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Subject: Need some graphic Design help! rss

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tim Tim TIm TIM TIMMY!!
Costa Rica
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Hey All,

I have a prototype I have been working on and the last thing I really need is a scoring track shaped like a Roulette wheel. I am using a carcassonne one for now. But I would like it a roulette wheel and to go to at least 100, but maybe more to make it even looking. I actually have no clue how many numbers are on a roulette wheel. It will have meeple of some type on them moving around the score board. Just wondered if anyone would be willing do this. I am entering my game in the Rio grande game Contest in Columbus Ohio, well if they have room for an Ohio Boy who now lives in Costa Rica. I would give full credit to you in the rules, and it will eventually be a PNP game here at the BGG if does not make the finals of the competition and I have no luck finding someone interested in it at GenCon as my 2nd plan of attack.

Carcassonne scoring card is rectangle I was thinking square. but about the same size. I would want the 50 and 100 highlighted. that is about it. I have no computer skills at all so I thought I would throw this out there, thanks so much.



Thanks

Tom
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ɹǝpun uʍop ʞǝǝƃ
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You're going to be looking at a pretty big circle there. Let's say a square to comfortably house a meeple is around 20mm. Your roulette wheel with 100 of those is going to be around 63cm in diameter

Sure that's what you want?
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ɹǝsɐɹɟ
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Back in the days when there were less maps we played every map back to back
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Ooh a little higher, now a bit to the left, a little more, a little more, just a bit more. Oooh yes, that's the spot!
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Hendal wrote:
I actually have no clue how many numbers are on a roulette wheel.
37 or 38 depending on what country you are in. 1 -> 36 plus zero in some places. Other places also include the double zero.
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ɹǝsɐɹɟ
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Back in the days when there were less maps we played every map back to back
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Ooh a little higher, now a bit to the left, a little more, a little more, just a bit more. Oooh yes, that's the spot!
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mr_lunch wrote:
You're going to be looking at a pretty big circle there. Let's say a square to comfortably house a meeple is around 20mm. Your roulette wheel with 100 of those is going to be around 63cm in diameter

Sure that's what you want?


And let's not forget everyone hates a score track that you can't fit more than one counter on. There should be room for two or three on a given number (unless using discs or something that stacks easily).
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Konrad Anft
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Hey, I have bee doodling a bit for a few minutes, and will try to get it into inkscape tonight.

If you are willing to wait a couple of hours (like... 12 or 14) then I can send you what I have till then.

Edit:

Here is what I came up with.
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Andrea Nand
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I wrote nanDECK and BGG1tool
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A nanDECK' script for a 100-position scoreboard will be something like this:

canvassize=25,25
[cell]=frameclock(1,1,23,23,1,1,100)
font=arial,14,T,#000000,#FFFFFF
ellipse=0,<cell*>,#000000,#FFFFFF
text=0,{°},<cell*>,center,center,360*°/100

save=0,"test1.png",0,0,25,25


This is the resulting image:



But maybe a scoreboard with different locations for units and tenths will be smaller and more compact, this is the script:

canvassize=10,10
[cell1]=frameclock(1,1,8,8,2,2,10)
font=arial,20,T,#000000,#FFFFFF
ellipse=0,<cell1*>,#000000,#FFFFFF
text=0,{°*10},<cell1*>,center,center,360*°/10
[cell2]=frameclock(3,3,4,4,2,2,10)
font=arial,20,T,#000000,#FFFFFF
ellipse=0,<cell2*>,#000000,#FFFFFF
text=0,{°},<cell2*>,center,center,360*°/10

save=0,"test2.png",0,0,10,10

And this is a result:

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Shawn McCarthy
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Each track is 48 steps long, two tracks is 96. Tipping a meeple over, Carcassonne style, would then give you almost 200 steps.

Apologies for the MSPAINT quality, I'm at work this morning arrrh

Give the Graph generator (http://incompetech.com/graphpaper/polar/) a shot on polar mode, 4 concentric circles, [x] clear center, 4 major spokes, 36 secondary spokes. It spits out a really close approximation of a Roulette wheel, but with a second & third track making use of the inner space!
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Phil
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Karlsen wrote:
And let's not forget everyone hates a score track that you can't fit more than one counter on. There should be room for two or three on a given number (unless using discs or something that stacks easily).
Or simply rule that if you would land on an occupied space you overtake him and therefore are granted a bonus point.
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Kito Impsta
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n_and wrote:
A nanDECK' script for a 100-position scoreboard will be something like this:

canvassize=25,25
[cell]=frameclock(1,1,23,23,1,1,100)
font=arial,14,T,#000000,#FFFFFF
ellipse=0,<cell*>,#000000,#FFFFFF
text=0,{°},<cell*>,center,center,360*°/100

save=0,"test1.png",0,0,25,25


This is the resulting image:



But maybe a scoreboard with different locations for units and tenths will be smaller and more compact, this is the script:

canvassize=10,10
[cell1]=frameclock(1,1,8,8,2,2,10)
font=arial,20,T,#000000,#FFFFFF
ellipse=0,<cell1*>,#000000,#FFFFFF
text=0,{°*10},<cell1*>,center,center,360*°/10
[cell2]=frameclock(3,3,4,4,2,2,10)
font=arial,20,T,#000000,#FFFFFF
ellipse=0,<cell2*>,#000000,#FFFFFF
text=0,{°},<cell2*>,center,center,360*°/10

save=0,"test2.png",0,0,10,10

And this is a result:

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Kito Impsta
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This is the result if you have the numbers in a line:

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100

There's some real complicated programming behind this but don't want to bore anyone ridgid.
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Konrad Anft
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And here two more versions of my previous suggestion.

and
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Joe Mucchiello
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I would move the +0. +25. etc into the spaces between the handles rather than put them on the handles. I couldn't see them at first.
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Konrad Anft
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In one of my doodles in the morning they were between the handles.
But it looked crappy once I did it in inkscape.

I can make the numbers darker... make them stand out more...

But since Hendal did not yet respond... was this just a tiny exercise to create a wood pattern.
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tim Tim TIm TIM TIMMY!!
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Hey all,

I am sorry I had no clue anyone responded to this, I had someone geekmail me and already do it - I feel very very lame for not following up on this

Konrad - wow, I am impressed, very nicely done!
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tim Tim TIm TIM TIMMY!!
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my mind is spinning you guys did so much and it all looks cool - again thank you all. I am not a computer person, and know nothing about design work on a computer - very impressive stuff.
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