Nate Parkes
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The "Princes of the Sun" expansions introduced the "Civil War" variant to A Game of Thrones, in which players share an oversized deck, composed of characters from a single house. You don't need to buy the Princes of the Sun expansion to play this variant, as the rules can be found here.

Below is my cardlist for a 2-player Civil War Stark Deck. I've used only the contents of a single Core Set, and a single copy of Lords of Winter, so you won't need all the chapter packs, or any of the chapter packs, to play. I've also avoided all cards that have interaction with the following mechanics:

a) Shadows
b) Seasons
c) Recursion (retrieving cards from the discard/dead pile, as this becomes strange in a Civil War setting)


This deck should be both diverse, and simple to run, so I'm hoping to use it to teach new players the game.

EDIT: I've also built two 20-card "expansions" to this deck, which can be added independently or together, to allow for 3 or 4 players. They are listed below.

Stark Civil War (2-player, 100 cards)

Plots (7 cards each)
Marched to the Wall (Lords of Winter)
Fortified Position (Lords of Winter)
Calm Before the Storm (Lords of Winter)
Take Them by Surprise (Lords of Winter)
Storm of Swords (Lords of Winter)
Respect of the Old Gods (Lords of Winter)
Valar Morghulis/Wildfire Assault (Core Set)

Characters: 50 (20 Unique/30 Non-Unique)
1 Arya Stark (Core Set)
1 Bran Stark (Core Set)
1 Catelyn Stark (Core Set)
1 Eddard Stark (Core Set)
1 Greatjon Umber (Core Set)
1 Hodor (Core Set)
1 Hoster Tully (Lords of Winter)
1 Lady (Core Set)
1 Robb Stark (Core Set)
1 Sansa Stark (Core Set)
1 Ser Edmure Tully (Lords of Winter)
1 Ser Rodrik Cassel (Core Set)
1 The Blackfish (Lords of Winter)
1 Littlefinger (Core Set)
1 Varys (Core Set)
1 Maester Aemon (Core Set)
1 Qhorin Halfhand (Lords of Winter)
1 Benjen Stark (Core Set)
1 Ghost (Core Set)
1 Jon Snow (Core Set)
3 Deepwood Mercenary (Lords of Winter)
1 Direwolf Pup (Core Set)
3 Edmure's Host (Lords of Winter)
3 Guard at Riverrun (Lords of Winter)
3 Host of the Bear (Lords of Winter)
1 House Tully Recruiter (Core Set)
3 House Tully Septon (Lords of Winter)
1 Kennel Master (Core Set)
3 King Robb's Companions (Lords of Winter)
1 Knight of the Tumblestone (Core Set)
3 Riverrun Messenger (Lords of Winter)
1 War Host of the North (Core Set)
1 Winterfell Honor Guard (Core Set)
3 Wolf Pack (Lords of Winter)

Locations: 25 (20 Income/Discount, 5 Effect)
3 Narrow Sea (Lords of Winter)
5 Crossroads (Core Set)
3 Godswood (Lords of Winter)
3 Great Keep (Lords of Winter)
3 Northern Fiefdoms (Lords of Winter)
1 Lord Eddard's Chambers (Core Set)
1 Street of Sisters (Core Set)
1 Street of Steel (Core Set)
1 Winterfell Kennels (Core Set)
1 Winterfell Castle (Core Set)
1 Winterfell (Lords of Winter)
1 Riverrun (Lords of Winter)
1 Frozen Outpost (Lords of Winter)

Attachments: 10 (1 copy of each)
1 Grey Wind (Lords of Winter)
1 Ice (Core Set)
1 Nymeria (Core Set)
1 Shaggydog (Lords of Winter)
1 Summer (Core Set)
1 Bodyguard (Core Set)
1 Bowl of Brown (Lords of Winter)
1 Frozen Solid (Lords of Winter)
1 Lordship (Core Set)
1 Milk of the Poppy (Core Set)

Events: 15 (1 copy of each)
1 Distraction (Core Set)
1 Retreat (Core Set)
1 Support of the Kingdom (Core Set)
1 Seductive Promise (Core Set)
1 Distinct Mastery (Core Set)
1 Wolf Dreams (Lords of Winter)
1 At Night They Howl (Lords of Winter)
1 Nightmares (Lords of Winter)
1 Die by the Sword (Lords of Winter)
1 Winter is Coming (Core Set)
1 Kings in the North (Core Set)
1 Lethal Counterattack (Core Set)
1 Bran the Builder's Legacy (Core Set)
1 Routing the Charge (Lords of Winter)
1 Fear Cuts Deeper than Swords (Lords of Winter)

Expansion 1: Reinforcements & Ravens (from Time of Ravens cycle)

Plots: 7*
Marched to the Wall (Lords of Winter)
Fortified Position (Lords of Winter)
Calm Before the Storm (Lords of Winter)
Take Them by Surprise (Lords of Winter)
Storm of Swords (Lords of Winter)
Respect of the Old Gods (Lords of Winter)
Desolate Passage (Time of Ravens)

Characters: 10 (2 Unique, 8 Non-Unique)
1 Maester Vyman (Time of Ravens)
1 Samwell Tarly (Time of Ravens)
3 Depleted Host (Time of Ravens)
5 Carrion Birds (Time of Ravens)

Locations: 5 (4 income/discount, 1 effect)
1 Winterfell Rookery (Time of Ravens)
1 Narrow Sea (Core Set)
1 Northern Fiefdoms (Core Set)
1 Great Hall (Core Set)
1 Godswood (Core Set)

Attachments: 1
1 Needle (Time of Ravens)

Events: 4
1 Retreat and Regroup (Time of Ravens)
1 Missing Recruit (Time of Ravens)
1 Spy in Their Midst (Time of Ravens)
1 Beguiled Bodyguard (Time of Ravens)

Expansion 2: Wildlings Beyond the Wall (from the Defenders of the North cycle)

Plots: 7*
Marched to the Wall (Lords of Winter)
Fortified Position (Lords of Winter)
Calm Before the Storm (Lords of Winter)
Take Them by Surprise (Lords of Winter)
Storm of Swords (Lords of Winter)
Respect of the Old Gods (Lords of Winter)
Valar Dohaeris (Defenders of the North)

Characters: 10 (5 unique, 5 non-unique)
1 Osha (Defenders of the North)
1 Craster (Defenders of the North)
1 Old Bear Mormont (Defenders of the North)
1 Val (Defenders of the North)
1 Orell the Eagle (Defenders of the North)
1 Mammoth Riders (Defenders of the North)
1 Wildling Wisewoman (Defenders of the North)
1 Rattleshirt’s Raiders (Defenders of the North)
1 Skinchanger (Defenders of the North)
1 Traitorous Crow (Defenders of the North)

Locations: 5 (4 income/discount, 1 effect)
1 Borderland Keep (Defenders of the North)
1 Narrow Sea (Core Set)
1 Northern Fiefdoms (Core Set)
1 Great Hall (Core Set)
1 Shadowblack Lane (Core Set)

Attachments: 3
1 Longclaw (Defenders of the North)
1 Climbing Spikes (Defenders of the North)
1 Winter Cache (Defenders of the North)

Events: 2
1 Feigned Retreat (Defenders of the North)
1 Over the Wall (Defenders of the North)

*Four Player Plot Draft

In a four player game, plot decks will have to be more assymetrical. In that case, take the perform a plot draft with the following cards:

3x Marched to the Wall (Lords of Winter)
3x Fortified Position (Lords of Winter)
3x Calm Before the Storm (Lords of Winter)
3x Take Them by Surprise (Lords of Winter)
3x Storm of Swords (Lords of Winter)
3x Respect of the Old Gods (Lords of Winter)
1x Mutual Cause (Core Set)
1x Mutual Enemies (Core Set)
1x Summoning Season (Core Set)
1x Building Season (Core Set)
1x Counting Favors (Core Set)
1x Condemned by the Realm (Core Set)
1x Valar Morghulis (Core Set)
1x Wildfire Assault (Core Set)
1x Valar Dohaeris (Defenders of the North)
1x Desolate Passage (Time of Ravens)

Edit: Session Reports 1 & 2

Last night, my friend Nick and I played two games with this deck, and got to see how it worked first hand:

For the first game, we used the plots from Lords of Winter (one of each). I got a very lucky draw into my hand of several Tully cards (including the Blackfish), and was able to play two copies of "Edmure's Host" for 1 gold and 0 gold, respectively. In the absence of any plot reset, my momentum was unstoppable, and the game was over shortly.

For the second game, I removed the "Family, Honor, Duty" plot from the plot decks, and added "Valar Morghulis" (I have two copies of the Core Set, but if you only have one, you can easily substitute "Wildfire Assault" or simply make a proxy). The second game went on for much longer, and was much more satisfying. The valar resets kept anyone from gaining too much momentum, and forced us to play carefully and not to overextend. The final score was something like 15-12 (my opponent had gotten up to 14 power, but hadn't been able to close the deal), but I could easily think of an oversight he had made that, if corrected, would have given him a victory. It was a great game, and it confirmed that the deck works.
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Ulrich Hergl
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It would be great if more people posted their civil war decks. I am looking for a good deck for 3 or 4 people. All expansions can be used.
 
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Nate Parkes
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www_Mischraum_de wrote:
It would be great if more people posted their civil war decks. I am looking for a good deck for 3 or 4 people. All expansions can be used.


I'm planning on designing two 20-card "add-ons" to this deck that can expand it to three and four players, respectively. But I agree, this is a great format, and I wouldn't mind seeing more decklists. Drawing from a common deck makes the game feel more like a self-contained board/card game, like Race for the Galaxy.
 
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Andrew Babb
United States
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Can I just use the main deck and Expansion 2 to create a three player deck? I don't have any Time of Ravens cards.
 
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Kuba Poślednik
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Very good post Nate.
We'll probably incorporate the (sadly) underplayed Civil War format into our weekly meetings and maybe even some local tournaments if the idea catches on.
Thanks for reminding us of the CW
 
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