicable). Conditional orders are fine. If you wish to wait until you know what other people are doing before making certain selections, let me know.

Mod Note: I recently had my computer crash :( Updates will be sporadic until I can get up and running again...
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Grant Johnson
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Don't fuss leaf- it happens to the best of us. Just be glad they didn't get into your bank account cool
 
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--- EVALUATOR'S REPORT ---

Hello, I am That Damn Demon and I am here to evaluate you! And I just love seeing some new evil out there!

Grantred the Ghastly

I see Grantred set out to gather some gold and put up a Chicken Coop. He also hired a Witch! That'll get the evil flowing!

Order results: Use 2 imps = +2 gold, -1 food +1 evil = Hire Witch, -1 gold = Build Chicken Coop
Unavailable Orders: Hire Monster, Build Room
Adventurers: none
Monsters: Witch
Gold: 4
Food: 2
Imps: 3
Traps: 0
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 6
Dungeon:
--+--
--R-- Chicken Coop
--+--
-----


Spiderguy
Oh, not too much evil out of Spiderguy this season. Just some expansion, an imp, and a place for them to build traps.

Order results: Use 3 imps = dig 3 tunnels, -1 food = +1 imp, Build Workshop for free
Unavailable orders: Dig Tunnels, Recruit Imps
Adventurers: none
Monsters: none
Gold: 3
Food: 2
Imps: 4
Traps: 0
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 5
Dungeon:
--+++
--+--
--+--
--R-- Workshop


Lord Yellow Belly
Paying for food? *shakes head* Lord Yellow Belly also managed to mine some gold and increase his imp force.

Order results: -1 gold = +2 food, Use 3 imps = +3 gold, -2 food = +2 imps
Unavailable orders: Mine Gold, Recruit Imps
Adventurers: none
Monsters: none
Gold: 5
Food: 3
Imps: 5
Traps: 0
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 5
Dungeon:
--+--
--+--
--+--
-----


Ockham the Outrageous
I always like lords who don't pay for food! Ockham also extended his dungeon and hired some imps...it seems they like winter.

Order results: +1 evil = +3 food, Use 2 imps = dig 2 tunnels, -1 food -1 gold = +2 imps
Unavailable Orders: Get Food, Recruit Imps
Adventurers: none
Monsters: none
Gold: 2
Food: 5
Imps: 5
Traps: 0
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 6
Dungeon:
-++--
--+--
--+--
--+--


I will see how much more evil you have spread next season! Until then...

Spoiler (click to reveal)
Mod note: That Damn Demon will always be impressed if you become more evil.
 
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--- SUBTERRANEAN NEWS ---
Spring, Year 1 edition

ITEM MISCHIEF
Ever wonder what those things are kicking around deep in your Trap Closet? They're items, set to help out adventurers hopefully visiting other dungeons. (We still haven't figured out what the Empty Token does though.)

ENTERTAINMENT
The barkeep needs help cleaning up a big slime mess at the bar. If you go quickly, you might even take a Vampire out to dinner!

ADVENTURER REPORT
Wizarding school dropouts and junior priests converge upon your dungeons.

DUNGEON RENOVATORS
Tired of waiting for those Ministry permits? Buy a Tool Shed and dig when you want! Or, build the Printing Press and fool your friends and enemies by writing stories!

UPCOMING EVENTS
I've never seen the Ministry science imps so terrified! A tremor and cave-ins are forecast. Beware!

BUSINESS NEWS
Imp recruitment was way up in Winter! It'll be hard to find such labour this season.

-- END NEWS REPORT ---

Year 1 - Spring

Events:
Spring: Dungeon Taxes
Summer: Special - Earthquake (Each player loses 2 tunnels/rooms, dungeons must remain connected.)

Adventurers:
Spring: Thief 3*, Thief 3**, Priest 3**, Warrior 5
Summer: Priest 3*, Wizard 3*, Priest 4*, Wizard 4*
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer:
6: Ockham the Outrageous, Grantred the Ghastly
5: Spiderguy (Starting player), Lord Yellow Belly

Get Food - Ockham
Improve Reputation -
Dig Tunnels - Spiderguy
Mine Gold - Yellow Belly
Recruit Imps - Spiderguy, Yellow Belly, Ockham
Buy Traps -
Hire Monster - Grantred
Available: Slime, Slime, Vampire
Build Room - Grantred
Available: Tool Shed (2 imps = dig 1 tunnel), Printing Press (3 imps = -1 evil)

Please check the setup to make sure it's okay.

Please geekmail me your first, second and third orders and the item you choose to send, along with any questions you may have. Thumb up this post when you do.
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--- MINISTRY OF DUNGEONS RELEASE ---

All Spring minions orders have been approved. They are:

Spiderguy: Hire Monster, Improve Reputation, Mine Gold
Lord Yellow Belly: Improve Reputation, Buy Traps, Build Room
Ockham the Outrageous: Buy Traps, Mine Gold, Hire Monster
Grantred the Ghastly: Recruit Imps, Buy Traps, Get Food

The barkeep has received 1 gold from Spiderguy for being disturbed so early in the morning.

The order schedule is:

Get Food - I Grantred
Improve Reputation - I Yellow Belly, II Spiderguy
Dig Tunnels -
Mine Gold - I Ockham, II Spiderguy
Recruit Imps - I Grantred
Buy Traps - I Ockham, II Yellow Belly, III Grantred
Hire Monster - I Spiderguy, II Ockham
Available: Slime, Slime, Vampire
Build Room - I Yellow Belly
Available: Tool Shed (outside, 2 imps = dig 1 tunnel), Printing Press (inside, 3 imps = -1 evil)

Geekmail me the details of your orders and production. Oh...and don't forget about the taxes. We don't want to have to send the tax imps after you...
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--- EVALUATOR'S REPORT ---

That Damn Demon again, with an inside look at the adventurers receiving their items from the Ministry agent! Here's his report:

- Agent's Report -

Spiderguy sent an Amulet of Fortitude. No one could use it, so it'll be returned.
Lord Yellow Belly sent a Four-Leafed Clover. It will be displayed proudly upon Priest 3**'s robes.
Ockham the Outrageous and Grantred the Ghastly each sent Empty Tokens. No one knows what they do, so they'll be returned.

- End Agent's Report -

Now here's a look at the current situation!

Note: The front of the adventurer line is at the right.

Spiderguy
Ugh, Spiderguy is such a kisser-upper! While he was doing that he also picked up some gold and a sample of ectoplasm...

Order results: -1 gold (Hire Monster as 1st action), -2 evil, Use 3 imps = +3 gold, -1 food = hire Slime
Production results: nothing
Event results: -3 gold paying taxes in full
Unavailable Orders: Improve Reputation, Mine Gold
Adventurers: Thief 3*
Monsters: Slime
Gold: 2
Food: 1
Imps: 4 (1 unused)
Traps: 0
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 3
Dungeon:
--+++
--+--
--+--
--R-- Workshop


Lord Yellow Belly
Well I'm glad he caused some mischief, it makes up for the fact that he wrote stories about rescuing kittens. He also took a trap for free and added a room to make more stories about kittens...

Order results: -1 evil + looks at 1st spell, +1 trap for free, builds Printing Press for free
Production results: Use 3 imps in Printing Press = -1 evil
Event results: -2 gold paying taxes in full
Unavailable Orders: Buy Traps, Build Room
Adventurers: Thief 3**
Monsters: none
Gold: 3
Food: 3
Imps: 5 (2 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 3
Dungeon:
--+--
--+--
--R-- Printing Press
-----


Ockham the Outrageous
Ockham picked up some gold, paid for a trap, and *gasp* hired a Vampire! How fiendish!

Order results: Use 2 imps = +2 gold, -1 gold = +1 trap, +2 evil = hire Vampire
Production results: nothing
Event results: -3 gold paying taxes in full
Unavailable Orders: Mine Gold, Hire Monster
Adventurers: Warrior 5
Monsters: Vampire
Gold: 0
Food: 5
Imps: 5 (3 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 8
Dungeon:
-++--
--+--
--+--
--+--


Grantred the Ghastly
Grantred called off his Get Food action as he didn't want to pay for food. He did pick up an imp and a pair of traps though.

Order results: -1 food = +1 imp, -2 gold = +2 traps
Production results: Use 3 imps in Mushroom Bed = +1 food
Event results: -2 gold paying taxes in full
Unavailable Orders: Recruit Imps, Buy Traps
Adventurers: Priest 3**+
Monsters: Witch
Gold: 0
Food: 2
Imps: 4
Traps: 2
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 6
Dungeon:
--+--
--R-- Chicken Coop
--+--
-----


Looks like it'll be a hot summer...just the way I like it. See you then!
 
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--- SUBTERRANEAN NEWS ---
Summer, Year 1 edition

NO DELINQUENTS
Taxes were all paid up, the Ministry did not have to send any overdue notices. Wonderful!

ENTERTAINMENT
A Witch and a Ghost will be providing the haunts at the night club. Oh yeah, and a Troll's eating again.

ADVENTURER REPORT
There'll be a few warriors coming to protect the adventurers already committed to dungeoneering. Keep an eye out.

DUNGEON RENOVATORS
You too can experience growing your own food in the Mushroom Bed! Or, if you want more cash, why not sell counterfeit designer jeans? Whoops, did I say counterfeit?

UPCOMING EVENTS
Those monsters you have will be expecting payment soon. Pay up to avoid unintended rampages.

BUSINESS NEWS
We had great success in the trap market last season, and lots of mining permits were issued.

-- END NEWS REPORT ---

Year 1 - Summer

Events:
Summer: Special - Earthquake (Each player loses 2 tunnels/rooms, dungeons must remain connected.)
Fall: Monster Payday

Adventurers:
Summer: Priest 3*, Wizard 3*, Priest 4*, Wizard 4*
Fall: Warrior 3, Warrior 4, Wizard 3**, Thief 4**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer:
8: Ockham the Outrageous
6: Grantred the Ghastly
3: Lord Yellow Belly (Starting player), Spiderguy

Get Food -
Improve Reputation - Spiderguy
Dig Tunnels -
Mine Gold - Ockham, Spiderguy
Recruit Imps - Grantred
Buy Traps - Yellow Belly, Grantred
Hire Monster - Ockham
Available: Troll, Ghost, Witch
Build Room - Yellow Belly
Available: Souvenir Shop (upper, 3 imps = 1 gold), Mushroom Bed (lower, 3 imps = 1 food)

Please check the setup to make sure it's okay.

Please geekmail me your first, second and third orders and the item you choose to send, along with any questions you may have. Thumb up this post when you do.

Mod Note: (touches wood) I think my computer is relatively back to normal now.

Spoiler (click to reveal)
Mod Note: That Dungeon Renovator sure sounds like a salesman doesn't he?
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David Goldfarb
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Grantred should have Get Food inaccessible, rather than Recruit Imps.
 
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Grant Johnson
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Ah yes, but if you don't carry out an order (as I did not carry out Get Food), it can be left as available for the next round and the other 2 orders become inaccessible.
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--- MINISTRY OF DUNGEONS RELEASE ---

Summer minions orders are all approved. There seems to be a run on a few things this season...

Lord Yellow Belly: Hire Monster, Dig Tunnels, Recruit Imps
Ockham the Outrageous: Improve Reputation, Recruit Imps, Dig Tunnels
Grantred the Ghastly: Dig Tunnels, Hire Monster, Build Room
Spiderguy: Recruit Imps, Hire Monster, Get Food

The nightclub manager has received 1 gold from Lord Yellow Belly in order to open a little earlier.

Here is the order schedule:

Get Food - I Spiderguy
Improve Reputation - I Ockham
Dig Tunnels - I Grantred, II Yellow Belly, III Ockham
Mine Gold -
Recruit Imps - I Spiderguy, II Ockham, III Yellow Belly
Buy Traps -
Hire Monster - I Yellow Belly, II Grantred, III Spiderguy
Available: Troll, Ghost, Witch
Build Room - I Grantred
Available: Souvenir Shop (upper, 3 imps = 1 gold), Mushroom Bed (lower, 3 imps = 1 food)

Geekmail me the details of your orders and production, and how you're dealing with the upcoming earthquake. Thumb up this post when you do.
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--- EVALUATOR'S REPORT ---

Your resident Demon of Damnation is here again with the Item Agent's report...

- Agent's Report -

Lord Yellow Belly sent an Amulet of Fortitude. The Wizard 4* will be wearing this.
Ockham the Outrageous and Grantred the Ghastly sent Empty Tokens. We still haven't figured out their effects so we're sending them back to their owners.
Spiderguy sent a Four-Leafed Clover. Priest 4* is lucky enough to receive it.

- End Agent's Report -

Back to the situation at hand, looks like our candidates have weathered the earthquake! Let's see how!

Lord Yellow Belly
Yellow Belly dug out 3 tunnels, losing two. He also picked up two more imps, and hired a Witch! Making himself just a bit more evil, very nice! Too bad he offset it by writing more kitten stories...

Order results: -1 gold for Hire Monster as 1st action, Use 3 imps = dig 3 tunnels, -1 food -1 gold = +2 imps, -1 food +1 evil = hire Witch
Production results: Use 3 imps in Printing Press = -1 evil
Event results: Loses 2 tunnels to earthquake
Unavailable orders: Dig Tunnels, Recruit Imps
Adventurers: Priest 3*, Thief 3**
Monsters: Witch
Gold: 1
Food: 1
Imps: 7 (1 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 3
Dungeon:
--++-
--+--
--R-- Printing Press
-----


Ockham the Outrageous
Well, Ockham schmoozed with the Wizard's Guild *shakes head*. He also dug many tunnels and hired two more imps.

Order results: -1 evil + looks at first spell, Use 5 imps = dig 4 tunnels, -2 food = +2 imps
Production results: Nothing
Event results: Loses 2 tunnels to earthquake
Unavailable Orders: Dig Tunnels, Recruit Imps
Adventurers: Wizard 4*+, Warrior 5
Monsters: Vampire
Gold: 0
Food: 3
Imps: 7 (2 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 7
Dungeon:
-++--
--+--
--+--
+++--


Grantred the Ghastly
Grantred dug two tunnels to endure the earthquake, then hired a hungry Troll and built a room to produce counterfeit items to sell.

Order results: Use 2 imps = dig 2 tunnels, -2 food = hire Troll, builds Souvenir Shop for free
Production results: Use 2 imps + troll token in Chicken Coop = +1 food
Event results: Loses 2 tunnels to earthquake
Unavailable Orders: Hire Monster, Build Room
Adventurers: Priest 4*+, Priest 3**+
Monsters: Witch, Troll
Gold: 0
Food: 1
Imps: 4+1 troll (0+0 unused)
Traps: 2
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 6
Dungeon:
--+R- Souvenir Shop
--R-- Chicken Coop
-----
-----


Spiderguy
Spiderguy paid for food (groan), hired another imp, and hired a scary Ghost (gotta love those scary Ghosts!).

Order results: -1 gold = +2 food, -1 food = +1 imp, -1 food +1 evil = hire Ghost
Production results: Use 4 imps in Workshop, +1 trap
Event results: Loses 2 tunnels in earthquake
Unavailable Orders: Get Food, Hire Monster
Adventurers: Wizard 3*, Thief 3*
Monsters: Slime, Ghost
Gold: 1
Food: 1
Imps: 5 (1 unused)
Traps: 1
Prisoners: 0
Dead Letters: 0
Used Items (Mischief): 0
Evil: 4
Dungeon:
--+--
--+--
--+--
--R-- Workshop


One more season before combat! This is getting exciting!

Mod Note: I'll be out for the evening. Fall post in about 4 hours.
 
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--- SUBTERRANEAN NEWS ---
Fall, Year 1 edition

EARTHQUAKE!
We had a bit of a tremor last season! I hope all you dungeon lord candidates are okay.

ENTERTAINMENT
Big fights at the bar in the fall, featuring two Goblins fighting one Ghost. Usually their weapons just pass right through.

ADVENTURER REPORT
They're making final preparations! Beware of the upcoming attack.

DUNGEON RENOVATORS
Missed out on your chance to counterfeit jeans? Don't worry, you can make fools gold instead! Or, you can see what kind of magic is in the Magic Room...

UPCOMING EVENTS
The adventurers is coming! The adventurers is coming! Wait, shouldn't that be "The adventurers ARE coming"?

BUSINESS NEWS
There was much tunneling in anticipation of the summer earthquake, but also in the summer, every monster found an employer, and many imps found work.

-- END NEWS REPORT ---

Year 1 - Fall

Events:
Fall: Monster Payday

Adventurers:
Fall: Warrior 3, Warrior 4, Wizard 3**, Thief 4**
[The adventurers are, from left to right, weakest to strongest. The asterisks indicate the number of icons a particular adventurer has.]

Evilometer:
7: Ockham the Outrageous (Starting Player)
6: Grantred the Ghastly
4: Spiderguy
3: Lord Yellow Belly

Get Food - Spiderguy
Improve Reputation -
Dig Tunnels - Ockham, Yellow Belly
Mine Gold -
Recruit Imps - Ockham, Yellow Belly
Buy Traps -
Hire Monster - Grantred, Spiderguy
Available: Goblin, Goblin, Ghost
Build Room - Grantred
Available: Mint (lower, 3 imps = 1 gold), Magic Room (inside, 2 imps + 1 food = +1 imp)

Please check the setup to make sure it's okay.

Please geekmail me your first, second and third orders and the item you choose to send, along with any questions you may have. Thumb up this post when you do. (Thanks to those who have done so already.)
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Brendan Cox
Canada
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--- MINISTRY OF DUNGEONS RELEASE ---

The Ministry of Dungeons has approved all Fall orders. Here they are:

Ockham the Outrageous: Mine Gold, Hire Monster, Build Room
Grantred the Ghastly: Mine Gold, Buy Traps, Get Food
Spiderguy: Build Room, Mine Gold, Dig Tunnels
Lord Yellow Belly: Buy Traps, Hire Monster, Get Food

The schedule of orders is:

Get Food - I Grantred, II Yellow Belly
Improve Reputation -
Dig Tunnels - I Spiderguy
Mine Gold - I Ockham, II Grantred, III Spiderguy
Recruit Imps -
Buy Traps - I Yellow Belly, II Grantred
Hire Monster - I Ockham, II Yellow Belly
Available: Goblin, Goblin, Ghost
Build Room - I Spiderguy, II Ockham
Available: Mint (lower, 3 imps = 1 gold), Magic Room (inside, 2 imps + 1 food = +1 imp)

Geekmail me the details of your orders and production. Remember to pay your monsters/ghosts as well...unless you'd like them to randomly rampage. Thumb up this post when you do.
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David Goldfarb
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Houston
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Hmm...I notice that Grantred needs 3 food to pay his monsters, but he can't get any food because he has no gold, and he only has 1 stored.

It is beneath the dignity of a Dungeon Lord to point and laugh, but perhaps not to do a little discreet snickering.
 
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Gerry Smit
Canada
Toronto
Ontario
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/lurk

I ran into this yesterday, 3 food, 2 trolls, 1 dragon, and payday. Sigh.

So, to quote the immortal bard:


[ lurk ]
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Jake Hermance
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Arlington
Texas
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I think Ockham Should Get +1 Evil for that
 
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Grant Johnson
United States
Cedar Park
Texas
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That was a poor move on my part. I could have hired the witch, or alternatively could have used my imps to produce a gold instead. But I got greedy and figured that someone would take food before I did shake
 
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