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Subject: Points and Poison rss

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There are 17 small target marbles in 5 distinctive colors, and each color represents a point value. For example:

4 brown worth 1 point each
4 red worth 2 points each
4 yellow worth 3 points each
1 green worth 5 points
4 white worth negative 3 points each (the poison)

These are arranged inside a circle of approximately arm's length diameter. The positive value targets form a cross with the highest value at the center and decreasing values as the distance from the center increases. The negative value (poison) targets are placed between the arms of the cross, at the same distance from center as the second highest value target.

On her turn, a player takes a large shooter marble in hand and flicks it into the circle, attempting to hit positive value targets out of the circle. If she succeeds, she shoots again. If she fails to hit any positive targets out, or if she hits a negative (poison) target out, then her turn ends. She adds the value of all targets hit out that turn to her score.

Play continues until no positive value targets remain in the circle.
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