So, I just got to use my copy of BSG for the first time...it was my second time playing the game and everyone else's first in a five player game. Character selections were as follows:
Helo - Joe
Starbuck - Robyn
Chief - Dave
Baltar - Joel
Zarek - Me
Aside from an absentee Admiral, things were getting off to a good start on our voyage. Right after Starbuck launched into space we got a Jammed Assault, but Tyrol was manning weapons control. Although it took him a second to calibrate the guns, an XO from Baltar allowed him to take down one of the basestars. I scouted the crisis deck and found network computers, and combined with a string of prep icons we found ourselves jumping before our Admiral had even rejoined the fleet. We had lost a fuel to an early crisis, but on the whole things were looking up for team Human.
Our first jump took us into Deep Space, certainly not a bad jump. After this we got a series of crises that were unnotable except for the fact that Baltar kept drawing food and water crises on his own turn...his hand stayed pretty empty here. I assume this must have been a character development episode, because nothing much happened and we quickly found ourselves jumping again. This time the destination was a Tylium Planet. I want' entirely pleased about the situation, but I didn't have any sense of malice coming from our admiral. Unfortunately the scouting expedition failed, so no fuel for us...current tally: 3 distance, 5 fuel.
The next round of crises brought an interesting opportunity on Starbuck's turn: Cylon screenings. Given the distance 1 jump we'd just made, one morale didn't seem too onerous a price for learning the loyalty of our dear Admiral. I didn't feel too strongly about it, but Helo started to get quite defensive about the idea, and we made our mind. The tank was checked, and I wasn't prepared to the result: Starbuck declined to state what she saw! I was thrown for a loop. Surely that must mean she's a Cylon, but she'd been nothing but helpful so far. Then again, maybe she feared some kind of reprisal from the admiral? I wasn't sure what to make of it, but I resolved not to trust either Helo or Starbuck for the time being, though I wasn't prepared to do anything to stop them for the time being. In the meantime, I'd installed myself as the J Edgar Hoover of the fleet: I had a committee ready to examine any problem that came our way for three or four crises running. With tensions high but no further problems, we jumped to a Cylon refinery. Once again, an opportunity to pick up some fuel, and once again our Admiral needed to work on his die rolling skills...even planning ahead wasn't enough to make this operation work.
It was then that I realized my true nature, and on top of that it was my turn. Seeing no immediate opportunities to lead the humans to the One True God, I consolidated my hand. Then, an opportunity: Low supplies. Food was at 5, so this was -2 morale if it failed. Unfortunately, the group looked to me for a committee and I was caught off guard. I'm not a great liar to being with and I had one in my hand, so I made a split-second decision to play it rather than stumble through an awkward lie. Despite the openness of the check, President Baltar also recognized that this opportunity was to good to pass up and openly spiked the check. Having regained my composure by this point and being the only person after Baltar I bemoaned the fact that I "did not have the 8 points needed to overcome the spike" and declined to add in any cards.
Helo reacted quickly to the situation and decided to throw Baltar into the brig. Tyrol was able to supply a committee this time, so there was no chance to subtle keep my companion out of the brig. Baltar spiked the check once again, but the Chief used his OPS to nullify the spike (it was all yellow, I believe), and Baltar was escorted off to his cell. Starbuck was next, and decided to strip Baltar of his remaining power, moving to the administration. After a heated conversation about who should be President, she nominated Tyrol. Putting on airs that I didn't trust him was difficult given that he'd just used his OPG to brig a known Cylon, but I tried to bluster about how I really didn't think the Chief had the experience for the job, raised the difficulty on the check, and spiked it to boot. The check came up a 4 out of a needed 7 and Baltar remained President. For some reason I can't remember what the Chief did next, something inconsequential like Consolidating power.
At any rate, Baltar still had the Presidency, and on his turn decided that it was high time Helo join him...issuing an arrest order and passing thee Admiralty to Starbuck in the process. It's worth noting that he was considering play assign vice president at this point...but the game was still new enough to everyone that no one including him had conclusively determined that I was a Cylon. Not wanting to blow what little remained of my cover, I didn't ask for it directly, an opportunity that was definitely missed. Lacking good options for my turn but still wanting to keep the presidency in Cylon hands, I opted to simply scout...which raised suspicions further. The roll failed, and our third raptor was lost.
An attempt was then made at releasing Helo from the brig. Shedding any doubt about my allegiances, I raised the difficulty (have I mentioned that "Friends in Low Places" is a lot of fun post-sleeper?). Unfortunately, I didn't go all in on spiking the attempt, and the humans were able to release Helo with exactly a 9 on the check. Next up, they were able to finally strip the Presidency from Baltar and give it to Tyrol...our time in the fleet was growing short. With no more ability to order people around from the Brig, Baltar headed off to that big goo bath in the sky (unused power: -1 morale). With no power and little to do but wait for my own brigging I followed suit, leaving a bomb in Galactica's engines which damaged FTL Control and vented fuel into space. Distance traveled 5, Fuel remaining: 2. Around this time (I don't actually remember if it was before or after I revealed), the Galactica jumped again to a Remote planet, losing it's last raptor in the process. At 7 distance, 1 fuel, and no raptors it was all but over, the humans just didn't know it yet. The did manage to avoid a Bomb on Colonial One (Baltar left a little going away present for the next President), but the humans still couldn't put their suspicions behind them: I played "A Traitor Accused" and after they failed the check I sent Starbuck off to the Brig, putting Helo back in command of the fleet. Typical human weakness, why bother killing them when they'll tear themselves apart on their own?
At aby rate, a few turns later they decided to jump early (population was at 9 at this point), and with the tanks at Bingo fuel their journey came to an lonely end floating in space. Ironically the top card of the crisis deck was Scouting for Fuel, but they didn't have the cards to pass it anyway.
On the whole, plenty of mistakes were made. Although I didn't check closely, when picking up the destination deck I think that the Admiral may have been tempted by shorter distances with bonuses at the expense of making further progress. Failing to fuel roll opportunities though certainly wasn't the best of luck. Nevertheless, everyone had a great time, I I won't have any trouble convincing them to play again....so Mission Accomplished!
- Last edited Fri Aug 6, 2010 6:35 pm (Total Number of Edits: 2)
- Posted Fri Aug 6, 2010 9:15 am
Dist of Columbia
Great session report. I *love* it when players refuse to reveal what they know about others' loyalty cards. It's a great tactic for either side when used properly, and I remember the first time someone in my group used it - it threw us, too, and she also turned out to be human. I wish Zarek saw more play in our games, too... he has fun abilities but none of us like his character!