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Tikal II: The Lost Temple» Forums » General

Subject: Mask trilogy? rss

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Mik Svellov
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Why is this game a member of the Mask trilogy - when it clearly isn't part of the trilogy?
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Great Dane wrote:
Why is this game a member of the Mask trilogy - when it clearly isn't part of the trilogy?


Why is it clearly not part of the trilogy? If it's just b/c of the definition of a trilogy - well you've heard of the Hitchiker's Guide, right?
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Michael Webb
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JohnnyDollar wrote:
Great Dane wrote:
Why is this game a member of the Mask trilogy - when it clearly isn't part of the trilogy?


Why is it clearly not part of the trilogy? If it's just b/c of the definition of a trilogy - well you've heard of the Hitchiker's Guide, right?


Because the Mask Quadrilogy (I count Torres despite the lack of thematic mask art) is defined by the Action Point menu and this title doesn't have that? To me, that is the defining characteristic that unifies those games.
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Mik Svellov
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Lots of games use action points, but that doesn't make them part of a trilogy.
Not even Torres.

The MASK trilogy contains - as the name suggest - 3 games all featuring a mask on the box cover. These games were all designed as a series.

The new game use a unique action system defined by the KRAMER-TRACK, but not by action-points as such.
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Lorenzo Carnevale
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Let's call it "Mask EXTENDED Trilogy" goo
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Mousey
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The Hitchhiker's Guide to the Galaxy is also a Trilogy, that there are 6 books does not change that
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Kenny Jenkins
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Mousey wrote:
The Hitchhiker's Guide to the Galaxy is also a Trilogy, that there are 6 books does not change that

I'd argue that Book 6 by Eoin Colfer isn't part of the trilogy.
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Robert
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My thought would be that it is a direct sequel to one of the original trilogy games... and thus in the same "family" as the Mask Trilogy, but not part of the actual Trilogy.
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Mik Svellov
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Escher26 wrote:
My thought would be that it is a direct sequel to one of the original trilogy games...
But it isn't. It's a completely different game that has been applied the title for marketing reasons.
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Fabien Conus
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Great Dane wrote:
But it isn't. It's a completely different game that has been applied the title for marketing reasons.


I disagree. Even if the mechanisms are indeed very different, the theme and therefore the atmosphere remains the same.

You still feel like you are an explorer who, instead of exploring the jungle in search for temples, is exploring one of these temples.

So yes, it is a sequel. And theme-wise, Tikal II is much closer to Tikal than Mexica or Java.
 
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Mik Svellov
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FabienC wrote:
So yes, it is a sequel. And theme-wise, Tikal II is much closer to Tikal than Mexica or Java.
This is true. And the great thing about the trilogy was that the 3 games were so different.

However, when I played the prototype, I didn't once think: "Wow this is like Tikal".
I thought: "Wow. This is nice variant on the dungeon search theme."
 
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Mika R.
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Great Dane wrote:
I thought: "Wow. This is nice variant on the dungeon search theme."


So, would you consider this to be a "sorta, kinda" dungeon crawling game?
 
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Mik Svellov
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eikka wrote:
So, would you consider this to be a "sorta, kinda" dungeon crawling game?
No, not really. It is more like an area control feeling where you try to place yourself in rooms that will lock out the opponents from getting through.
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Mika R.
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Great Dane wrote:
eikka wrote:
So, would you consider this to be a "sorta, kinda" dungeon crawling game?
No, not really. It is more like an area control feeling where you try to place yourself in rooms that will lock out the opponents from getting through.


So, what role does the exploration have in the game? Is it only thematic or does the exploration and discovery have some tactical/strategic importance?
 
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Mik Svellov
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eikka wrote:
So, what role does the exploration have in the game? Is it only thematic or does the exploration and discovery have some tactical/strategic importance?
Absolutely. It is an area control game at heart, where you need to hold a number of rooms in order to score and gain certain items - which you will need to progress further. It is still an abstracted German game, and not a themerich US game.
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