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Descent: Journeys in the Dark» Forums » Rules

Subject: Map Tiles rss

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Aaron Sibley
United Kingdom
Ramsgate
Kent
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When making up a map and the picture shows a 6 x 6 piece next to a 4 x 4 piece, does this make a single room?

Where the two tiles interlock of course they are joined but then there is a gap on either side of that joint.

So essentially is that joint an archway effect and the gap representing a wall or that gap is just because of the way the tiles are made and has no effect on game play.

Thanks.
 
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Old Gamer
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I have always assumed the 'archway' explanation, but I don't know...
 
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Herc du Preez
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The gap represents a wall, so basically the example would give you two "rooms" with an small opening between them.

The two "rooms" could still count as the same area at the map makers discretion.

To make it on big room, one could place obstacles (like a large ice tile from Tomb of Ice) to cover the gap. (Note that this is for map creating and not in while actually playing, though that might be interesting house rule)
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Corbon Loughnan
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aaronsibley wrote:
When making up a map and the picture shows a 6 x 6 piece next to a 4 x 4 piece, does this make a single room?

Where the two tiles interlock of course they are joined but then there is a gap on either side of that joint.

So essentially is that joint an archway effect and the gap representing a wall or that gap is just because of the way the tiles are made and has no effect on game play.

Thanks.


Yes. It is definitely an archway effect. The walls exist and have important in game effects, particularly for reducing LOS.
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