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Subject: Purple Pawn previews Heroes of Graxia rss

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Mathew Anderson
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Direct from Origins, the very first preview of Heroes of Graxia is at Purple Pawn!:

http://www.purplepawn.com/2010/06/second-look-heroes-of-grax...
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"I couldn’t buy it and they wouldn’t let me steal their demo copy (believe me, I considered it…), but I did get to sit down and play Petroglyph Games’ upcoming deck-building game, Heroes of Graxia. You know what? Whatever you’re currently thinking about this game, you’re probably wrong. This one is a winner."
- Purple Pawn
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Josh Street
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Thanks for the cite (we try to avoid doing these ourselves blush )! For those who might be on the fence, definitely try to get a demo in. We were skeptical of this title, but after playing a full game, I'm a believer - this game is just plain fun and definitely isn't a Thunderstone clone (they're not actually that similar beyond the deck building mechanic).
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Kristof Varga
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Fore me, the game looks like a Heroes of Might & Magic V in a card game... heroes, units, spells, items... similar sized battlefield. I always wanted such a card game. I like the interaction and that we can play it again and again and it will be different every time.
 
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Aaron
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rjstreet wrote:
Thanks for the cite (we try to avoid doing these ourselves blush )! For those who might be on the fence, definitely try to get a demo in. We were skeptical of this title, but after playing a full game, I'm a believer - this game is just plain fun and definitely isn't a Thunderstone clone (they're not actually that similar beyond the deck building mechanic).


I'm happy to hear that.
 
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Ender Wiggins
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Yeah, yeah, but what about the combat? Is there really player interaction in a deck-building game? You betcha. Each game includes a set of monsters who can be attacked. Beat a monster and you get a number of victory points (and these monsters hit pretty hard). Here’s where it gets interesting – instead of attacking a monster, players can attack each other. Overextend yourself (attacking a particularly nasty monster can cause you really rack up some damage) and one of your fellow players will come over and take you apart. Killing off a legion nets a player prestige points which indicate when the game is over (you get a prestige point just for attacking another player – this can be a pretty savage little game).

This is probably the most interesting aspect of Heroes of Graxia, and one of its chief attractions. Does this work though? I guess that's the question that's still the subject of debate!
 
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