Recommend
 
 Thumb up
 Hide
1 Posts

BoardGameGeek» Forums » Everything Else » OLD BGGBlogs (do not use)

Subject: Games for Mental Health? rss

Your Tags: Add tags
Popular Tags: [View All]
A L D A R O N
United States
Cambridge
Massachusetts
flag msg tools
A L D A R O N
badge
----[---->+<]>++.+++++++++++.--------.---.>-[--->+<]>---.---.-.
Avatar
mb
Could game playing be measurably good for your mental health?

According to recent research in neuroeconomics (in which subjects brains are scanned while engaged in various activities), game playing (at least those that quailfy as games in the economic sense) appears to induce a healthy sense of balance between "thinking" and "feeling" in our brains:

When players are doing the best that they can to “win” the game by anticipating their opponents' moves, their brains tend to show a high degree of co-ordination between the “thinking” and the “feeling” regions.

http://www.economist.com/displaystory.cfm?story_id=3556121
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.